Mirami2010-02-10 03:33:37
I was thinking, I need a SONGSTAT timer to auto-refrain, or at least remind me, since I let my song run out a lot.
I was thinking a timer, that's disabled by the sustained-songstat message, and enabled by my song aliases. Is there a more efficient way?
I was thinking a timer, that's disabled by the sustained-songstat message, and enabled by my song aliases. Is there a more efficient way?
Shaddus2010-02-10 03:37:48
QUOTE (Romertien @ Feb 9 2010, 09:33 PM) <{POST_SNAPBACK}>
I was thinking, I need a SONGSTAT timer to auto-refrain, or at least remind me, since I let my song run out a lot.
I was thinking a timer, that's disabled by the sustained-songstat message, and enabled by my song aliases. Is there a more efficient way?
I was thinking a timer, that's disabled by the sustained-songstat message, and enabled by my song aliases. Is there a more efficient way?
Ethelon's system has one, and it refrains based on the information shown on songstatus. You might pester him about it.
Zallafar2010-02-10 03:39:07
QUOTE (Romertien @ Feb 9 2010, 07:33 PM) <{POST_SNAPBACK}>
I was thinking, I need a SONGSTAT timer to auto-refrain, or at least remind me, since I let my song run out a lot.
I was thinking a timer, that's disabled by the sustained-songstat message, and enabled by my song aliases. Is there a more efficient way?
I was thinking a timer, that's disabled by the sustained-songstat message, and enabled by my song aliases. Is there a more efficient way?
The second day I started singing my song I put in a timer to refrain. I completely could not hack trying to remember to refrain every couple minutes.
Of course I had to improve it after that. Don't refrain while influencing. Leave enough of a time cushion so I can hold off for a while and not lose the song, i.e. refrain early most of the time. Don't refrain while teleporting. If the refrain is lost to stupidity or something, be sure to queue up another one. Probably some other things.
I have never tried sustaining. I just quit the song (sing the past the last stanza) if I don't want it and sing it again later. Do you use sustain a lot?
Mirami2010-02-10 03:47:29
QUOTE (Zallafar @ Feb 9 2010, 07:39 PM) <{POST_SNAPBACK}>
The second day I started singing my song I put in a timer to refrain. I completely could not hack trying to remember to refrain every couple minutes.
Of course I had to improve it after that. Don't refrain while influencing. Leave enough of a time cushion so I can hold off for a while and not lose the song, i.e. refrain early most of the time. Don't refrain while teleporting. If the refrain is lost to stupidity or something, be sure to queue up another one. Probably some other things.
I have never tried sustaining. I just quit the song (sing the past the last stanza) if I don't want it and sing it again later. Do you use sustain a lot?
Of course I had to improve it after that. Don't refrain while influencing. Leave enough of a time cushion so I can hold off for a while and not lose the song, i.e. refrain early most of the time. Don't refrain while teleporting. If the refrain is lost to stupidity or something, be sure to queue up another one. Probably some other things.
I have never tried sustaining. I just quit the song (sing the past the last stanza) if I don't want it and sing it again later. Do you use sustain a lot?
I do sustain a lot, yes. I also have modified my influence scripts to roulade after finishing an influence before continuing a stack, so refraining during influencing wouldn't be too hard to code into that.
I need a combat timer, though.
Lendren2010-02-10 14:54:40
My system counts how many seconds are left as follows:
When the every-five-seconds trigger notes that the time left is getting low, if I'm not hunting or fighting or influencing or walking or following anyone, it'll refrain; otherwise, it just beeps at me.
Also, when I'm hunting or influencing, whenever it's time to do a new attack, if the time is too low, it'll fire again. What counts as "too low" depends on whether I'm just starting a hunt or if I'm in the middle of it.
- Triggers off SONGSTAT when I do it
- Triggers off my playing to reset to the maximum
- A trigger goes off every five seconds to decrement it and possibly refrain
When the every-five-seconds trigger notes that the time left is getting low, if I'm not hunting or fighting or influencing or walking or following anyone, it'll refrain; otherwise, it just beeps at me.
Also, when I'm hunting or influencing, whenever it's time to do a new attack, if the time is too low, it'll fire again. What counts as "too low" depends on whether I'm just starting a hunt or if I'm in the middle of it.