Shryke2010-07-23 19:20:06
I am hoping to set up a system that has several (4+) different windows of text coming from one connection to Lusternia, I.E. 1 window for communications (tells/says/aethers) another for attacks made against me, another for failure messages, etc. etc. etc. The idea being to trigger the different messages, then feed them to the correctly labeled window.
I was looking at mushclient and it didn't look like they had any sort of prefab support for that sort of thing, zmud is a little too slow for my taste, which leads me to my questions.
What client can I use to do this in?
How hard will it be to do?
Does anyone have some sample code in said client where they've done this?
Thank you berry much.
I was looking at mushclient and it didn't look like they had any sort of prefab support for that sort of thing, zmud is a little too slow for my taste, which leads me to my questions.
What client can I use to do this in?
How hard will it be to do?
Does anyone have some sample code in said client where they've done this?
Thank you berry much.
Unknown2010-07-23 19:29:05
MUSHclient and Mudlet both support this sort of thing. There are multiple examples of it on their respective forums. I even found a chat capture thing for MUSHclient that supports colors, drag-and-drop, resizing, and scrolling.
Shryke2010-07-23 19:34:17
Yeah I actually found the example of using dummy worlds shortly after posting this. (Seems like that is some sort of law)
Will be exploring this further, thanks.
Will be exploring this further, thanks.
Unknown2010-07-23 19:38:30
The one I'm referring to is a miniwindow in a plugin. It's not that hack of a dummy world configuration.
I had to download the Aardwolf version of MUSHclient to get it, but it's pretty cool.
I had to download the Aardwolf version of MUSHclient to get it, but it's pretty cool.