Need Cmud Prompt Trigger

by Extempo

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Extempo2010-08-09 05:13:08
Hello, I've been playing IRE realms since Achaea was the only one around, and I've made some very extensive systems...but they are all very clunky... I can get it to do what i want normally, but I know that many people do the same thing with a much more streamlined system...but thats not really the point... My point is that I've always worked around not having a prompt trigger...in fact I've never successfully had a prompt trigger, and as a dual wielding Sentinel, I really would like a prompt trigger that would let me know how my arm balance/ other balances are. Can anyone help me out here?
Placeus2010-08-09 08:56:27
Hello and welcome!

Trigger pattern:

^(?Health:\\d+)h\\, (?Mana:\\d+)m, (?Ego:\\d+)e, (?Power:\\d+)p?(?:\\, (?Momentum:\\d)mo)? (?PromptFlags:*)?(?:\\<\\>|)\\-$

Make sure only the "trigger on trigger", "regular expression" and "trigger on newline" options are selected. You should also CONFIG PROMPT ADD LINEBREAK in lusternia to make sure there's a new line for it to trigger on.

Oh, and CONFIG PROMPT ARMBALANCE ON if you would like that included in the prompt (shown as l and r).
Unknown2010-08-09 10:53:25
I don't know how one can make a "very extensive" combat system without a prompt trigger, which is required for sipping health at the very least.
Extempo2010-08-09 21:43:07
I set the sipping off of a number of other things. regaining the various balances, my various attacks, and a 5 second timer that I had going, that also checked out my various afflictions.
Extempo2010-08-09 21:43:42
Thanks for the prompt trigger, i'm about to check out, see how it works
Extempo2010-08-09 21:51:42
thanks, I'll be checking it some more, i had a problem, but i seem to have figured it out
Well, I have the arm balances set on in my prompt, but i'm not sure how to use the prompt flag/variable to set up my arm balances
Placeus2010-08-10 00:30:44
This is cut straight from mine, but should give you the idea.

#if (%pos("x", @PromptFlags)) {#if (!%ismember("balance", @Balances)) {on_bal balance}} {off_bal balance}
#if (%pos("e", @PromptFlags)) {#if (!%ismember("equilibrium", @Balances)) {on_bal equilibrium}} {off_bal equilibrium}

And to use the other stats you pick up from the prompt, just use the @Health, @Mana, @Ego and @Power variables.