Saqa2010-12-16 05:31:49
Hi, I'm not receiving the vitals data on ATCP, despite ATCP definitely being enabled (I'm receiving room data just fine). The blurb I'm sending when Lusternia sends IAC SB ATCP "Auth.Request CH" IAC SE is:
This works fine on Achaea, but not here. How can I fix this, presumably by fiddling with the handshaking?
CODE
IAC SB ATCP "hello fooclient\\nauth 1\\nchar_name 1\\nchar_vitals 1\\nroom_brief 1\\nroom_exits 1" IAC SE
This works fine on Achaea, but not here. How can I fix this, presumably by fiddling with the handshaking?
Ssaliss2010-12-16 06:57:11
Here's what I sent in the days of ATCP. Not sure if it'll help or not, but it worked for me, at least.
\\u00FF\\u00FA\\u00C8hello AC 4\\nchar_name 1\\nchar_vitals 1\\nroom_brief 1\\nmap_display 1\\nroom_exits 1\\u00FF\\u00F0
Although really, if you haven't implemented too much of ATCP yet, I'd definitely suggest using GMCP instead. It's far far more expansive than ATCP, and everything in ATCP is in GMCP.
\\u00FF\\u00FA\\u00C8hello AC 4\\nchar_name 1\\nchar_vitals 1\\nroom_brief 1\\nmap_display 1\\nroom_exits 1\\u00FF\\u00F0
Although really, if you haven't implemented too much of ATCP yet, I'd definitely suggest using GMCP instead. It's far far more expansive than ATCP, and everything in ATCP is in GMCP.