Ongoing Event Thread

by Furien

Back to Common Grounds.

Furien2010-12-14 05:22:53
So I'm going to break my own 'no event talk rule'.

In re: sand creatures:

Neat concept, fun to take down for awhile.

However, unless the event is pushed to the next stage (preferably involving disposing or weakening the creatures), they appear to respawn indefinitely.
They are extremely difficult to take down, as they transform from Crab -> Lobster -> Turtle -> Serpent, with Turtle/Serpent surviving caster World-Shattering Criticals. They're essentially impossible to solo, and there's 40+ of them at a time, I'd estimate.
Likewise, they're wandering into villages, communes and cities, are worth minimal experience and drop no gold or corpses.

Just saying; I don't mind them (the crab forms aren't all that threatening if you just leave) but I can see them getting tedious fast.
Furien2010-12-14 05:32:52
I hate you :<
Esano2010-12-14 06:39:29
Let us BREAK EGG to destroy the eggs and stop the crabs from hatching. Makes it much simpler.
Ssaliss2010-12-14 06:43:58
My main gripe is the combination of constant fires and winds in the communes. If it weren't for the fires, the winds would be managable. If it weren't for the winds, putting out the fires would be tolerable. Combined, however, it's just a giant pain in the rear-end.
Eventru2010-12-14 07:20:49
As was said in another thread earlier, we slowed down the lightning (by like 1/2, and then by 3/4s of that later).

Went in and increased the experience for killing them (crabs went up like 60%, lobsters ~70%, turtles/dragons 100%).
Kiradawea2010-12-14 07:29:19
QUOTE (Prav @ Dec 14 2010, 12:02 AM) <{POST_SNAPBACK}>
It's an event, be happy about that.

Achaea went 6 months without anything interesting happening, and, when events do happen there? There is no risk, no threat, nothing to really make players think there could be consequences.

I, for one, applaud the administration for creating dangerous events, scary events that make us think - if even only for a few minutes - that everything just might not work out for us.

Why should I be "happy" about something that isn't fun?
Prav2010-12-14 08:19:45
QUOTE (Kiradawea @ Dec 14 2010, 02:29 AM) <{POST_SNAPBACK}>
Why should I be "happy" about something that isn't fun?

Because it is polished, dynamic entertainment provided to you for absolutely no charge.

I guess you don't have to be happy, but you really have no room to complain. It's like being given a free pass to the movie theater and complaining the whole time that the movie sucks instead of just deciding to go somewhere else.