Dwarvish Roleplay

by Unknown

Back to Common Grounds.

Mordrin2004-10-28 13:20:58
QUOTE (Felemar Palewynd @ Oct 28 2004, 02:15 PM)
They revolted because there were arrangements made over their protection.....read the posts by both of the Dwarves.....I know that they were left out but they were infuririated that Magnagora was even attempting to make negotiations upon the protection of the Dwarves.


I think you misread Felemar, they were appalled that Magnagora negotiated to protect all of it's villages but Southgard. They were angry that we weren't 'strong' enough to enforce their protection and demanded more.
Unknown2004-10-28 13:50:33
Did the Dwarves not say that "we were under the impression that Magnagora was strong enough to protect us on its own?"
Mordrin2004-10-28 13:52:05
QUOTE (Felemar Palewynd @ Oct 28 2004, 02:50 PM)
Did the Dwarves not say that "we were under the impression that Magnagora was strong enough to protect us on its own?"


Yup, but when you take that in the context of everything else they said it's pretty clear what they mean. They were left out of the treaty, Magnagora didn't do it's duty to enforce their protection because they weren't strong enough, they expect more.
Unknown2004-10-28 14:14:52
Well, really that is only a matter of perception then and, the way I perceive it, the Dwarves felt let down on a couple of levels...they felt let down that we had to bargain on their protection and perhaps that their protection was left clear of the treaty.
Eldrich2004-10-28 14:18:42
No matter how many mortals supported you, you should have known the moment that a God disagreed with you, most of the mortals were going to follow. It's not your fault, it's just most mortals tend to change up their minds when Gods get involved. News flash to the rest of you, if you want a treaty, stick by it, if you don't, then contest it from the start. You don't look any better in His eyes by being "flip-floppers"!

Plus, Flow, you knew Auseklis wanted no treaties with cities, so all the mortal support in the world wouldn't have changed that.

I have ctoff permanently, so sorry I wasn't able to offer my advice on the subject. Next time send me a tell, I'm sure I could be helpful with what Auseklis has and has not said and does and does not agree with. Either that or just skim all the posts on all of the commune-related boards for His words.
Mordrin2004-10-28 14:19:42
QUOTE (Felemar Palewynd @ Oct 28 2004, 03:14 PM)
Well, really that is only a matter of perception then and, the way I perceive it, the Dwarves felt let down on a couple of levels...they felt let down that we had to bargain on their protection and perhaps that their protection was left clear of the treaty.


Heh, they were upset because they weren't protected by the treaty and they were upset because we wanted to protect them with a treaty? Come on, you know that doesn't make any sense.
Unknown2004-10-28 14:24:35
When I came into the realms, the treaty was just being posted on the Boards, there was no way for me to protest it so I am not "flip-flopping" on the issue.
Bau2004-10-28 14:24:53
I have to say I agree with Eldrich (I really don't hate him, honest). Only thing I had to do with the whole treaty thing was late yesterday to say "We should wait until the election is over before worrying about anything like this, tis only a few more months" and then managed to be at work all day and miss the treaty and the loss of my ministry's gold...
Unknown2004-10-28 14:26:15
No they were upset that we felt the need to negotiate their safety in the first place....you said your self that you and the Serenwilders couldn't come to an agreement over their safety...thus they were upset that their safety was BARGAINED over and then I said PERHAPS they are upset that their protection was left from the treaty in general.


What it all boils down to is you were trying to get ahead in the Emperor's race and failed.
Mordrin2004-10-28 14:32:08
And now you're wrong on two counts. The first thing they stated is that they were angry they were left out of the treaty and secondly this wasn't an attempt by Mordrin to get ahead in the elections. This was because Mordrin and a lot of other Magnagorians don't want Magnagora to be fighting everyone.

If you want to be bitter about why this happened with Mordrin, do it IC please, complaining about that on an OOC forum is really lame.
Unknown2004-10-28 14:48:33
I have no reason to be bitter, I'm not running in the election and the last place I'll be bitter is IC. Felemar would rather roam around killing things and trying to stay out of politics and be left to his studies. And, how do you get that I am wrong? I've said probably 50 times "in my opinion" and beyond that...the words of the Dwarves are the words of the Dwarves. Magnagora is always going to be fighting, that's what we do.
Mordrin2004-10-28 14:50:58
I have a feeling this one should have been on idiots, we're doing a lot of ranting. But just for the record, 'in my opinion' isn't a ward against being wrong and you might want to read 'help magnagora' if you think fighting is what Magnagora does.
Neale2004-10-28 14:53:17
QUOTE (roark @ Oct 28 2004, 08:40 AM)
I assure you that influence was not disabled for anyone. It was still possible for you to regain the two villages that your city/commune had angered. If it wasn't working for you then I bet Celest had taken the village already and it just hadn't been noticed.


So, it takes about half an hour or 45 minutes (real time) to take a village, and then about 10 minutes for it to be "noticed"?
Unknown2004-10-28 14:57:12
Opinions are never wrong, in someone else's opinion the opinion could be wrong but the words are there and my opinion was fashioned from that. As far as HELP MAGNAGORA, we fought to survive the taint, we fight to maintain our position as an Empire, when I say fight, I don't always mean physically.
Raezon2004-10-28 15:05:30
QUOTE (Neale @ Oct 28 2004, 09:53 AM)
So, it takes about half an hour or 45 minutes (real time) to take a village, and then about 10 minutes for it to be "noticed"?


No, but generally most people don't check politics every single minute to see if the village has been captured by someone. The point is, if a village has pledged allegiance, you wouldn't be able to influence anyone in said village.
Rilandria2004-10-28 15:15:27
I believe Celest proved themselves to not be as weak and unorganized as everyone has been thinking.

And I also agree with Green before in that I really like how the game is more alive than I previously thought... every day a new surprise in Lusternia unfolds!
Mordrin2004-10-28 15:19:41
QUOTE (Felemar Palewynd @ Oct 28 2004, 03:57 PM)
Opinions are never wrong, in someone else's opinion the opinion could be wrong but the words are there and my opinion was fashioned from that. As far as HELP MAGNAGORA, we fought to survive the taint, we fight to maintain our position as an Empire, when I say fight, I don't always mean physically.


Hehe, you're really stretching to find some way in which you're right aren't you? Yes, the words are there, the very first sentance glaringly demonstrates you are wrong but inexplicably you refuse to accept this because it's only your opinion?

I'm sorry, but just because your opinion is that two plus two is five, doesn't make it so.
Unknown2004-10-28 15:23:43
I'm not stretching to make myself right...I don't have to be right all of the time. I am telling you....AGAIN that in my opinion that's how I feel...to you, I may be wrong, to the WORLD I may be wrong but to me I am right, that's all that matters.
Neale2004-10-28 16:04:03
QUOTE (Raezon @ Oct 28 2004, 11:05 AM)
No, but generally most people don't check politics every single minute to see if the village has been captured by someone. The point is, if a village has pledged allegiance, you wouldn't be able to influence anyone in said village.


Er, there was a pretty distinct change in what you hear when you try to influence (not "I'm thinking about it, why should I go with you?" but "I've already decided.") between when it was under the influence of Celest and when it wasn't. I noticed right off when it became impossible to influence any more. Before the village went to Celest, I was sitting there for a long time trying to influence one mob...I'd say I used my influence skill upwards of 200 times. I'm only CR 2, but 200 times? I also heard a bunch of other people say that it felt broken, like the first couple of mobs you influenced went very quickly, and then all of a sudden you could keep influencing and nothing happened.
Zhaine2004-10-28 19:50:31
The influencing wasn't broken in that regard. I was with an influencer who was CR2 and trying to influence a mob, and sat there for forever trying to get one single mob and in the end gave up, just as you did. There's always been a problem like that where sometimes you get normal regular villagers who just don't seem to want to take the hint and be influenced, at least for Celest. But with regards to that whole event it was pretty cool, i'll give it that biggrin.gif Hopefully Celest will stop trying to be nice to the forests now. That treaty was a pretty bad idea, destined to be broken the moment Magnagora felt it wasn't advantageous to continue it (ie the moment Serenwilde lost Rockholm)