Safe Rooms

by Unknown

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Ulath2004-11-17 11:23:44
QUOTE (Silvanus @ Nov 13 2004, 12:35 AM)
I don't know about anyone else, but if I'm on a monolith sigil in my guildhall, I feel like the only thing possible of killing me is a God.


Yup, there are ways without safe rooms to be "safe".

Safe rooms just beg to be abused and will be, if your not a lazy person, you dont need them.
stagar2004-11-17 16:17:36
Aye, anyone...even a rogue can find a place to stand where they are more then likely not going to be attacked. If you have done so much bad things your not welcome to hide in celest, Serenwilde, or Magnagora...well you proably should be hacked up a few times. Saferooms are 1. in my eyes bad RP, as the way we explain divine, they have to use up essence to do something powerful, and...the shere essence of having a divine 24/7 useing his divine powers to magically stop your hand every single time you attempt to swing it...

Plus, They ARE abused. If you could go in a safe room and lose all forms of communication to the outside, it would be a little better, but people would still abuse them. Their is no point to it. we have the avenger, AND admins, AND guild champions, AND you can hide in any city/guildhall and 95% of people will not go into the city/commune after you unless their raiding, in which case their just gonna kill everyone anyway.