Unknown2004-11-04 20:02:12
QUOTE (Rilandria @ Nov 4 2004, 08:59 PM)
I think Lusternia is a horrible game.
Until the Gods fix some things, it will remain so.
Until the Gods fix some things, it will remain so.
So why wouldn't you tell us why? A lot of people are finding this the best IRE game to date and I am sure the Divine are more than interested in ways to improve.
Rilandria2004-11-04 20:09:05
Then you obviously haven't played a Celestian.
We aren't bad players. We are just at a disadvantage in everything.
The gods favor Magnagora, and it is obvious in this game. And until some skills are changed, I'm going to believe it to be so.
We aren't bad players. We are just at a disadvantage in everything.
The gods favor Magnagora, and it is obvious in this game. And until some skills are changed, I'm going to believe it to be so.
Rilandria2004-11-04 20:10:49
Oh, and not to mention some of the people in leadership positions don't deserve to be there at all. They are incapable and need to be removed, they are hindering so many things that Celest may do...
Unknown2004-11-04 20:11:15
That only applies to Celest?
Unknown2004-11-04 20:11:59
QUOTE (Rilandria @ Nov 4 2004, 09:09 PM)
Then you obviously haven't played a Celestian.
We aren't bad players. We are just at a disadvantage in everything.
The gods favor Magnagora, and it is obvious in this game. And until some skills are changed, I'm going to believe it to be so.
We aren't bad players. We are just at a disadvantage in everything.
The gods favor Magnagora, and it is obvious in this game. And until some skills are changed, I'm going to believe it to be so.
It is quite amusing to me that you find it appropriate to blame the skills....it isn't the skills, the skills are almost identical with very slight but not world altering differences. We don't have it any easier than Celest...look at our problem with the Necromentate, one of the key people passed out and our shield dropped. You all have just as many capabilities as Magnagora does...even Lisaera said last night you had a chance to deal a crucial blow to us and failed...not because of lack of options but because of lack of competency. The game doesn't suck, the leaders of Celest do. It's that simple. And until your citizens acquire some testicular fortitude to die without complaint, we will always stand atop the pile of corpses.
Thorgal2004-11-04 20:20:55
This is funny, Mhaldor said the gods were in favor of Shallam cause they were getting pounded into the ground, this of course was BS, their leadership sucked while Shallam's leadership was much better, Mhaldor just thought rushing in without any goals in mind was the right way to go...but it was the gods fault!
Now the exact same is happening to Celest, it has been proven from the start Magnagoras leadership was a little better, so what's happening now is the consequence of good leadership, not favoritism of the gods...in fact, the gods even tried helping Celest, Celestia's supernals were getting slaughtered at a rapid rate, so they upgraded them greatly, and are almost impossible to slay now. This was certainly in favor of Celest. Tho it was done to slow down the process and not have one city nearly blown away instantly, I don't think the Gods favour anyone at all, or ever will.
You shouldn't get discouraged already Rilandria, the tie can turn fast. Right now the massive sacrifices Celest is making (deathsight spam) shows how devoted many Celestians are.
Now the exact same is happening to Celest, it has been proven from the start Magnagoras leadership was a little better, so what's happening now is the consequence of good leadership, not favoritism of the gods...in fact, the gods even tried helping Celest, Celestia's supernals were getting slaughtered at a rapid rate, so they upgraded them greatly, and are almost impossible to slay now. This was certainly in favor of Celest. Tho it was done to slow down the process and not have one city nearly blown away instantly, I don't think the Gods favour anyone at all, or ever will.
You shouldn't get discouraged already Rilandria, the tie can turn fast. Right now the massive sacrifices Celest is making (deathsight spam) shows how devoted many Celestians are.
Dumihru2004-11-04 20:27:10
QUOTE (Felemar)
And until your citizens acquire some testicular fortitude to die without complaint, we will always stand atop the pile of corpses.
Aside from the fact that it's impossible for some of us to have testicular anything , you don't have any room to talk until you've been on the losing side and have had to lose over and over. Then lose some more. Then be stabbed in the back by your own leaders. Then pick yourself up again. Then lose some more. That takes far more fortitude than standing with the mob that is the current winning side.
Unknown2004-11-04 20:30:06
QUOTE
You shouldn't get discouraged already Rilandria, the tie can turn fast. Right now the massive sacrifices Celest is making (deathsight spam) shows how devoted many Celestians are.
And how long do you think people would stick around when they log in, lose 2-5 levels and then log out?
People are getting discouraged with the increased experience lose and the so many battles, and the game just started.
And as for skills, while I don't have Celestialsm to know what they have, I do know they have nothing like Lichdom and Ghost to escape battles they're about to lose like i seen few Mags do constantly.
Carline2004-11-04 20:33:48
So every time things won't go Celest's way will say it's because the gods disvavor us ... that's a bit of a sretch .. Magnagora as just been better than us simple .. As for Felemar and his testicular application .. i beleive lots of us have done just that died and going in knowing that was going to happened .. but that is because of lack of knowledge and strenght .. but i'm off subject .. i guess i could't help when i read that ..
Rilandria2004-11-04 20:45:43
Celest has weaker skills. They are not 'polar opposites' of the Magnagoran's.
And I said that we have poor leadership... that is why I seriously want Erion to be removed from his Ministry position for doing what he did. Hell, I'd go kill him myself right now if it wouldn't get me enemied. We need leaders who know what they're doing, yes. Unfortunately many who do know what they are doing have no position at all.
We aren't bad players, Magnagora isn't all 'uber pwn' over Celest... we're not even fighting to win. We're just fighting to live.
And if Magnagoran players actually wanted to play a fun, roleplay enriched game, they wouldn't be constantly trying to literally destroy Celest. I think Magnagora is just drunk with power and really, really, enjoys killing, over, and over, and over.
Not all Magnagorans, of course. So no offense to those that aren't like that.
And I said that we have poor leadership... that is why I seriously want Erion to be removed from his Ministry position for doing what he did. Hell, I'd go kill him myself right now if it wouldn't get me enemied. We need leaders who know what they're doing, yes. Unfortunately many who do know what they are doing have no position at all.
We aren't bad players, Magnagora isn't all 'uber pwn' over Celest... we're not even fighting to win. We're just fighting to live.
And if Magnagoran players actually wanted to play a fun, roleplay enriched game, they wouldn't be constantly trying to literally destroy Celest. I think Magnagora is just drunk with power and really, really, enjoys killing, over, and over, and over.
Not all Magnagorans, of course. So no offense to those that aren't like that.
Roark2004-11-04 20:46:42
QUOTE (Ridanmos_Frostbite @ Nov 4 2004, 04:30 PM)
And as for skills, while I don't have Celestialsm to know what they have, I do know they have nothing like Lichdom and Ghost to escape battles they're about to lose like i seen few Mags do constantly.
Trans sacraments cures all health and heals every affliction and then puts you in an industructible shield while preserving all your defs. That should be an effective escape for a battle, though it is not as obvious as a fleeing lich. It does take some patience in that you have to wait for the people to get bored and leave, but once they are gone then you can teleport to your nexus.
It also would not make sense for there to be bias with the owner gods that design and code the skills. The rationale is quite simple: happy players produce more income. It would be fiscally irresponsible for a game designer to intentionally give bias to one side or the other.
Rilandria2004-11-04 20:47:04
And I'll admit, I said it was a horrible game when I was a little less calm than I am now...
Losing endlessly really gets your spirit down, you know. I like the game. I just wish the gods would make it less welcoming to endless PK.
Losing endlessly really gets your spirit down, you know. I like the game. I just wish the gods would make it less welcoming to endless PK.
Ihsahn2004-11-04 20:49:20
The very design of the game promotes heavy conflict. As provided with pk.
Unknown2004-11-04 20:51:08
QUOTE (Ridanmos_Frostbite @ Nov 4 2004, 09:30 PM)
And how long do you think people would stick around when they log in, lose 2-5 levels and then log out?
People are getting discouraged with the increased experience lose and the so many battles, and the game just started.
And as for skills, while I don't have Celestialsm to know what they have, I do know they have nothing like Lichdom and Ghost to escape battles they're about to lose like i seen few Mags do constantly.
People are getting discouraged with the increased experience lose and the so many battles, and the game just started.
And as for skills, while I don't have Celestialsm to know what they have, I do know they have nothing like Lichdom and Ghost to escape battles they're about to lose like i seen few Mags do constantly.
There is a post here where Roark specifically said that Celest has a skill that is equal to, if nor better than Lichdom so that is an invalid point. The fact of the matter is, Celestians die and don't pick up tactics.....Magnagorans get pissed, get their friends, create a tactic and then go in.
Catarin2004-11-04 20:56:09
Conflict makes things more fun, obviously. But constant conflict of a "screw this up and kiss all your hard work goodbye" nature is not really conducive to keeping people around. Not because they don't want to be around but because at some point you just can't keep up with the pace and you'll burn out and just not log in. If you're actually losing it's about 100x worse.
The average number of citizens on in Celest at any given time is dropping. Call it whiney or not dedicated but it boils down to this is a game. People log on to have fun. When there is no fun to be had for days on end and little hope of fun anytime soon, they're not going to show up. Not everyone finds hurling yourself into battle time and time again fun.
The average number of citizens on in Celest at any given time is dropping. Call it whiney or not dedicated but it boils down to this is a game. People log on to have fun. When there is no fun to be had for days on end and little hope of fun anytime soon, they're not going to show up. Not everyone finds hurling yourself into battle time and time again fun.
Dumihru2004-11-04 21:18:43
QUOTE (Felemar)
The fact of the matter is, Celestians die and don't pick up tactics.....Magnagorans get pissed, get their friends, create a tactic and then go in.
If you think that Celestians haven't been using tactics, then you haven't been paying attention. In fact, some of the tactics that were first used by Celestians are being used by Magnagorans (or ex-Magnagorans) now.
Maybe Celest doesn't have as much military genius as Magnagora does. It's really hard to tell, given the difference in numbers and overall strength. But you also have to admit that, with those things on your side, and also a higher morale, you're much more flexible in terms of tactics.
I'd be hesitant to blame the disparities on differences in skillsets. It might appear that way because the overall might (as in lessons) of the fighting populace in Celest is lower than that in Magnagora. I don't think there are as many trans sacrament users involved in the fighting as there are trans necro users.
Unknown2004-11-04 21:21:53
Our high morale is directly related to our high rate of victory....for a span of time, the citizens of Celest were doing quite well and defeated a group of us at least twice in a matter of minutes....we in Magnagora became quite flustered at that point but this is where the line is drawn, we get flustered, evaluate the situation....and as we like to say in the Military, "Adapt and Overcome" I am not saying that you all lack any kind of tactical knowledge whatsoever just that you don't usually use the right tactics against and if we were using tactics that the citizens of Celest had devised then you all should surely know how to counter it no?
Neale2004-11-04 22:02:23
QUOTE (Fallen @ Nov 4 2004, 01:13 PM)
(Though, I'll admit that the Wiccan archetype irks m a bit, but that's just because I'm an IRL Witch and most certainly not the fae-snuggling type, but that's just me. *romps about in crazy geomancer land*)
I hear complaining about "wicca" and it really makes me wonder what all those ancient RL Druids think about Achaea/Aetolia... At least the Wiccan philosophy allows for peacefulness, while the RL Druids were all kill-kill-kill and we know how the Druids turned out in Achaea/Aetolia....
Shiri2004-11-04 22:32:51
Lusternia's far better than any IRE MUD I've played so far (and thus, by extension, any MUD at all.) Although, I have to agree, it is infuriating to lose level 52 upwards of 8 times because every single time you get there there's a raid on Southgard and you have to go defend (or break RP and get yelled at by guild/city leadership). It's depressing. But that's not all there is to it, actually. We just need to get rid of the incoherent people, and Celest won't be too bad at all.
As for why Magnagora's winning...I'd hesitate to say it was skills (except for the highly obnoxious ghost), rather I'd say it was the fact that Magnagora seems to have a higher proportion of strong members than us. Y'know, members with creditness, as Dumihru said. Added to the fact that we're HORRIBLY slow to organise, because half of our people spend the time arguing over whether it's right to go kill people and blahhh. Not that I'm giving an opinion on that either way, but that's one reason we're so slow to get anywhere. Which means our dwarves are dead before we have a clue what's going on.
As for why Magnagora's winning...I'd hesitate to say it was skills (except for the highly obnoxious ghost), rather I'd say it was the fact that Magnagora seems to have a higher proportion of strong members than us. Y'know, members with creditness, as Dumihru said. Added to the fact that we're HORRIBLY slow to organise, because half of our people spend the time arguing over whether it's right to go kill people and blahhh. Not that I'm giving an opinion on that either way, but that's one reason we're so slow to get anywhere. Which means our dwarves are dead before we have a clue what's going on.
Fain2004-11-04 22:36:30
I'd just like to add, that alot of these quests and such that you all are finding out about and attempting over and over are just being implemented as we speak. When the first supernal was killed, I believe Kaervas brought the essence to the megalith and a room emote said "CITY QUEST- FILL IN LATER" because we forgot about it and hadn't finished it. As we add things to this Beta period, of course people are going to want to try them out over and over... and also, its really helpful to us that are working on the game, to make sure things are working the way they should. The Supernals and Demon Lords were given more strength, because, we saw a need to make the game more balanced. Now that they are so much stronger, I doubt Magnagora will be in a flurry to attack them quite so often.
So please, think of this while you play.. We don't want to make the game any less fun for you, but sometimes you will have to go through painful stretches of time during a beta period.. its just natural.
So please, think of this while you play.. We don't want to make the game any less fun for you, but sometimes you will have to go through painful stretches of time during a beta period.. its just natural.