Four Week Impressions

by Rhysus

Back to Common Grounds.

Unknown2004-11-04 22:44:01
QUOTE (Rilandria @ Nov 4 2004, 04:45 PM)
And I said that we have poor leadership... that is why I seriously want Erion to be removed from his Ministry position for doing what he did.


Isn't Erion the Minister of Trade? I mean, it's not like he's the official combat leader or something. Yes, he did take some authority to slay the Fae or whatever he did (I wasn't there when this happened, never got fully caught up), but I don't know if "Minister of Trade" counts as leadership.

Anyway, at four weeks, I think RP and world development is going pretty well, though Celest does seem to be a bit beaten down for now. I'm sure more additions will come.
Thorgal2004-11-04 23:05:34
In these four weeks, Lusternia has seen more action than Achaea in the entire last year. And in Achaea you can honoustly say, RP is completely dead, and that's not just my opinion. I was about to quit mudding and get rid of the addiction smile.gif. Then Lusternia came about sad.gif.
Unknown2004-11-04 23:09:01
Not many quests in the Serenwilde, you guys with your shields, city quests, etc, dont go on about being ignored. Do we have a lichdom skill or would it be in Moondancers.
Unknown2004-11-04 23:49:59
QUOTE (HaydenSilverleaf @ Nov 4 2004, 04:09 PM)
Not many quests in the Serenwilde, you guys with your shields, city quests, etc, dont go on about being ignored. Do we have a lichdom skill or would it be in Moondancers.


If you had one, the Moondancers would be the only archetype with it biggrin.gif
Unknown2004-11-04 23:55:09
QUOTE
To that end, I think there needs to be more done to mold the culture so that these situations arise more readily. I don't have a good idea of how to do this though, so hopefully someone else does.


How about a skill that separates you and a chosen player from everyone else temporarily? Some kind of phase change perhaps. Put a lag on it so people like Visaeris can't just pick off person after person from a group, or something...
Unknown2004-11-04 23:58:11
QUOTE (Tyrindien @ Nov 4 2004, 04:55 PM)
Some kind of phase change perhaps.  Put a lag on it so people like Visaeris can't just pick off person after person from a group, or something...


I don't need any other ways to pull people off wink.gif
Jerah2004-11-05 00:10:44
I don't think Magnagora is favored over Celest particularly, I think that they are better than us in combat by merit of having more skilled fighters and higher levels. That is our own weakness, not really 'unfair'. We -can- get better, and will, in time, I rather hope. There may be some code issues that need resolving, skills that are too good or too weak, but that should come as a result of the Beta testing, and an objective assessment of them is more valuable than just being angry about it.

I do, however, agree that there needs to be less going on. I think conflict is good. I think events are good. I like things to happen. But there needs to be time in between. -Every- time I come on, it's right into a fight, and I'm off there without getting anything else done. It's early in the game right now, we -need- free time to make laws and organize structure for cities and guilds to use in the future. It's getting to the point where I dread logging in because I -know- I won't be able to do any of the guild or city related things I have to get done, instead I'll just end up fighting.

There are a lot of interesting roleplay angles we could have. The whole religious thing in Celest, how far are we willing to go to fight the Taint. Is the Taint inherently evil or are they just victims, or even better off... whatever's going on in Serenwilde(I actually just don't know, no offense). All interesting... all things I haven't had even a second to do much about. It's overshadowed by 'if we stop to think, we, our villages, and Celestia will be slaughtered'.

Lusternia has lots of potential, but it's just going to end up like any other pointless PK game unless we get a bit of time to spend on -other- pursuits such as economics, politics, religion, values, everything that makes us more than just a bunch of people hitting each other.
Unknown2004-11-05 00:21:07
I'd have to agree with everything Jerah said. The game is just going to become a massive H&S. I -know- how much work the admins put into Lusternia, and I'm almost positive they didn't want it to become a diediediediedie RAID diediediedie game.

-Etanru
Unknown2004-11-05 01:42:29
I'm sure its all going to be repaired as time goes on, but like Fain said, its a BETA test... I log on EXPECTING stuff to sort suck (though, a sucking aspect here is better than most best things in other muds), you know why I want to find stuff like that? Because if we all figure it out now in th BETA, then it won't be a problem once the game is actually functional.

People are acting like this is the final version of the game and the gods just don't care... but that isn't the case at all. These systems are totally unique within the IRE multiverses, so this BETA is meant for these kinks to be worked out, which is what is happening. You can't expect it all to be perfect, or get pouty and leave. It will all be worked out. You just have to have some patience and some optimism.
Raezon2004-11-05 05:51:41
QUOTE (Hayden @ Nov 4 2004, 06:05 PM)
Not many quests in the Serenwilde, you guys with your shields, city quests, etc, dont go on about being ignored. Do we have a lichdom skill or would it be in Moondancers.



... You guys had your power quest before Celest or Magnagora.
Niara2004-11-05 08:53:34
It would be nice if Magnagora would stop trying to literally destroy Celest. It is surely justifyable IC but as this is a game people shouldn't overdo it. We are all here to have fun.
Also, what I found odd was this stealing of power from the pool of stars with the necromentate. The idea is nice but doing it every some minutes stroke me odd. Maybe reduce it to once per month. That would be already nasty enough.
Unknown2004-11-05 08:57:54
Hmmm... is the skill that surrounds the said Celestians with a shield, be similar to a prismatic barrier (Just as Invoke Serpent? Serpent is a prismatic barrier that takes 10 power in Lowmagic by the way)? If so, wouldn't help against Magnagoran's, since for some reason Nihilist thralls keep hitting you through prismatic barriers, and if they give masochism, your dead, because if you drink health, the barrier goes down.
Thorgal2004-11-05 09:13:44
QUOTE (Niara @ Nov 5 2004, 10:53 AM)
It would be nice if Magnagora would stop trying to literally destroy Celest. It is surely justifyable IC but as this is a game people shouldn't overdo it. We are all here to have fun.
Also, what I found odd was this stealing of power from the pool of stars with the necromentate. The idea is nice but doing it every some minutes stroke me odd. Maybe reduce it to once per month. That would be already nasty enough.


The only reason it can do that is cause Celest didn't put its shield back up, soon as you quest for it and put back up the shield, the shadow is stopped. Course this constant fighting is keeping people from questing for that shield, it's kinda getting a vicious circle now.
Asarnil2004-11-05 09:14:56
QUOTE (Niara @ Nov 5 2004, 07:23 PM)
It would be nice if Magnagora would stop trying to literally destroy Celest. It is surely justifyable IC but as this is a game people shouldn't overdo it. We are all here to have fun.
Also, what I found odd was this stealing of power from the pool of stars with the necromentate. The idea is nice but doing it every some minutes stroke me odd. Maybe reduce it to once per month. That would be already nasty enough.


Umm, the whole purpose of Magnagora is to spread the Taint, and if it makes the job easier (and it probably will) destroy Celest. I know I sure as hell prefer Magnagora motivated to the pansy flower throwing contest that takes place in most of the other IRE muds.
Akhenaten2004-11-05 09:40:05
QUOTE (Asarnil @ Nov 5 2004, 10:14 AM)
Umm, the whole purpose of Magnagora is to spread the Taint, and if it makes the job easier (and it probably will) destroy Celest. I know I sure as hell prefer Magnagora motivated to the pansy flower throwing contest that takes place in most of the other IRE muds.


This is true, and from an in character standpoint, we should all be gloating like little bastards that we're winning the war. But since we're all players behind the keyboards, I'm thinking we might start considering pulling the reins a little here. I don't want to feel like we've totally taken away all the fun from the game for those who play Celestian characters.
On the other hand, the Divines do work to balance things out. Just look at how buff the Supernals are these days.
Dritex2004-11-05 10:01:30
Peopel keep complaining about how they log in, and can't do anytghin becasue they immidiately have to go fight.

Here's an idea, don't go. So what if people yell at you. Maybe your character is litterally worn out and needs to rest before heading back out to battle. Actuall warriors due have to do that you know. They don't constantly fight day in, day out, without any pause in between.

And as Fain, and a few oterhs have said, this is merely Beta. What was the name of this thread? Oh that's rigth FOUR WEEKS. It's only been four weeks into the game. Are you really expecting everythgin to be perfect in every way possible? Give me a break. Stick it out, and deal with the things going on. It'll be getting better soon enough.

Personally, I'm trying to log in ever moment I can, just to keep up with everything. It's all happening amazingly fast, and it leaves me craving to be in the game when I'm not. I wonder if I'm missing something huge, like I have for a large majority of the events.

So, What do I say to this game...

It's absolutely spectacular! Estarra, and the rest of you gods, have all done one bang-up job at putting this thing together. I loved it in Closed Beta, and still do.

-The world itself just looks awesome. The mountains, the seas, the forrests, are all great. Then there are the other planes. All that have built this place deserve a gigantic pat on the back.

-The skill system is very intresting. I enjoy the fact that for most of the guilds, you can choose completely different paths between differing players. One person can be this and this, while anoterh is this and that, another that and this, and yet anoterh that and that.

-The vast choice of races is cool. It helps give more to play with, both stat-wise, and RP wise.

And the way that the cities have been set up with betterment towards certain races is neat in providing more RP. We can see more people be racist, or litterly have entire cities put down certain races, like Magnagora is. Always more fun to set us up with ways to further our own RP conflicts.

-The histories are birlliantly done. Some of the best stuff I've seen. I'm constanly seeing need to go and look at somethgin again, to better understand this aspect of the game, or maybe to get an idea to do that aspect of the game.

-Overall, just awesome!
Mordrin2004-11-05 10:13:55
QUOTE (Niara @ Nov 5 2004, 09:53 AM)
It would be nice if Magnagora would stop trying to literally destroy Celest. It is surely justifyable IC but as this is a game people shouldn't overdo it. We are all here to have fun.
Also, what I found odd was this stealing of power from the pool of stars with the necromentate. The idea is nice but doing it every some minutes stroke me odd. Maybe reduce it to once per month. That would be already nasty enough.


I wonder if Celeste would do the same if the positions were reversed? Call me a cynic but I don't think so.
Unknown2004-11-05 12:21:35
Dritex, your right on all accounts.... except for the typos biggrin.gif
Lusternia is awsome. Theres no way around it.
If this is beta, I cant wait for the "Real" release
Typhus2004-11-05 17:08:18
1. Celest needs to work on defending their city harder. The only reason Mangagora is capable of doing what we are doing is we have support and organization.

2. Things are balanced, you were just blitzkerged. Magnagora took almost all the villages the first time, and holds quite a few of them now. Villages=power. Change your political systems so you can pull more power.

3. Credits help but aren't godly here. Have some youngins with webbed items so you can fight better. Have someone cast reflections on you after you hit.

4. You skills aren't weaker or better in my opinion. A raid on our undead dwarves saw nearly 5 Aquamancers behind a closing door and pinned us down for quite awhile. Do you know how much 5 hailstones hurt?
Roark2004-11-05 17:12:33
I am reminded of when I played a character in Achaea that depended on landmarks for power. I got sick of the PK (I sucked at it) and stress and so forth. So I just didn't do it. I didn't make a big fuss about it and made myself useful in other areas, like helping newbs and raising money through the guild's shop. Ultimately I was well respected by many others (though certainly some loathed me; I just ignored them) and even was able to hold respectable leadership positions. Yet I rarely ever landmarked nor did I ever engage in PK. And the situation was similar: 0 landmarks means 0 essence or devotion, which has a similar affect on the skillsets that used essence and devotion as having 0 power does in Lusternia. (Though in Lusternia there are always ways to regain power, while in Achaea you were just screwed for the Achaean year if you lost the landmarks.) So I think that if you dislike those things then it can be enjoyable. Granted, maybe there is a barrier as a cultural thing. Perhaps the guild and city leaders in Lusternia are more despotic than in Achaea? I don't really know since I'm not able to be a player in Lusternia. Or maybe the newness of this put more pressure on people, which I think may have been the case with landmarking before it become a routine thing after it was around for a while.