Eldrich2004-11-09 21:47:12
Okay, currently there are a few things with totems I don't specifically agree with. However, I am trying to figure out if they're supposed to be this way or if it's a bug or just an oversight.
Firstly, when you are removed or leave the commune of Serenwilde, or the Hartstone Archtype and are still bonded with a totem, you remain bonded with that totem. Seeing as literally anyone that has waited the 24 hour period can bond with a totem, it makes things a little sticky, no? Just too easy for them to join, quit and have a totem standing around that can be tuned against serenwilde members.
Secondly, when you bond then tune, then unbond, the tuning and so forth vanishes so to speak. It no longer works against those tuned against. Thus, if there are only 10 people that can tune, then there will only be 10 totems. Might I suggest letting the tuning stay even when the bond is broken?
Thirdly, maybe there could be a way to bond to a max of 5 totems? Just so that there aren't 90 totems and only 4 bonded totems, if you catch my drift.
Firstly, when you are removed or leave the commune of Serenwilde, or the Hartstone Archtype and are still bonded with a totem, you remain bonded with that totem. Seeing as literally anyone that has waited the 24 hour period can bond with a totem, it makes things a little sticky, no? Just too easy for them to join, quit and have a totem standing around that can be tuned against serenwilde members.
Secondly, when you bond then tune, then unbond, the tuning and so forth vanishes so to speak. It no longer works against those tuned against. Thus, if there are only 10 people that can tune, then there will only be 10 totems. Might I suggest letting the tuning stay even when the bond is broken?
Thirdly, maybe there could be a way to bond to a max of 5 totems? Just so that there aren't 90 totems and only 4 bonded totems, if you catch my drift.