Qaletaqa2004-11-21 10:25:52
QUOTE (Shiri @ Nov 21 2004, 02:42 AM)
Yeah, it least it only takes balance rather than using it, though. Still, I think it could use some tweaks. On the other hand, I'm told Moondancers using it are about a billion times harder to fight than those with hexes, so either healing needs something lowering as well as raising, or hexes needs a massive boost...
I can see how they would be better but only if they are relying on their entourage to do all the fighting and so on. You can't maintain fighting and healing at the same time its just impossible, nor can you use diagnose to recover any afflictions you missed with reflexes while you were off balance because it has an equilibrium cost.
Neale2004-11-21 14:06:26
QUOTE (Qaletaqa @ Nov 21 2004, 06:25 AM)
I can see how they would be better but only if they are relying on their entourage to do all the fighting and so on. You can't maintain fighting and healing at the same time its just impossible, nor can you use diagnose to recover any afflictions you missed with reflexes while you were off balance because it has an equilibrium cost.
Don't set it to trigger when you get the message, just like you don't trigger to eat herbs when you get the message. Instead, have it save a list of what to heal, and then heal everything the moment you get balance back.
Unknown2004-11-21 14:12:43
QUOTE (Neale @ Nov 21 2004, 04:06 PM)
Don't set it to trigger when you get the message, just like you don't trigger to eat herbs when you get the message. Instead, have it save a list of what to heal, and then heal everything the moment you get balance back.
And since it doesn't take EQ to use healing, just need it, you can cure all afflications as soon as you have EQ, as long as you have enough mana for it.
Qaletaqa2004-11-22 02:55:37
Maybe I am looking it from a more primitive means. I don't have advance technology nor the brains to program a affliction cure list. I cure everything upon hit or diagnose.
Qaletaqa2004-11-22 03:24:43
One healing divison that bothers me is Neurosis. Insomnia is cured by neurosis but if you have the massochist affliction it heals insomnia before it quite a pain really. Senses is another one that is troublesome with faeleaf and third eye.
Unknown2004-11-22 15:22:26
QUOTE (Qaletaqa @ Nov 21 2004, 11:24 PM)
One healing divison that bothers me is Neurosis. Insomnia is cured by neurosis but if you have the massochist affliction it heals insomnia before it quite a pain really. Senses is another one that is troublesome with faeleaf and third eye.
This "problem" is not unique to Healing. It's something the Divine have put in there to challenge us in our curing. Smoking coltsfoot will also cure insomnia before any other afflictions (at least as far as I've seen so far). It's another way for someone to try and keep you sleepy by giving you afflictions that would mess with your curing and insomnia.
The whole faeleaf thing bugs me a little, but I kinda find it funny, too. If you've got the sixth sense defense and someone manages to strip it, you have to eat three faeleaf to get it back again. Heh. On the up side, though, it doesn't seem to require herb balance, so eat away!
Neale2004-11-22 20:04:00
QUOTE (Qaletaqa @ Nov 21 2004, 10:55 PM)
Maybe I am looking it from a more primitive means. I don't have advance technology nor the brains to program a affliction cure list. I cure everything upon hit or diagnose.
Not sure how you cure normally, then, since you'll often get more then one affliction in the time it takes you to get herb balance.
Flow2004-11-23 15:33:34
Diag, he said
Neale2004-11-23 17:48:40
QUOTE (Flow @ Nov 23 2004, 11:33 AM)
Diag, he said
Yeah, but aren't you wasting herbs if you try to cure it every time you get the affliction message? I wish I was a herbalist, and knew more people like that...
Ekard2004-11-26 12:44:14
As for hight cost of mana there is a way to lower it, but it's for Celestines only i think and you need 300 more credits If you are trans enchanter you could enchant Crown of Magi for yourself. It reduce mana cost of all spells including healing by 1/3.
And as for heal in healing. I prefer Puella as you recover equilibrium faster then heal and with my Crown Puella takes only 33 mana. It's nothing if you have 4000 mana and Perfection
And as for heal in healing. I prefer Puella as you recover equilibrium faster then heal and with my Crown Puella takes only 33 mana. It's nothing if you have 4000 mana and Perfection
Qaletaqa2004-11-26 20:12:57
Yeah the heal in the Healing skillset is very, very slow. It is a bit unnerving too when you want to use it. That is why I really feel that it should be made more on par with basic guardian skills.
Qaletaqa2004-12-20 22:05:53
Yeah I've looked into it and the Moondancers get a fae who can afflict with anything you can cure in Healing. Thus its much better to get similar aspect to an angel or demon within your fae where you can control which afflictions it gives you with Healing plus you get all the perks that go with healing.
So they get more offensive from Healing than anyone else does. And Bedevil is the only offensive attacking in healing.
So they get more offensive from Healing than anyone else does. And Bedevil is the only offensive attacking in healing.
Qaletaqa2004-12-20 22:06:57
I am wondering in general if Healings can give blessings of any sort? Like a passive defence to give to people or at least to themselves?
Sylphas2004-12-20 22:41:46
QUOTE(Qaletaqa @ Dec 20 2004, 05:06 PM)
I am wondering in general if Healings can give blessings of any sort? Like a passive defence to give to people or at least to themselves?
19505
No.
medheriadh2004-12-23 10:33:54
QUOTE(Qaletaqa @ Nov 22 2004, 03:55 AM)
Maybe I am looking it from a more primitive means. I don't have advance technology nor the brains to program a affliction cure list. I cure everything upon hit or diagnose.
9504
If you can't do that, you are not taking full advantage of healing. Healing works very, very different from herbs.
- With herbs, you can cure one affliction at a time, slowly, regardless of balance/eq.
- With healing, you cure all afflictions at once, but only when you get back balanance and eq.
Obviously, you need an affliction queue to get the most off it.
However, I have not yet voted. I am a Healer, but I am actually wondering about its usefulness.
Does Tarot have cards that cure your own afflictions, give you health, mana and/or ego? Similar to Priestess/Magician/Fool in other games?
Gwynn2004-12-24 02:55:38
QUOTE(Qaletaqa @ Nov 18 2004, 07:11 AM)
Yes I agree with you there. The HP heal in Healing doesn't seem to have much of an advantage over Puella until you get very high into the skill which I think is a problem.
The term of 'combat medic' would be more appropiate if you could syphon afflictions into your own body from a player giving you that affliction. It could work as a channel affect as you constantly channel every affliction out of their body. This is useful because as you said Succor takes equilibrium and it is hard to set up any reflexes around it that use heal.
So an opposite of Bedevil would be rather nice and it would work a lot how Demon syphon works. Keeping your warriors alive should become more fluid for the person healing and it should have more variety of uses overall.
Another idea I thought would be interesting to add to the Healing skillset is a revive defense for when you get below a certain amount of health? Like vitality?
The term of 'combat medic' would be more appropiate if you could syphon afflictions into your own body from a player giving you that affliction. It could work as a channel affect as you constantly channel every affliction out of their body. This is useful because as you said Succor takes equilibrium and it is hard to set up any reflexes around it that use heal.
So an opposite of Bedevil would be rather nice and it would work a lot how Demon syphon works. Keeping your warriors alive should become more fluid for the person healing and it should have more variety of uses overall.
Another idea I thought would be interesting to add to the Healing skillset is a revive defense for when you get below a certain amount of health? Like vitality?
8248
I agree with the first part, we had a skill such as that in Numerology in Aetolia and it was very useful in group combat situations (which is probably 90% of the combat I have ever found myself in anyway). Channeling afflictions from someone else into you is a great idea.
However don't give the Moondancers vitality...Damage levels are the one advantage I have over most of them, being as they take crappy hp races generally.
Qaletaqa2004-12-24 21:28:52
QUOTE(medheriadh @ Dec 23 2004, 03:33 AM)
If you can't do that, you are not taking full advantage of healing. Healing works very, very different from herbs.
- With herbs, you can cure one affliction at a time, slowly, regardless of balance/eq.
- With healing, you cure all afflictions at once, but only when you get back balanance and eq.
Obviously, you need an affliction queue to get the most off it.
However, I have not yet voted. I am a Healer, but I am actually wondering about its usefulness.
Does Tarot have cards that cure your own afflictions, give you health, mana and/or ego? Similar to Priestess/Magician/Fool in other games?
- With herbs, you can cure one affliction at a time, slowly, regardless of balance/eq.
- With healing, you cure all afflictions at once, but only when you get back balanance and eq.
Obviously, you need an affliction queue to get the most off it.
However, I have not yet voted. I am a Healer, but I am actually wondering about its usefulness.
Does Tarot have cards that cure your own afflictions, give you health, mana and/or ego? Similar to Priestess/Magician/Fool in other games?
20977
Yes they do and their affliction cure takes power to use.
Unknown2004-12-27 05:02:37
healing should be great, because when you have eq you can heal everything instantly, without herb balance or anything...
Sylphas2004-12-27 06:51:57
QUOTE(Dyr @ Dec 27 2004, 12:02 AM)
healing should be great, because when you have eq you can heal everything instantly, without herb balance or anything...
22136
If you have the mana, go for it. Healing costs about 200-300 depending on affliction. If you have several, it's rather expensive in mana.
Hiriako2004-12-27 14:57:14
Healing -is- great for a quick boost, provided you're not fighting a guardian class with a mana-based instakill. You also should be high in level, to have the heavy mana stores which healing many things require. That being said, as level 55 High Elfen I can cure about 15 afflictions before my mana drains with healing. (This would be using a fullheal script I wrote for instant curing of afflictions). It also leaves me with no mana.