Shiri2004-12-01 00:31:13
Okay, so I have no idea what pacifying entails, whether it applies mo denizens as well, or whatever, so I won't comment. What I AM interested in, however, is how the conglutinating citizens is going to affect raiding tactics. Does this form of conglutination take power? Because if so, Magnagora is going to have more of an advantage, just picking off weaker people and draining Celest of 10 power (perhaps) each time. On the other hand, with the experience loss reduced, this will have less overall effect. And it might stop Celestians throwing novices at raiders in an attempt to slow them down. Personally, I think it'll balance with the experience changes, but is there something I've missed?
Roark2004-12-01 00:36:46
It should not use power. (And if it does, that's a bug!)
Shiri2004-12-01 00:38:41
Er, whoops! I hadn't tested that, I was just going off the original conglutinate...*coughcough* Sorry!
Kaelar2004-12-01 00:42:02
Pacifism seems a bit drastic, in theory, since it's so easy to give someone a vengence on you for a legitimate kill or two now. I also sense a lot potential abuse (avengering someone right before a raid takes place, instantly take out a defender). It all depends on how long the pacifism lasts, but I don't really like the idea.
Roark2004-12-01 00:51:50
QUOTE (Kaelar @ Nov 30 2004, 08:42 PM)
Pacifism seems a bit drastic, in theory, since it's so easy to give someone a vengence on you for a legitimate kill or two now. I also sense a lot potential abuse (avengering someone right before a raid takes place, instantly take out a defender). It all depends on how long the pacifism lasts, but I don't really like the idea.
It does not take place until the avatar takes you out, which means that you would return with divine grace combined with pacifism. There is no way this can be used to take someone out in battle any more than before.
Shiri2004-12-01 00:54:07
Yeah, but if, say, Celest planned on raiding Magnagora, but didn't fancy dealing with Daevos, one of them could just avenge themselves on him if at all possible before the fight, then charge - even if he was immolated, it wouldn't matter, because he wouldn't be able to fight back due to the pacifism. Whereas, if they just died, the body could be recovered (or even prayed) for fighting in short order.
Kaelar2004-12-01 00:57:50
QUOTE (roark @ Nov 30 2004, 07:51 PM)
It does not take place until the avatar takes you out, which means that you would return with divine grace combined with pacifism. There is no way this can be used to take someone out in battle any more than before.
What I meant, was that if the Avatar pacifies them after it kills them, and the raid launches at the same time, the pacified person can't really defend once he's back to life, being pacified. I can already see this being abused on key people during fights, but I know nothing about how long the pacifism lasts.
EDIT: Didn't notice, Shiri beat me to it
Akraasiel2004-12-01 01:39:29
Agreed. The pacifism isnt a good idea. It will wind up abused. If there were some way to limit it to people with over 10-15 (or any set number) on their victims list, then it might be of use. Call it combat sickness. Youve seen so much carnage that your mind rebels from the thought of harming another so soon. *shrug*
Estarra2004-12-01 01:43:13
Look, the problem is that there is too much PK on the prime. People should not be jumping into battles so frequently on the prime as it is now. If we continue to see excessive PK on the prime, you will find it will get harder and harder to PK on the prime until some sort of reasonable balance is found. Getting peaced is in my mind a perfectly logical extension. If you don't want to get peaced, stop killing people on the prime. If 100 people have you on their suspect list, then you are obviously PKing on the prime WAY too much and I have no sympathy with a lengthy pacifism for each Avenger that is called on you.
Unknown2004-12-01 01:48:58
But wouldn't all the pking go into the planes in. like A. goes to the elemental plane for a little game of bashing. then B comes along and slays him because he knows that no avatar would reach him. though I do argee its good but i'm confused about the summoning
Shiri2004-12-01 01:50:29
Ah! I didn't mean to sound like I was complaining. I was just curious as to how it'd affect combat tactics, that's all (and once I worked out I messed up, how it would work instead). No offense meant.
Kaelar2004-12-01 01:57:20
I didn't mean to sound like I was complaining either; I just know theres way too many people who will abuse any sort of exploit they can find.
I agree that theres way too much PK happening on Prime currently, and the recent changes should hopefully help to alleviate some of it. I'm not at all against trying to slow down the PK on prime, and didn't mean to appear otherwise. I can actually relate to the people who are killed repeatedly and just the senseless killing in general. Part of the reason I came here was to get away from that.
I agree that theres way too much PK happening on Prime currently, and the recent changes should hopefully help to alleviate some of it. I'm not at all against trying to slow down the PK on prime, and didn't mean to appear otherwise. I can actually relate to the people who are killed repeatedly and just the senseless killing in general. Part of the reason I came here was to get away from that.
Unknown2004-12-01 02:13:47
QUOTE (Guardian_Shiro @ Nov 30 2004, 06:48 PM)
But wouldn't all the pking go into the planes in. like A. goes to the elemental plane for a little game of bashing. then B comes along and slays him because he knows that no avatar would reach him. though I do argee its good but i'm confused about the summoning
Don't bash on planes. The idea is to keep the PK there.
Roark2004-12-01 02:40:14
QUOTE (Shiri @ Nov 30 2004, 08:54 PM)
Yeah, but if, say, Celest planned on raiding Magnagora, but didn't fancy dealing with Daevos, one of them could just avenge themselves on him if at all possible before the fight, then charge - even if he was immolated, it wouldn't matter, because he wouldn't be able to fight back due to the pacifism. Whereas, if they just died, the body could be recovered (or even prayed) for fighting in short order.
That's quite different than if, for example, 2 seconds into the raid you curse Daevos with pacifism; he has no way to fight back in a brawl he fell into and so would die an extra death. That is not possible and is the real abuse I wanted to avoid.
Unknown2004-12-01 03:02:44
I hate this. I've been passified for like.. 45 minutes or so. So, someone can avenge me for w/e reason, and I got nothing I can do that's productive to me, I want to bash , all because someone can't kill me themselves?
And, you know, Avenger is still damn buggy. People still get vengeance for just when someone has an entity set to kill them, that's before it actually does the hit, I got a mile long list of supposed 'victims' who defended someone from me, I slew them for it, and they got suspect or vengeance if they were already on it. This is a -bad- idea. Passifism, pah. Where's the reasoning behind this?
And, you know, Avenger is still damn buggy. People still get vengeance for just when someone has an entity set to kill them, that's before it actually does the hit, I got a mile long list of supposed 'victims' who defended someone from me, I slew them for it, and they got suspect or vengeance if they were already on it. This is a -bad- idea. Passifism, pah. Where's the reasoning behind this?
Unknown2004-12-01 03:08:52
Well it is doing it's job, obviously: slowing down the PKing. Take PKing to different planes and you won't be pacified.
Unknown2004-12-01 03:12:01
Okay, next bad thing:
Me: Champion.
Neith: GR1 Squire in the Paladins.
Tested and proven scenario that this is -BAD-:
You tell Squire of the Armies of Light, Neith Thistletree, "Mind holding still for a sec while I try something?"
Neith tells you, "I'm not moving."
You tell Squire of the Armies of Light, Neith Thistletree, "Okay."
3060h, 2520m, 3420e, 9p, 14200en exk-rescue neith
You are feeling far too passive to do that.
What? I can't do my job now?
Me: Champion.
Neith: GR1 Squire in the Paladins.
Tested and proven scenario that this is -BAD-:
You tell Squire of the Armies of Light, Neith Thistletree, "Mind holding still for a sec while I try something?"
Neith tells you, "I'm not moving."
You tell Squire of the Armies of Light, Neith Thistletree, "Okay."
3060h, 2520m, 3420e, 9p, 14200en exk-rescue neith
You are feeling far too passive to do that.
What? I can't do my job now?
Unknown2004-12-01 03:15:50
I'm sure that would be a bug and therefore not an intention of the changes and therefore not an actual fault of the (intended) system.
I love circular-speak.
I love circular-speak.
Unknown2004-12-01 03:23:14
Next thing tested, sorry but this is all coming to me late on what to figure out.
I had Aris cosmic fire me, then attempted to RESCUE a guildmate, just as a medium of something to check from. I still cannot do anything. Therefore, for w/e time is set with passifism, I cannot defend myself, I cannot RESCUE my Guildmates like my job intends, and with the buggy Avenger system that gives people suspect and vengeance on someone for merely looking at them wrong, or in this case defending yourself, I'm looking atleast half a day, 12 hours or so, of passifism with all the vengeance down on me. Aggressive actions are apart of this game. You want to take out pk rules like Achaea? You can do that, but it's doing worse if you can get yourself passified this easily by -mortals-.
Having fun with the smilies.
I had Aris cosmic fire me, then attempted to RESCUE a guildmate, just as a medium of something to check from. I still cannot do anything. Therefore, for w/e time is set with passifism, I cannot defend myself, I cannot RESCUE my Guildmates like my job intends, and with the buggy Avenger system that gives people suspect and vengeance on someone for merely looking at them wrong, or in this case defending yourself, I'm looking atleast half a day, 12 hours or so, of passifism with all the vengeance down on me. Aggressive actions are apart of this game. You want to take out pk rules like Achaea? You can do that, but it's doing worse if you can get yourself passified this easily by -mortals-.
Having fun with the smilies.
Bricriu2004-12-01 03:36:05
And, the buggy suspecting thing....
One example - Kelly. I was in Angkrag at the time, and Silvanus killed her, in Rockholm - and I got suspected, for no reason at all. It's happened with other names, too.
To go even further, I recently got avengered by someone, not even on my SUSPECT list, much less vengeance-capable, because I teleported to them, and the Avatar went crazy and killed me.
One example - Kelly. I was in Angkrag at the time, and Silvanus killed her, in Rockholm - and I got suspected, for no reason at all. It's happened with other names, too.
To go even further, I recently got avengered by someone, not even on my SUSPECT list, much less vengeance-capable, because I teleported to them, and the Avatar went crazy and killed me.