Unknown2004-12-14 15:32:12
Right , i just made up this argument anyway.
In my opinion, i don't find them attractive, but many others think otherwise.
Anyway, this should not distract you from the particular status of the forestals who have a unique and uncontestable asset handed to them on a silver plate and a proportionally annoying Rp mould on the same plate.Maybe i should not have said they were the weakest, but i was just trying to find a reason for this.
Anyway, i still stand on the fact that should Serenwilders want to achieve the survivalistic Rp objectives that have been hinted to them, they should not seek to get more than one village.
In my opinion, i don't find them attractive, but many others think otherwise.
Anyway, this should not distract you from the particular status of the forestals who have a unique and uncontestable asset handed to them on a silver plate and a proportionally annoying Rp mould on the same plate.Maybe i should not have said they were the weakest, but i was just trying to find a reason for this.
Anyway, i still stand on the fact that should Serenwilders want to achieve the survivalistic Rp objectives that have been hinted to them, they should not seek to get more than one village.
Unknown2004-12-14 16:29:39
I have to agree with Shiri. In other IRE games, lots of people joined the forestal communes because they wanted A) to get rich or to not be affected by PK as greatly as other organizations, (not as many wars, etc. I don't know about Oakstone, but Duiran in Aetolia didn't have troops and couldn't capture land. All uncaptured forest lands were, by right, theirs.)
Merloch2004-12-14 17:09:57
Okay, I have some rather intricate theories about this.
First, I believe Serenwilde is a rather intense, spiritual place. Remember, history has since creation of mortal races, had no Gods. It was the Celestine Empire and the Forestal Communes in the end.
The Empire 'worshipped' or held in -very- high regard, the Supernals and the Emanations (Shallamar and Celestia)
The Communes worshipped the Great Spirits, and the Cities often disavowed knowledge/existence of the Spirits, refused to listen to them. They were 'lesser' beings to the cities.
This caused the Communes to generally have a lone attitude. They would enact their rituals, farm the forests and deal primarily with nature. (Estelbar would be a closely tied village in this)
This caused a high 'discontent' with cities from Communes. They had no reason to deal with them and rarely did so.
However, the Communes did take an interest in life in the Basin and that is why they attempted to stop Cosmic Hope. The Spirits warned them and no one would listen.
Now we enter modern times. Elder Gods exist and are back, Cities and Communes want to have some sort of interorganization relationship
The Serenwilde did not need a second village. By far it may take more time to gain power, but it was not losing power. (Not to mention the fact of the daily increasing number of Totems generating power to the Serenwilde).
The reason people wanted the second village was 'Someone else had more'
This then negates their desire to adhere to roleplay and becomes more of a desire to prove themselves 'better' to someone else. Stating that merely because 'a city' has more power and 'could win in a war' is futile. They have more power. At this rate, they may always have more power. But what aggravated me the most was the simple fact that they did it because Magnagora is the bully with the big stick and they didn't want to fight the stick.
Loses are just that, loses. They're a part of life, but it's very detrimental to subject others to lack of roleplay because of greed or need to compete. I really don't see any logical reason to have succumbed to Magnagora in the circumstances with the treaty. Not only because it's a City, and it wasn't necessary,
but because I also have a high degree of trying to figure out why most of Serenwilde seems so apathetic with 'taint'. Taint hurt Great Spirits. Taint of now not as strong as Taint that did that, but it still stemmed/originated from the same source. It's like making a big batch of poison and knowing it kills everything it touches. Then taking a single drop of the poison, diluting it a little bit and swallowing it because it no longer can kill you. (No one argues that it might make you sick, or still have other impacts).
Okay, I rambled enough for now.
First, I believe Serenwilde is a rather intense, spiritual place. Remember, history has since creation of mortal races, had no Gods. It was the Celestine Empire and the Forestal Communes in the end.
The Empire 'worshipped' or held in -very- high regard, the Supernals and the Emanations (Shallamar and Celestia)
The Communes worshipped the Great Spirits, and the Cities often disavowed knowledge/existence of the Spirits, refused to listen to them. They were 'lesser' beings to the cities.
This caused the Communes to generally have a lone attitude. They would enact their rituals, farm the forests and deal primarily with nature. (Estelbar would be a closely tied village in this)
This caused a high 'discontent' with cities from Communes. They had no reason to deal with them and rarely did so.
However, the Communes did take an interest in life in the Basin and that is why they attempted to stop Cosmic Hope. The Spirits warned them and no one would listen.
Now we enter modern times. Elder Gods exist and are back, Cities and Communes want to have some sort of interorganization relationship
The Serenwilde did not need a second village. By far it may take more time to gain power, but it was not losing power. (Not to mention the fact of the daily increasing number of Totems generating power to the Serenwilde).
The reason people wanted the second village was 'Someone else had more'
This then negates their desire to adhere to roleplay and becomes more of a desire to prove themselves 'better' to someone else. Stating that merely because 'a city' has more power and 'could win in a war' is futile. They have more power. At this rate, they may always have more power. But what aggravated me the most was the simple fact that they did it because Magnagora is the bully with the big stick and they didn't want to fight the stick.
Loses are just that, loses. They're a part of life, but it's very detrimental to subject others to lack of roleplay because of greed or need to compete. I really don't see any logical reason to have succumbed to Magnagora in the circumstances with the treaty. Not only because it's a City, and it wasn't necessary,
but because I also have a high degree of trying to figure out why most of Serenwilde seems so apathetic with 'taint'. Taint hurt Great Spirits. Taint of now not as strong as Taint that did that, but it still stemmed/originated from the same source. It's like making a big batch of poison and knowing it kills everything it touches. Then taking a single drop of the poison, diluting it a little bit and swallowing it because it no longer can kill you. (No one argues that it might make you sick, or still have other impacts).
Okay, I rambled enough for now.
Roark2004-12-14 17:43:27
QUOTE(Iggy @ Dec 14 2004, 12:29 PM)
I don't know about Oakstone...
17421
In Oakstone, if someone gives them a hard time then they just enemy the person and turn every room with a tree in it in the entire game into an auto-kill zone via forest defs, thus avoiding the need for PK while enjoying a monopoly on herbs and potions.
Shiri2004-12-14 17:46:44
Ahh! They've changed the rules, I see. Back when I played, you didn't even have to give them a hard time, just attack a member and bang, instant aggro trees. Have they really gotten better, out of curiosity?
Hiriako2004-12-14 17:53:19
No, that's getting worse. You don't even have to attack the member, just argue a little.
Iridiel2004-12-14 18:07:44
They're a monopoly only worried about increasing the grow rate of their pockets, but usually to get enemied to Oakstone (not to the forest guilds) you still have to exterminate or overharvest a lot. At least, that's what they say, along with the "We're neutral" "The Divines control us" "nooo, we don't hate mhaldor and help Shallam, neeever"
Unknown2004-12-14 19:01:47
Oh well. I hardly ever played Achaea.
Unknown2004-12-14 19:11:00
I think the current state of Serenwilde is really depressing.. Things seem really.. happy-go-lucky.. There's no militaristic elements that I can find.. There's no real distrust/hatred of cities
Unknown2004-12-14 19:19:00
The Charter of Oakstone doesn't cover enemying for arguing, killing a Council member, or much of the bullshit said here. You don't get enemied unless you harm the forest itself.
That's a portion of the forestal Community I'll not deny exists, I hate them myself. But, don't get it confused with the Council.
Alot of people think the Council makes up the pricelist, and that's where they get this misconception that they're just trying to line their pockets. The pricelist is made up from a representative of each forestal Guild, and endorsed by the Council. We cannot force any concoction user to go by the pricelist, unless it's a requirement of the Guild, and in that case it's normally to keep one forestal from undercutting another, while still getting a fair price for herbs.
The Council is neutral, entirely. And, Sarapis regulates Oakstone law pretty hard. Anything in that Charter is Divine-approved.
Edit:
I should note, this and below dealing with the herb ban was a unified effort by guilded forestal and the village of Eleusis, the Council didn't put out a real herb ban on them.
As far as hating Mhaldor, and help Shallam, Mhaldor harbors exterminators and let them do as they wished for quite a long time. Only when they agreed to boot out any who exterminated and holocausted did we lift the herb ban. Really, why would we help those who hurt the forest, or help those who hurt the forest, versus a City who we've seen people come and protect the forest from, and aided us in times? Mhaldor shoots themselves in the foot.
Edit:
Also, someone asked me to point out we do not favour Shallam when it comes to the law. We have a few Shallam enemies for them trying to test skills on the forest, or moving there, it makes no difference where you come from.
QUOTE
They're a monopoly only worried about increasing the grow rate of their pockets,
That's a portion of the forestal Community I'll not deny exists, I hate them myself. But, don't get it confused with the Council.
Alot of people think the Council makes up the pricelist, and that's where they get this misconception that they're just trying to line their pockets. The pricelist is made up from a representative of each forestal Guild, and endorsed by the Council. We cannot force any concoction user to go by the pricelist, unless it's a requirement of the Guild, and in that case it's normally to keep one forestal from undercutting another, while still getting a fair price for herbs.
QUOTE
"We're neutral" "The Divines control us" "nooo, we don't hate mhaldor and help Shallam, neeever"
The Council is neutral, entirely. And, Sarapis regulates Oakstone law pretty hard. Anything in that Charter is Divine-approved.
Edit:
I should note, this and below dealing with the herb ban was a unified effort by guilded forestal and the village of Eleusis, the Council didn't put out a real herb ban on them.
As far as hating Mhaldor, and help Shallam, Mhaldor harbors exterminators and let them do as they wished for quite a long time. Only when they agreed to boot out any who exterminated and holocausted did we lift the herb ban. Really, why would we help those who hurt the forest, or help those who hurt the forest, versus a City who we've seen people come and protect the forest from, and aided us in times? Mhaldor shoots themselves in the foot.
Edit:
Also, someone asked me to point out we do not favour Shallam when it comes to the law. We have a few Shallam enemies for them trying to test skills on the forest, or moving there, it makes no difference where you come from.
Unknown2004-12-14 19:27:46
QUOTE(Merloch @ Dec 14 2004, 09:09 AM)
The reason people wanted the second village was 'Someone else had more'
This then negates their desire to adhere to roleplay and becomes more of a desire to prove themselves 'better' to someone else. Stating that merely because 'a city' has more power and 'could win in a war' is futile. They have more power. At this rate, they may always have more power. But what aggravated me the most was the simple fact that they did it because Magnagora is the bully with the big stick and they didn't want to fight the stick.
17443
Actually, I was with you when you said that we only need one village after what happened with Rockholm. The only reason we got people moving and influencing in Dairuchi, is because Lisaera pretty much told us we should. that's why, if you knew what you were looking for, you'd see that the influencing in Dairuchi was pretty much headed by the Lisae, after a conversation with Lisaera on OT.
I'm not exaclt in a position to say no to a Goddess. *sway*
Iraen2004-12-14 19:45:02
Wow, lotta people are bitter (and uninformed...) about Oakstone. Guess that's part of why I've been so resistant to forcing a price list and regulations upon Celest's jewelry cartel... I go to Lusternia to get away, not deal with the same issues I do in Achaea!
Anyway, back to your actual topic.
Anyway, back to your actual topic.
Gregori2004-12-14 20:01:07
On Oakstone: Oakstone is actually very limited in who it can enemy and that limit gets less and less each day. Someone does something stupid, they get enemied, they issue. The admins say "you can't enemy them". I know this firsthand as a former Hierophant. Oakstone is also not out to line it's pockets. It is actually one of the poorer organisations there is. I account that to them doing their job and smacking enough idiots enough times and people realising there is consequences to their actions.
On the Lisae heading up the influencing of Dairuchi: First of all, Lady Lisaera asked us why we were not trying to influence Dairuchi. When nobody had an answer for that other than "I dunno". She suggested that maybe we try and influence there and see if we can get it. She never ordered anyone to do so, nor would She have done so. Alyvia, who are you to say no to a Goddess? You are yourself, if you feel that you cannot speak openly and honestly to the Goddess you follow, then perhaps you need to spend more time talking to Her, instead of blaming Her when people say something.
On the Lisae heading up the influencing of Dairuchi: First of all, Lady Lisaera asked us why we were not trying to influence Dairuchi. When nobody had an answer for that other than "I dunno". She suggested that maybe we try and influence there and see if we can get it. She never ordered anyone to do so, nor would She have done so. Alyvia, who are you to say no to a Goddess? You are yourself, if you feel that you cannot speak openly and honestly to the Goddess you follow, then perhaps you need to spend more time talking to Her, instead of blaming Her when people say something.
Unknown2004-12-14 20:05:09
(Serenwilde): Charis says, "I didn't realise it was out ultimate goal to please the rest of the world in the decisions we choose to make... The Serenwilde itself is against Taint.. Cities.. if you walk around the Commune as survey each member, i think you'd find most of us have no problem whatsoever with either.. Those people who are not of the Commune, that try to define us, speak for us are rambling idiots, i don't know why anyone even bothers trying to discuss it."
Perhaps I should have joined Celest? Are they more in line with the beliefs that are expressed in their helpfile?
Edit:
Nikua tells you, "Isnt that what were all for? Standing up for what we believe
in, as long as it does not offend and descriminate others?"
You tell Seneschal of Serenwilde, Nikua Gladheon, Serenwilde Defender, "No. We
are for the forest and the Tree. Offending people happens, people need to get
over it."
Nikua tells you, "We are for freedom and peace, you are mistaken."
Well, there you have it. Oakstone: the Return!
Perhaps I should have joined Celest? Are they more in line with the beliefs that are expressed in their helpfile?
Edit:
Nikua tells you, "Isnt that what were all for? Standing up for what we believe
in, as long as it does not offend and descriminate others?"
You tell Seneschal of Serenwilde, Nikua Gladheon, Serenwilde Defender, "No. We
are for the forest and the Tree. Offending people happens, people need to get
over it."
Nikua tells you, "We are for freedom and peace, you are mistaken."
Well, there you have it. Oakstone: the Return!
Unknown2004-12-14 20:08:59
I just wish everyone in Serenwilde would get their act together and be as they're supposed to be. One or two oddballs is fine, but when half the population supports cities/Taint, or doesn't have any feelings towards them, it's annoying.
EDIT @ SENX'S EDIT:
Now come on, you'd at least expect the leadership to know what our ideals are. I know Auseklis doesn't equal Serenwilde, he's just our patron, but he has discreetly made it clear a number of times what we should be like.
EDIT @ SENX'S EDIT:
Now come on, you'd at least expect the leadership to know what our ideals are. I know Auseklis doesn't equal Serenwilde, he's just our patron, but he has discreetly made it clear a number of times what we should be like.
Unknown2004-12-14 20:22:16
You bet your ass we are.
Unknown2004-12-14 20:28:34
Good point, Iggy. And people in power can easily be removed if the greater crowd wishes it. Such should happen if there is an abuse of power.
Edit: Dang it, I hit reply before all my thoughts were out. Anyway, if there are people in power, and they are there because the greater crowd voted them in, and those people in power ignore the people who put them there to do whatever the heck they want, they should be removed.
The only problem with that is that it would work for commune or city, as all citizens may vote, but not in a guild, where you have to have certain rank to vote. Thats how it is in Achaea, anyway. I don't know about here in Lusternia yet.
Edit: Dang it, I hit reply before all my thoughts were out. Anyway, if there are people in power, and they are there because the greater crowd voted them in, and those people in power ignore the people who put them there to do whatever the heck they want, they should be removed.
The only problem with that is that it would work for commune or city, as all citizens may vote, but not in a guild, where you have to have certain rank to vote. Thats how it is in Achaea, anyway. I don't know about here in Lusternia yet.
Unknown2004-12-14 20:51:05
Wish someone would contest Nikua and win already.
Shiri2004-12-14 21:20:07
QUOTE(Iggy @ Dec 14 2004, 09:51 PM)
Wish someone would contest Nikua and win already.
17523
*urge* Don't stop!
Unknown2004-12-14 21:20:53
Cronus can't contest, it's not in his nature to lead. At the moment, he's too lacking in intelligence.