Avenger and PK careful

by Murphy

Back to Common Grounds.

Unknown2004-12-21 20:08:04
He is cool some of the time...
Roark2004-12-22 00:20:34
I'm about to upload a fix for this. Looking at the logs, it appears to be the following sequence of events:
* You kill someone and become a suspect.
* He instantly ressurects due to vitae.
* Someone else in the room standing next to you kills him again a few seconds later.

Since it saw the target who died take strikes from the two of you, in the second death it counts the two of you as teaming the victim. I'm about to upload a fix for this. It should clear teaming data immediately upon death instead of waiting for it to time out while you pray. If there are further problems like this then please message me directly.
Gwylifar2004-12-22 14:14:18
QUOTE(roark @ Dec 21 2004, 11:59 AM)
Yes. Stay out of enemy territory. tongue.gif  This is primarily to give citizens a "home field advantage" when defending their city from enemy invaders.
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Well, this was only a village, as it happens. Right now I'd say if "stay out of enemy territory" is a realistic advice, half the people can't go into most of the villages, which is a shame as the quests are almost all in the villages.
Gol2004-12-22 14:22:05
Another problem that happens, is aggro fae/demons etc. If you kill someone, and they get you as suspect... and then die to your demon, fae, whatever, They get vengeance. Maybe have all mobs in the area that are aggro to a person, lose aggro when said person dies? Or just loyal mobs?
Unknown2004-12-22 15:41:30
Thankyou for the fix by the way, Roark.
Terenas2004-12-23 00:41:40
Would it be possible as well to give you pk suspect when someone attacks or slays your loyal? It doesn't seem fair that we had to use powers to summon them and watch them die and unable to retaliate for fear of being put on the person's suspect list. And it's not possible for us to web or immobilize the attacker as well since that would count as an attack.
Daganev2004-12-23 04:23:35
since nobody answerd Roark's question...

I believe the loopholes exist in terms of Demenses and Ents
When a person is dead, if you attack the ent its like attacking them thus giving them vengence. PK Carefull does not tell you to stay your hand from the ent.

And I heard someone say that the demense will still hit someone if Pk Carefull is on.
Roark2004-12-23 17:39:54
QUOTE(daganev @ Dec 23 2004, 12:23 AM)
since nobody answerd Roark's question...

I believe the loopholes exist in terms of Demenses and Ents
When a person is dead, if you attack the ent its like attacking them thus giving them vengence. PK Carefull does not tell you to stay your hand from the ent.

And I heard someone say that the demense will still hit someone if Pk Carefull is on.
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I would need to know specific demesne skills. For example, jellies once did bypass PK careful, but I fixed that several weeks ago. But that does not mean others are not bugged.
Silvanus2004-12-23 19:41:31
I am pretty sure the Geomancer rock thing where you do it from another room (not too sure about that, I don't know Geomancy skills all that well).
Nyla2004-12-24 00:00:18
Actually Nyla never killed Silvanus. there was the paranoia in the Glomdoring where i thought you were going to attack me, but then you killed me....

mf_swordfight.gif rip.gif