Gods: Is this an event or are they abusing bugs?

by Jalain

Back to Common Grounds.

Jalain2005-01-02 12:03:54
Veonira just took off with a colt, which was full, so we couldn't feed it. She was able to feed it when we couldn't and mount some kind of defence.
I just want to know, are we actively being screwed for an event, are we being screwed for the hell of it, or is this a bug?
If it's a bug, could you make sure they know it's a bug so they stop abusing it?

Before people start laying into me to 'get over it,' this isn't about the war, this is about the blatent one sided-ness that is going on here, which is either by design to screw us over, or is being abused, either willingly or not to screw us over. Either way, we're being screwed.
Kaervas2005-01-02 12:06:46
Heh, the amount of bitching that I see everyday on this forum is funny. You'll find that if someone took colts from us then exactly the same would happen with the grass, it actually makes sense that the colts wouldn't follow another person considering how they're in a trance and all. But oh no, you have to go crying bug abuse, Serenwilde isn't getting screwed over by anyone so stop bitching everytime anything happens.
Unknown2005-01-02 12:11:30
I heard something on Serenwilde posts about Magnagora stealing colts and locking them in a prison. That'll teach 'em to stop wandering.
Jalain2005-01-02 12:14:38
QUOTE(Kaervas @ Jan 2 2005, 10:06 PM)
Heh, the amount of bitching that I see everyday on this forum is funny. You'll find that if someone took colts from us then exactly the same would happen with the grass, it actually makes sense that the colts wouldn't follow another person considering how they're in a trance and all. But oh no, you have to go crying bug abuse, Serenwilde isn't getting screwed over by anyone so stop bitching everytime anything happens.
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You misunderstand COMPLETELY. You cannot feed grass to colts when they are FULL. Meaning they cannot eat anymore! It has nothing to do with a trance, it has to do with the dimensions of the stomach of a Centaur Colt.

Also, I'm not crying bug abuse. I'm ASKING if this is a bug or if it's by design. It is a perfectly reasonable question.
Thorgal2005-01-02 12:21:32
No, you said Serenwilde's being screwed over by the divine on purpose. Which is the exact same how we feel, seeing we can't get any elixirs at all, and the few Bob sells have just been set to 30 sips, so we pay 800 gold for 60 sips of health if we want to bash...every serenwilder we catch can get effortless out of his trap, since spores and nature flow somehow go through monoliths, webbed, paralysed, crucified, roped, transfixed, prone, stunned, impaled, mangled limbs and whatnot....and when we finally DO kill one, he gets instantly resurrected from a range without any way to stop it, even in the middle of an enemy city. At night, when the undead don't suck, you can aeon us and blast us to pieces from all over the basin without putting yourself in danger, you can lust every single one of us without us getting notified, you whine about not being able to defend your commune, yet you can summon anyone who enters instantly into a totemed room full of guards, monolith and eye sigils. Most serenwilders are spoiled brats that never get enough.
Jalain2005-01-02 12:29:45
I _ASKED_.
Because SOMETHING is clearly wrong with a colt being too full to eat one type of grass but not the other.
Thorgal2005-01-02 12:32:02
QUOTE(Jalain @ Jan 2 2005, 02:03 PM)
This is about the blatent one sided-ness that is going on here, which is either by design to screw us over, or is being abused, either willingly or not to screw us over. Either way, we're being screwed.
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Right.
Murphy2005-01-02 12:42:51
QUOTE(Thorgal @ Jan 2 2005, 10:21 PM)
No, you said Serenwilde's being screwed over by the divine on purpose. Which is the exact same how we feel, seeing we can't get any elixirs at all, and the few Bob sells have just been set to 30 sips, so we pay 800 gold for 60 sips of health if we want to bash...every serenwilder we catch can get effortless out of his trap, since spores and nature flow somehow go through monoliths, webbed, paralysed, crucified, roped, transfixed, prone, stunned, impaled, mangled limbs and whatnot....and when we finally DO kill one, he gets instantly resurrected from a range without any way to stop it, even in the middle of an enemy city. At night, when the undead don't suck, you can aeon us and blast us to pieces from all over the basin without putting yourself in danger, you can lust every single one of us without us getting notified, you whine about not being able to defend your commune, yet you can summon anyone who enters instantly into a totemed room full of guards, monolith and eye sigils. Most serenwilders are spoiled brats that never get enough.
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HERE HERE!!!!!!!!!!

That pretty much sums it up thorgal, cmon surely Serenwidle wasn't meant to be THAT overpowered!!!

Shiri2005-01-02 12:46:44
QUOTE(Thorgal @ Jan 2 2005, 01:21 PM)
No, you said Serenwilde's being screwed over by the divine on purpose. Which is the exact same how we feel, seeing we can't get any elixirs at all, and the few Bob sells have just been set to 30 sips, so we pay 800 gold for 60 sips of health if we want to bash...every serenwilder we catch can get effortless out of his trap, since spores and nature flow somehow go through monoliths, webbed, paralysed, crucified, roped, transfixed, prone, stunned, impaled, mangled limbs and whatnot....and when we finally DO kill one, he gets instantly resurrected from a range without any way to stop it, even in the middle of an enemy city. At night, when the undead don't suck, you can aeon us and blast us to pieces from all over the basin without putting yourself in danger, you can lust every single one of us without us getting notified, you whine about not being able to defend your commune, yet you can summon anyone who enters instantly into a totemed room full of guards, monolith and eye sigils. Most serenwilders are spoiled brats that never get enough.
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Eye sigils stop the remote resurrection, the aeon/blasting only occurs without shielding and being inside and THEN only one day every 25, the lust one is bugged and only costs one power and needs changing (I'll grant you that), we can't summon people off monoliths with willowisps, even locally, and since most of the Serenwilde is covered in them thanks to both us and you they're pretty much useless too. There are REALLy easy ways around all those skills (except Shine.)
Daganev2005-01-02 12:48:22
I'm pretty convinced your all idiots now.


Give the people who work for this game to be fun a break, and give them some credit.

stop looking at everything as an OOC conspiracy theory.
The admins have proved time and time again that if something is broken to the point of being very much unfair, they will fix it imediatly.
Jalain2005-01-02 12:58:01
I would have hoped you'd have a one track mind that led elsewhere, but it seems everything to you leads back to fighting skills.

Picture if you will: You get all your wishes for your skills. Joy, you can fight better now... But what's this? There's no one TO fight?
I'm sure I can safly say there are a lot of people in Serenwilde and probably Celest too who are burning out. What use is it playing a game when all you get out of it is frustration? Frustration that Magnagorans kill our guards to their heart's content, and we can't do anything to Magnagora's guards. Frustration that the nexus will soon be completely depleted, so we won't be able to keep guards, we won't be able to influence villages, we won't be able to stop Crow from being raised, which will lead to use not being able to empower the White Hart, leading to Crow being impowered, putting the nexus into the red.
Is that what you really want? Completely destroying any kind of fun other people might get from Lusternia? Well congratu-bloody-lations, you're almost there.
Daganev2005-01-02 13:08:52
Heh, you all sound a like.
Unknown2005-01-02 13:13:16
QUOTE
Heh, you all sound a like.


Gee, you added nothing to the thread.

Aside from the "whining" he did, he asked a perfectly reasonable question and hell.. he even said something that makes sense. Who eats when they're full? Maybe a Tae'dae *duck* Jokes aside, really. Stop flaming all of the posts. It isn't productive.
Merloch2005-01-02 13:19:45
QUOTE(Thorgal @ Jan 2 2005, 08:21 AM)
No, you said Serenwilde's being screwed over by the divine on purpose. Which is the exact same how we feel, seeing we can't get any elixirs at all, and the few Bob sells have just been set to 30 sips, so we pay 800 gold for 60 sips of health if we want to bash...every serenwilder we catch can get effortless out of his trap, since spores and nature flow somehow go through monoliths, webbed, paralysed, crucified, roped, transfixed, prone, stunned, impaled, mangled limbs and whatnot....and when we finally DO kill one, he gets instantly resurrected from a range without any way to stop it, even in the middle of an enemy city. At night, when the undead don't suck, you can aeon us and blast us to pieces from all over the basin without putting yourself in danger, you can lust every single one of us without us getting notified, you whine about not being able to defend your commune, yet you can summon anyone who enters instantly into a totemed room full of guards, monolith and eye sigils. Most serenwilders are spoiled brats that never get enough.
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Okay, let's break apart this post.

QUOTE
you said Serenwilde's being screwed over by the divine on purpose. Which is the exact same how we feel,


Neither side is being screwed over by the Divine. They do their best to ensure a sense of fair play for all sides, regardless of how much bitching players can or will do.

QUOTE
seeing we can't get any elixirs at all, and the few Bob sells have just been set to 30 sips, so we pay 800 gold for 60 sips of health if we want to bash..


Honestly. Magnagora actually acted against Serenwilde. Did you expect less? Even going with the fact that Serenwilde bans it, it doesn't mean it's perfect. It never has and never will. Leaks always exist.

QUOTE
.every serenwilder we catch can get effortless out of his trap, since spores and nature flow somehow go through monoliths, webbed, paralysed, crucified, roped, transfixed, prone, stunned, impaled, mangled limbs and whatnot..


I'm guessing you're referencing only those two abilities, since only those two are used as any feasible form of escape. Nature Flow had a bug that was recently fixed. You'll find it works as intended now (and no longer works outside of a forest).

Mushroom spores are not 'the end all be all'. They cannot be utilized in 'any messed up' situation. There are restrictions, and I urge you to play nice and find them.

QUOTE
.and when we finally DO kill one, he gets instantly resurrected from a range without any way to stop it, even in the middle of an enemy city.


I don't like to compare things, so I won't compare this. Resurgem has it's own problems, it's not always perfect. There are ways to stop it but I won't tell you how. There are restrictions on our side about it, too. It may not be perfectly balanced and it could use some consideration on whether or not it requires another disadvantage, but I'm not the one to talk about that as I'm no impartial.

QUOTE
At night, when the undead don't suck, you can aeon us and blast us to pieces from all over the basin without putting yourself in danger,


As Shiri already mentioned, that happens for 30 minutes every 25 Real Life Hours. It's also preventable by two different methods both of which are very very easy. I sincerely do -not- believe this skill is more powerful than intended due to the massive time restrictions and ease of defending.

QUOTE
you can lust every single one of us without us getting notified,


If you would receive a message then the skill would have absolutely no point because of the fact that there's nothing we use lust for. It's not a prequisite to something else, it just exists. If you received a message that a Moondancer had lusted you, you would reject it long before you even -saw- the Moondancer. Just frequently check your allies list.

QUOTE
you whine about not being able to defend your commune, yet you can summon anyone who enters instantly into a totemed room full of guards, monolith and eye sigils.


Not entirely true. Willowisps have their own preventive measures which a vast majority of Magnagorians have found out. Beyond that, the totems must be bonded to be effective, which is the ongoing rant since it was changed after so long with the intent to place it at what it originally was meant to be.

QUOTE
Most serenwilders are spoiled brats that never get enough.


That's not true either. Some are, I'll admit, and some never look at things objectively. However I can say the same thing about Magnagora as well. Try to look at things from an honest point of view, don't sound obnoxious, and leave the insults for the school yard. We're not children, and those who are generally know not to act like children. The thing here is to have fun, not immediately jump down someone's throat and attempt to insult them.
Thorgal2005-01-02 13:54:42
Oh I'm not surprised or irked Serenwilde put the alchemy ban on us, I'm just severly annoyed the divine gave you the power to do it.

As much as I try coming up with a reason, I can't find anything that would justify one side dominating alchemy.

I like to fight, but I can't anymore, no purgatives, salves or elixirs, I went through my whole stock in the last fight and found it impossible getting refills...

So screw fighting, I'll go bash and regain my levels...what do you say? Bob's refills have been reduced to 30 sips, so now I have to pay 8000 gold for 10 normal health or bromide vials? Okay, screw bashing and influencing too...what's left? Nothing.

WHY!?
Unknown2005-01-02 14:00:17
Hmm.. the Glomdoring being reduced to a population of two and the non-existance of Ackleberry -just- might be it.

I'm sure more nature communes will show up later. Be friends with who you have until then? (No, this isn't a negative statement.. so don't blow up on it.)
Thorgal2005-01-02 14:02:19
QUOTE(KidHendrix @ Jan 2 2005, 04:00 PM)
Be friends with who you have until then?
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What the hell do you think we were trying to do before we got forced into this retarded war?
Merloch2005-01-02 14:03:05
QUOTE(Thorgal @ Jan 2 2005, 09:54 AM)
Oh I'm not surprised or irked Serenwilde put the alchemy ban on us,  I'm just severly annoyed the divine gave you the power to do it.

As much as I try coming up with a reason, I can't find anything that would justify one side dominating alchemy.

I like to fight, but I can't anymore, no purgatives, salves or elixirs, I went through my whole stock in the last fight and found it impossible getting refills...

So screw fighting, I'll go bash and regain my levels...what do you say? Bob's refills have been reduced to 30 sips, so now I have to pay 8000 gold for 10 normal health or bromide vials? Okay, screw bashing and influencing too...what's left? Nothing.

WHY!?
24164




In every other standard IRE game, Refills have been held by 'Forests'. However, not only are 'refills' held, but so were herbs. Now we have herbs which are seperate from refills. The complexity of the trades allows you to do several things. Harvest to zero as a threat, if you want. Pay Bob. (If you piss off all the cooks, how will you eat?)

It's just another dynamic in play. It's not impossible to work around, just makes it more difficult.
Thorgal2005-01-02 14:04:25
My god, you can't possibly be that dull as you pretend to be, in Achaea seasone refilled everything except venom and levitation at a MUCH bloody cheaper price than Bob sells his few vials, the world was filled with rogue forestals and most of the guilds were actually neutral.

Comparing the situation of forestals in achaea with serenwilde is é@"(§é('é"...dumb.
Unknown2005-01-02 14:04:56
QUOTE
What the hell do you think we were trying to do before we got forced into this retarded war?


Let's see... You were a Serenguard. Magnagora was being themselves, but apparently their leader didn't like his fiance dying when she was assisting the resurrection of Crow. So uhm.. yeah.

Edit: You keep editing your posts. doh.gif