Gods: Is this an event or are they abusing bugs?

by Jalain

Back to Common Grounds.

Unknown2005-01-02 16:08:32
QUOTE(KidHendrix @ Jan 2 2005, 11:35 AM)
If the war didn't have a purpose anyway. If it does then, well.. you do what's necessary, provided you can bring a swift end to it. (Edit)
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The purpose may be to bring you lasting agony... Based on previous actions, I see no swift end in sight.
Unknown2005-01-02 16:10:46
Oh, neither do I. It's why Serenwilde is defending against Magnagora as much as they can when necessary.
Thorgal2005-01-02 16:24:32
Listen to Gol, he worded what I tried to say in my raging mood.
Merloch2005-01-02 18:42:48
QUOTE(Gol @ Jan 2 2005, 12:06 PM)
In other IRE games, the only reason one group having the power over refills, was viable, was that groups neutrality. For something so pivotal to the game, and important in nearly every aspect of playing, it has to be readily available to everyone at a decent price. The moment this ceases, and becomes unlikely, You start losing players. One group of players, should NOT have the ability to stop other groups even doing the most basic things. Seasone was put in to largely negate this risk, but still allow the group some control.  Furthermore, the group of forestals on the other IRE games have never been supposedly totally opposed to any one other group. Necromancers using exterminate, for the large part, has been rare - Often just rogues, or the such, using it.

Serenwildes lack of neutrality, and supposed hatred toward all cities, means it's not suitable to hold monopoly on something so vital to the playerbase, because it's gonna lessen the playerbase if it sticks to it's role.

And we all know, less players, means less credit purchases. Hell, if I joined as a newbie magnagora right now, and saw serenwilde had control of something so vital... I'd probably be put off and leave pretty quick.
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QUOTE
In other IRE games, the only reason one group having the power over refills, was viable, was that groups neutrality.


No decree from the Admin of the Game say that Oakstone (Achaea), Duiran (Aetolia), Celidon/Khandava (Imperian) had to remain Neutral. It's in all honesty, an effect of the people who play the roles and their desire only.

QUOTE
For something so pivotal to the game, and important in nearly every aspect of playing, it has to be readily available to everyone


The three major potions, (Bromide, Mana, Health), as well as a few supplemental are available at Bob. They may not be worth the same, but they're still available- It just costs more.

QUOTE
at a decent price.


Price is relative. If you make things more difficult for you, prices for items you want can increase. If Magnagora decided to 'own' the Astral Plane and kill anyone who wasn't Magnagoran on it, already expensive Sparkleberry could grow even more expensive.

QUOTE
One group of players, should NOT have the ability to stop other groups even doing the most basic things.


They don't. Refills are available through Bob for all necessary vials, everything else is supplemental.

QUOTE
Seasone was put in to largely negate this risk, but still allow the group some control.


Seasone was established the same reason Bob was. To ensure in the early game necessary vials and potions are available. They have both changed in their progression, albeit Bob a little more drastically.

QUOTE
Furthermore, the group of forestals on the other IRE games have never been supposedly totally opposed to any one other group.


Refer to my first comment about Neutrality.

QUOTE
Necromancers using exterminate, for the large part, has been rare - Often just rogues, or the such, using it.


Extermination is rare because people know the effects it carry. Remove plants, hard to gain refills (both due to angry forestals and no plants to make them), and forest enemying.

In this case, there is no forest enemying and therefore less of a threat risk for harming forestals. There is the ban against Alchemic refills, but plants (which are much more necessary than alchemy), are available across the board from players.
Maedhros2005-01-02 19:09:31
QUOTE(Merloch @ Jan 2 2005, 01:42 PM)
but plants (which are much more necessary than alchemy)
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Just wondering, why do you think this?

EDIT: Besides the fact that Alchemy needs herbs biggrin.gif.
Unknown2005-01-02 19:13:28
They serve the dual purpose of acting as alchemy ingrediants and serving as cures for many afflictions. I'd think that's his reason. Sparkleberry, anyone?
Maedhros2005-01-02 19:16:28
QUOTE(Guido Flagg @ Jan 2 2005, 02:13 PM)
They serve the dual purpose of acting as alchemy ingrediants and serving as cures for many afflictions. I'd think that's his reason. Sparkleberry, anyone?
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Potions serve as cures as well, ever try fighting while scalped without curing it? Also, from what I've seen, sparkleberry has a FAR longer balance time than health and mana vials.
Unknown2005-01-02 19:17:36
QUOTE(Maedhros @ Jan 2 2005, 01:16 PM)
Potions serve as cures as well, ever try fighting while scalped without curing it?  Also, from what I've seen, sparkleberry has a FAR longer balance time than health and mana vials.
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Aye, but I figure that could be his only reasoning.
Maedhros2005-01-02 19:19:44
I suppose. You can bash pretty successfully with only potions (Allheale, anyone? Although it doesn't cure everything, pfft).

You'd die pretty quick bashing stuff your level with only herbs.

Unless you're a Taedae biggrin.gif. Then again, a big part of their unkillability is their level 3 faster elixir gain...
Unknown2005-01-02 19:22:34
Pentagram/Puella works fine as long as the denizen can't raze it.
Maedhros2005-01-02 19:26:01
QUOTE(Guido Flagg @ Jan 2 2005, 02:22 PM)
Pentagram/Puella works fine as long as the denizen can't raze it.
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But that takes more time sleep.gif.
Thorgal2005-01-02 19:44:43
QUOTE(Merloch @ Jan 2 2005, 08:42 PM)
Refills are available through Bob for all necessary vials.
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And yet again you prove my point of you being a flaming retard. Seriously man, do you even listen to yourself?

How the HELL am I supposed to cure disloyalty, crotamine, sunallergy, pox, scabies, itching, asthma, punctured lungs, scalped, slit throat, vomiting inners, vomiting blood, dysentry, worms, love potion and hypersomnia hmm?

Hope they heal on their own? Supplemental my ass.

I'm not using the word retard as an attempt to insult you by the way, I'm just referring to the literal meaning of the word. Feel free to tell me which other fitting word I should use instead if you don't like it.
Unknown2005-01-02 22:17:57
You want the alchemy ban to end? Stop the war and wait a while. It really is that simple. You can't expect us Serenwilde alchemists, while being skewed and eaten for living in Serenwilde, to sell you our potions and help you fight a bit longer. How stupid of us would that be?

We are playing one of the cards we were dealt. Magnagora has many more experienced fighters, and they play that card. If the good fighters promise not to fight, we promise to sell you potions :|. Will that happen? No.

We announced the alchemy ban practically instantly and Magnagora has had many chances since to stop this war. If you need potions whine to your gods who got you into this mess.

Thorgol, take the insults out of your posts and maybe people will pay more attention to what you are saying.
Maedhros2005-01-02 22:44:51
QUOTE(Quidgyboo @ Jan 2 2005, 05:17 PM)
You want the alchemy ban to end? Stop the war and wait a while. It really is that simple. You can't expect us Serenwilde alchemists, while being skewed and eaten for living in Serenwilde, to sell you our potions and help you fight a bit longer. How stupid of us would that be?

We are playing one of the cards we were dealt. Magnagora has many more experienced fighters, and they play that card. If the good fighters promise not to fight, we promise to sell you potions :|. Will that happen? No.

We announced the alchemy ban practically instantly and Magnagora has had many chances since to stop this war. If you need potions whine to your gods who got you into this mess.

Thorgol, take the insults out of your posts and maybe people will pay more attention to what you are saying.
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Ok. No offense, but this has already been covered; Thorgal is not complaining about the ban, he's complaining about how the Divine handed a complete Alchemy monopoly to Serenwilde.
Gol2005-01-02 23:20:17
Ok, merloch, I'm gonna come out and say this. Your a bloody idiot. The few bob sells are so expensive, you can't effectively bash with them. A major part of bashing is earning gold, and bobs vials are to expensive for this. Also, he only stocks a fraction of the elixirs needed to fight.

Further freaking more, go look at the damn backgrounds of EVERY forestal group in other IRE games. They all have ONE major perogative - Defend the wilds. Serenwilde, has "Hate cities, defend one forest". Furthermore, NONE of the other IRE games have largescale conflict coded like it is here. Serenwilde, by nature, isn't neutral. Every other forestal group on other IRE games, HAS been designed to be neutral.

People CAN just not exterminate in other IRE games. In lusternia, the sheer nature of the basin and off the game, mean conflict WILL Happen. No matter what people try to do to avoid it.

Finally, go learn some goddamn economics. Price is relative to supply and to demand. The moment the market becomes severly constricted, prices skyrocket. In the real world, this means that market will collapse eventually, depending on how tight the bottleneck is. However, in lusternia, that won't happen because you can much more effectively cut certain groups out of the market, thereby sustaining it from other groups.

Get a damned clue. What Bob sells isn't an adequate, or viable, supply.
Elryn2005-01-02 23:22:14
Thorgal, I have to agree with most others here. Either make an intelligent contribution, or stop posting to a thread that has nothing to do with potions. You're upset you can't buy cheap unlimited refills whenever you want, I get it. Poor little guy, it is rather awful when everything doesn't go your way - I'm sorry you had to eventually find that out. hug.gif

By the way, I'm hoping there is a bit of divine meddling in this new colt development. It would be somewhat comforting to note that Magnagora's success isn't quite as solely dependent on 'skill' as some like to believe. tongue.gif

Edit: Forgot smilification!
Unknown2005-01-02 23:54:23
Even if Merloch is serious.. I think the underlying message of his comments are "Tough luck." If not then they should be. ninja.gif

I dunno, issue it? Rogue dark druid in Glomdoring would probably assist. I haven't seen the combat slow so obviously there's a leak somewhere down the barrel.
Veonira2005-01-03 02:19:35
Maybe the grass I fed that colt smelled and tasted so delicious that it couldn't help but eat it and want more of where it came from.

I can't help that the colts are gluttonous little things.

Shamarah2005-01-03 02:21:33
I don't know much about this colt thing, but maybe it was full when you tried to feed it, and then juuust before Veonira came and fed it it became hungry again, so she could feed it? Unlikely, true, but I've seen stuff like that happen before.
Jalain2005-01-03 02:58:45
QUOTE(Veonira @ Jan 3 2005, 12:19 PM)
Maybe the grass I fed that colt smelled and tasted so delicious that it couldn't help but eat it and want more of where it came from.

I can't help that the colts are gluttonous little things.
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Which would mean that Serenwilde are being screwed by design.