Best skillset in the game?

by Maedhros

Back to Common Grounds.

Sylphas2005-01-06 01:41:21
QUOTE(Anonymous @ Jan 5 2005, 08:24 PM)
Damn, I forgot about Tarot. It is a nice mix of offense and utility abilities. Catacombs/Hermit is awesome. The ability to aeon and throw hangedman is wonderful too. It has more offense then Hexes AND it has all the great utility abilities, no wonder all the Nihilists love it. tongue.gif
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I wouldn't say it has more offense, it just has better offense. But it definitely holds the advantage in sheer coolness. I've wanted Tarot for the longest time now, but I never seem to play a character who could conceivably get it.
Melanchthon2005-01-06 02:26:04
My personal favorite is Necromancy. I rely on it daily, and that's not to mention how interesting deathmagic and the ur'dead are in general.

The only thing I use more is Cosmicfire.
Unknown2005-01-06 02:30:38
Heh, and every other Necromancy user complains that it sucks. Good to see someone likes it. I have an affinity towards ghost, it is a particularily useful ability.
Unknown2005-01-06 02:56:08
Sacraments. Curses, heath and Mana boosters. defenses. the works!
Unknown2005-01-06 03:37:08
I just noticed, I'm the top-ranked poster for the day, with 40 posts. I'm becoming another Shiri! Eep.

Eh, I don't think Lustration and Ablution is what makes Sacraments great. It is definitely Numen, Judgement, Infidel, Heretic, Inquisition. And resurrecting for 1p is nice too, as well as Trueheal (Sure beats Lowmagic Serpent tongue.gif ). Not to mention, Puer, which makes Warrior archetype area damage way easier to deal with.