MTG Players!

by Shiri

Back to The Real World.

Laysus2005-01-29 00:51:14
I have a friend with a nasty deck that's mainly white. reduces all your creatures to 1/1 with no abilities, and then does solitary confinement, and eventually brings out a couple of goblin charbelchers or however they're spelt. With just one mountain in the deck, tends to hit you for 40+ when he uses it.
Shiri2005-01-29 00:53:29
I played a T1 2 land belcher once, it's one of the easier T1 decks to get into the swing of, I find.
Daganev2005-01-29 00:55:17
ok, I'm obviously behind on the times. I don't know what morphlings are or what oxidizing means.

Last time I played, Thalids and Illusions where brand spanking new.

All you need to win is TIM and Counterspells, and Blue rocks.
And and Onothroptors, those kick butt too.

Although I did find that Green has all the cool specilizations that the other colors have, just not as cost effective.

and do COPs still own, or are there ways around them now?
Shiri2005-01-29 00:56:55
...okay, so we've ascertained Daganev's maybe 9, 10 years out of date, I'm getting worried now. tongue.gif
Daganev2005-01-29 01:02:05
Whow Whow whow... your telling me people STILL pay money for that game?

I wonder if they found some way to go back to the original slick, smooth super cost efficiency that the game use to have that made it such a great game to play.... probabbly not.
Drago2005-01-29 01:14:09
I like blue, counterspells+prodigal sorcers are fun.

I also like my 5 dragon legends in a 5 color deck with things like.. the weather light, hanna, legacy weapon (which -rocks- in a 5 color deck).

And, if you're playing just for fun, add in a sliver queen (because sliver decks also rock)
Shiri2005-01-29 01:16:28
Okay, so Drago's still at the level I started at, Daganev's about 10 years ago. And Daganev, I don't pay much money, I play Apprentice. No images etc., it's a sort of simulation, but the actual GAME is still there, so it's all good. tongue.gif
Silvanus2005-01-29 01:21:08
I'm about 8-10 years ago. I don't know what some of this stuff is, cause you know, a 5-colored deck couldn't be done.
Shiri2005-01-29 01:27:06
Well, by the sounds of it Drago's stuck in Invasion age. Which was regarded as about the best block ever, with good reason, plus it had the fortune of coming right after the two worst blocks ever, so that gave it a bit of a leg up and brought a lot of players back into the game.
It specialised in 5 colour decks. After that was Oddyssey block, which specialised in graveyard effects, then Onslaught block which had lots of creatures, then Mirrodin block with lots of artifacts, and now Kamigawa block with lots of ninjas. Well, like 11 ninjas. Lots of legends really.

But the ninjas are the best part.
Drago2005-01-29 01:29:13
Seriously, I stopped spending money on magic at about the same time I started spending it on Ire.. *eyeshift* Plus the newer sets I saw sucked..
Shiri2005-01-29 01:30:42
Oh, dude, it all gets better from where you were, seriously. 0_o'
Unknown2005-01-29 03:10:13
Never played.
Raezon2005-01-29 03:22:49
Revised and Ice Age ended a great era in which it was amazingly about strategy and the average player could do well. With the opening of Alliance, WotC suddenly created all sorts of new abilities that I feel cost them a lot of players because it was no longer the same old simplistic recreational fun. If you stopped playing for a few months, you were toast when you came back.
Stetson2005-01-29 04:16:28
Well, I started in the urzas block. I had a deck I loved with defence of the heart, and a few various creatures (avatars, rubina, and other stupid big crap) and alot of elves (priests of titania) like, 3 mountains, and fireballs, heh.

I've retired from the game now, but I kept two decks, for occasional play. One is black regeneraters/shadow. The other is more for games with loads of players. Furance of raths/repercussions/gratuitous violence. People do love to a see a game ended with a lightning bolt on someones creature rebounding for about 1000 damage. (then there are the bloodfire creatures for games with lots of opponents)

As for blue decks. A friend of mine had a blue deck which I don't remember seeing lose. (after land) a little over half counter spells, with the rest made up with thieving magpies, raven guildmasters, and alot of return. It was always good to see a deck made almost entirely with common/uncommon cards destroy type 1 timewarpy decks.
Buho2005-01-29 06:30:15
QUOTE(Shiri @ Jan 29 2005, 10:27 AM)
Well, by the sounds of it Drago's stuck in Invasion age. Which was regarded as about the best block ever, with good reason, plus it had the fortune of coming right after the two worst blocks ever, so that gave it a bit of a leg up and brought a lot of players back into the game.
It specialised in 5 colour decks. After that was Oddyssey block, which specialised in graveyard effects, then Onslaught block which had lots of creatures, then Mirrodin block with lots of artifacts, and now Kamigawa block with lots of ninjas. Well, like 11 ninjas. Lots of legends really.

But the ninjas are the best part.
38318



You are obviously not one of the older players. As anyone who has played from the start, no set beats legends.

To Drago: The game just started getting stupid, with new sets ever 2 weeks and new abilities that made no sense at all. I remember the good ol' days where Wizards said set will be out in June, that ment January at the earliest.
Drago2005-01-29 06:48:29
Buho, those were the days.

And legends rocked, I only liked invasion block better because I got the dragon legends from it. One of my friend had(has) all 7? elder dragon legends, though they sucked dry.gif
Shiri2005-01-29 10:06:34
Yeah, as I say I only started in Invasion. Legends just looks silly, with all the 5 drop gold 2/2s and all the rest of it, BLARH tongue.gif
Unknown2005-01-29 10:07:30
Best blocks are Invasion (I just love Gold Cards) and Ice Age (wow a Block where in block format you actually have to play at least 10 turns to win a game).

Oh and Blue No decks just spoiled the whole of pro Magic for soooo long that I hate blue more than anything. And most white plays play crappy avoid the opponents at all cost. It seems that I am the only person that learnt form the consistent 2 turn wins and the insane "No" decks, to actually like playing against my oponent for several turns and having fun. That is why I only play Draft and Sealed anymore, restricted build environments make for the most interesting and amusing games.

Speaking of all this I have a Sealed tourny today. I haven't won a recent one (apart from Champions Pre-Release) after a spate of badly loosing (I HATE Mirrodin), so I hope I can do better to day. Wish me luck, I will need it.
Drago2005-01-29 10:25:21
I haven't played in years, so I'll pretend I understand.

My favourite tactic was aluren+soulwarden+man'o'war.

Or replace man'o'war with.. sparkcaster, I think, which was a green/red gating which was "when it comes into play, deal one damage to target player".

Oh the evils of "i can do however much damage to you I want" and "I can gain as much life as I want"

Of course.. neither can be used in tournaments and I'm fairly sure aluren was banned sooo
Shiri2005-01-29 11:08:27
Mirrodin was kind of sad, yeah, and I love sealed for EXACTLY the same reasons as you Alyssandra. I hate losing in one turn. It's just not a game of magic. >_< I don't actually like pro games either, the decks are all the same. Sub-standard theme type decks go for me. And Tribal. (Recently Ninja & Samurai & Snake & Samurai & Rat tribal and all the rest of it.)
Aluren wasn't banned, I think it was restricted. Anyway, it's always there for T1 players. And I actually made a dodgy deck built around it anyway. I don't like playing things that are TOO good, just interesting. Pick a rare and work around it, that sort of thing.