Demesnes;

by Ceres

Back to Common Grounds.

ravin2005-01-29 22:14:40
Yes demesne summon.

As a matter of interest, i honestly believe that demesne summon is the -only- skill really worth having as far a geomancy demesne skills, rockslides -ok- for damage apart from that, yeah doesn't do a lot for me, and still i can't summon some people especially forestals, munsia took 14 resists and i STILL didn't pull her through.
Estarra2005-01-29 22:15:28
Demesnes were always meant to stay up if the mage died (that's always been in the design). If it didn't during beta, that was a bug. What does happen is all demesne effects cease upon the mages death.

Also, mages weren't upgraded or anything recently--what exactly is the cause of this sudden hysteria that they're suddenly tremendously overpowered?
Unknown2005-01-29 22:15:41
Back on the topic of this thread, which happens to be whether or not the demesne should be dissolved upon death...

Silvanus2005-01-29 22:17:02
QUOTE(Estarra @ Jan 29 2005, 04:15 PM)
Demesnes were always meant to stay up if the mage died (that's always been in the design). If it didn't during beta, that was a bug. What does happen is all demesne effects cease upon the mages death.

Also, mages weren't upgraded or anything recently--what exactly is the cause of this sudden hysteria that they're suddenly tremendously overpowered?
38645


Ravin's demesne was from Magnagora to Dairuchi, and Ravin was summoning people into a statue south of Magnagora and killing them. And so, people are complaining that Geomancy's demesne is too powerful (Fear teh 800 damage with no afflictions!). While most people ignore Hartstone's demesne, which leading a group through it is physically impossible.
Amaru2005-01-29 22:17:52
What has caused it is its USE.

Dairuchi's influencing was rendered -entirely- useless. It is so frustrating to know that if you set foot on:

-a village
-a road
-a mountain
-the arena

You can be instantly summoned into an inescapable room where the only way out for the MAJORITY of people is death. It made Dairuchi's influencing a completely one-way situation. There was no way anyone except Magnagora could have won it.

As for 'it's your fault for letting the demesne get there in the first place', we can't spend our whole lives cleaning up demesnes, starting from far-flung edges which often include guarded locations.
Silvanus2005-01-29 22:18:49
QUOTE(Amaru @ Jan 29 2005, 04:17 PM)
What has caused it is its USE.

Dairuchi's influencing was rendered -entirely- useless. It is so frustrating to know that if you set foot on:

-a village
-a road
-a mountain
-the arena

You can be instantly summoned into an inescapable room where the only way out for the MAJORITY of people is death. It made Dairuchi's influencing a completely one-way situation. There was no way anyone except Magnagora could have won it.

As for 'it's your fault for letting the demesne get there in the first place', we can't spend our whole lives cleaning up demesnes, starting from far-flung edges which often include guarded locations.
38650



Munsia's demesne, who is 35% my might and probably not trans a skill, rendered our influencing of Estelbar useless.
Unknown2005-01-29 22:19:29
Ravin's demesne is an annoyance even when villages are not up for grab.

EDIT AND HIJACK: This thread still isn't firey yet.
ravin2005-01-29 22:23:41
Here here Silvanus!!!

Estarra the gist of it is, I made a 400 room demesne and specifically set it up to defend dairuchi, it was made for no other purpose than for that (although it may have been used for other things as well becuase it was there)

I think people are just upset because they couldn't get into dairuchi for influencing. The moral of the story for inflencing is who demesnes wins.

We had a hell of a time in delport because it was demesned, hence we lost it. Serenwilde and Celest are teaming up on Magnagora, it was the plan for celest to get Dairuchi. We just were more dedicated to the cause of getting dairuchi. If you ask Daevos, i was fretting for a whole bloody week about the demesne, cause i didn't know when dairuchi was going.

Estarra2005-01-29 22:25:48
QUOTE(Silvanus @ Jan 29 2005, 03:17 PM)
Ravin's demesne was from Magnagora to Dairuchi, and Ravin was summoning people into a statue south of Magnagora and killing them. And so, people are complaining that Geomancy's demesne is too powerful (Fear teh 800 damage with no afflictions!). While most people ignore Hartstone's demesne, which leading a group through it is physically impossible.
38648



Ah, well this was always meant to be the awesome power of a demesne--the ability to control large spans of ground (which is also why we didn't want demesne effects to be too powerful, at least when compared to vibrations and groves in other realms). Anyway, demesne's aren't exactly super secret or extremely hidden. If you see one growing to huge proportions, you are seeing a mage grow to huge proportions.
Ceres2005-01-29 22:25:55
QUOTE(ravin @ Jan 29 2005, 10:23 PM)
who demesnes wins.
38657


If I had been ABLE to demesne..
Amaru2005-01-29 22:26:06
Whoah, slow down Silvanus/Ravin.

I'm not complaining about Geomancer demesne, we're talking about DEMESNES.

IE: All of them.

Just to clear that up, Geomancer demesne, Hartstone demesne and Aquamancer demesne.

'Demesne'.
Amaru2005-01-29 22:28:00
And the problem with demesnes in influencing is...

-Magnagora owns village 'Dairuchi'
-Magnagora fills it with demesne
-It revolts
-Celest moves in.... it's demesne'd.

How do we break a demesne which goes from guard/statue-protected village, to guard/statue-protected village, to guard/statue-protected city?
Roark2005-01-29 22:30:24
QUOTE(terenas @ Jan 29 2005, 05:47 PM)
There seems to be a number of bugs regarding fused runes. They hit flyers while none of the ground-based demesne effects do, they hit through lust while other demesne effects don't, and from Ceres's case, it seems to still hit when the Mage is dead. I don't know whether to laugh or be pissed off, but it seems that Mage have finally been made overpowered in Lusternia.  doh.gif
38597


It is intentional that they hit people at any elevation. I will change the AB file to clarify that this is not a bug. Druids were made to fight in trees since some of their stuff does not work at other elevations. So if it was made to hit ground dwellers only then it'd be useless to druid guilds and would also be useless to any future mage guild that might primarily fight in the air. For hitting through lust, this has never been reproduceable. I suspect this is mistaken.
ravin2005-01-29 22:32:08
Fair enough Amaru i see what your saying now.

But like Estarra said such is the power of a mage, and it is intended to work that way.

Also Ceres, if you had of spent more time and effort, you could've controlled the land I was controlling. Its all abotu time and effort, if i put so much work into building the thing, why should you or anyone else be able to come along so easilyand tear it down? the answer is you shouldn't.

If you wanted dairuchi -that- badly you wuld've dedicated all your time and effort to it as a guild and gotten up an aquamancer demesne. i saw a few attempts to break this demesne but it comes down to who tried harder.
Estarra2005-01-29 22:32:23
A 400 room demesne is huge and it begs the question: Didn't anyone notice this demesne if it had been there for days and covered large sections of road? Isn't it a little irresponsible to allow any mage to control large sections of roads or passes for long periods of time? Maybe no one had thought this through but, yes, if a mage has a demesne on a road, they are controlling that road. Though I sympathize with those who had to deal with the demesne during influencing, I'm really not inclined to change mages because of it.
Amaru2005-01-29 22:34:44
This goes back to the question of repetitive, monotonous tasks.

Should it really be necessary for people to be constantly cleaning up the demesne of a dedicated enemy like Ravin who just keeps demesne'ing everywhere?
Dumihru2005-01-29 22:34:55
Ravin's demesne has been broken multiple times, partly because it present an immediate threat to Southguard.

But each time, it's been re-melded fairly quickly.
Unknown2005-01-29 22:35:29
QUOTE(Estarra @ Jan 29 2005, 06:32 PM)
A 400 room demesne is huge and it begs the question: Didn't anyone notice this demesne if it had been there for days and covered large sections of road? Isn't it a little irresponsible to allow any mage to control large sections of roads or passes for long periods of time? Maybe no one had thought this through but, yes, if a mage has a demesne on a road, they are controlling that road. Though I sympathize with those who had to deal with the demesne during influencing, I'm really not inclined to change mages because of it.
38666


You can't do anything about it.

I'm currently making a map to show what I mean. Everybody has known about Ravin's demesne for a few IC years, but there is literally nothing that can be done about it. I don't think anybody wants to "let" a mage control a road or pass - and we'd do something about it if we could.

We can't. It's unbreakable.
Unknown2005-01-29 22:35:41
It would appear we've come across another cause of burnout.
Silvanus2005-01-29 22:37:33
QUOTE(Isntinuse @ Jan 29 2005, 04:35 PM)
You can't do anything about it.

I'm currently making a map to show what I mean.  Everybody has known about Ravin's demesne for a few IC years, but there is literally nothing that can be done about it.  I don't think anybody wants to "let" a mage control a road or pass - and we'd do something about it if we could.

We can't.  It's unbreakable.
38669



Uhh, let me explain this. Lets say there is a room like this (apologize if it doesn't appear pretty):

X--X--X
ooo|ooo
oooXooo

Every single room there can be broken (unless that was a bug and was fixed). X's being the room.