Silvanus2005-02-01 02:57:33
And I quote from topmudsites, under "Lack of race originiality" thread:
QUOTE
Estarra
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Group: Members
Posts: 72
Joined: July 2003
 Posted: Jan. 31 2005,17:03 Â
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Besides race originality, another point designers ought to look at is how to encourage racial roleplaying.
In Lusternia, we designed both original races--at least, we thought they were original!--and archetypical races (humans, dwarves, elves). It was my philosophy that while we wanted originality in races, we also didn’t want to disappoint those players who identified their ‘alter egos’ as a particular archetypical race (i.e., I have a friend who always insists on being a dwarf). In any event, from my past experience, I noticed that race wasn’t taken as an important roleplaying feature; rather, players chose a race because they wanted the stats or special powers and roleplaying their race was almost non-existent. To help encourage a little bit of racial roleplaying, we made some of the races transform to different stats for some guilds (i.e., classes) attached to cities. In other words, our ‘elfen’ race players get their stats adjusted when becoming druids--making elfen druids desirable (and their race transforms from ‘elfen’ to ‘high elfen’), though you can certainly be elfen and a member of any other class (I’m not a fan of class-restricted races). Also, our history of the cities and races were written based on this racial feature.
Honestly, I hadn’t held out much hope on this design encouraging racial roleplaying, thinking that ultimately players will continue to just choose race as an afterthought (as nothing more than 'a piece of equipment' as someone else suggested). Much to my pleasant surprise, however, I’ve seen extremely strong racial roleplaying, to the point where some races are actively discriminated against (i.e., certain races have become ‘second-class citizens’ in the evil city) to serious discussions on which races should be leaders of major player organizations (i.e., only someone of the aquatic merian race should be a candidate to become the prince of the city founded by merians). Mind you, all of this roleplaying of races has been generated by players on their own.
Member
Group: Members
Posts: 72
Joined: July 2003
 Posted: Jan. 31 2005,17:03 Â
--------------------------------------------------------------------------------
Besides race originality, another point designers ought to look at is how to encourage racial roleplaying.
In Lusternia, we designed both original races--at least, we thought they were original!--and archetypical races (humans, dwarves, elves). It was my philosophy that while we wanted originality in races, we also didn’t want to disappoint those players who identified their ‘alter egos’ as a particular archetypical race (i.e., I have a friend who always insists on being a dwarf). In any event, from my past experience, I noticed that race wasn’t taken as an important roleplaying feature; rather, players chose a race because they wanted the stats or special powers and roleplaying their race was almost non-existent. To help encourage a little bit of racial roleplaying, we made some of the races transform to different stats for some guilds (i.e., classes) attached to cities. In other words, our ‘elfen’ race players get their stats adjusted when becoming druids--making elfen druids desirable (and their race transforms from ‘elfen’ to ‘high elfen’), though you can certainly be elfen and a member of any other class (I’m not a fan of class-restricted races). Also, our history of the cities and races were written based on this racial feature.
Honestly, I hadn’t held out much hope on this design encouraging racial roleplaying, thinking that ultimately players will continue to just choose race as an afterthought (as nothing more than 'a piece of equipment' as someone else suggested). Much to my pleasant surprise, however, I’ve seen extremely strong racial roleplaying, to the point where some races are actively discriminated against (i.e., certain races have become ‘second-class citizens’ in the evil city) to serious discussions on which races should be leaders of major player organizations (i.e., only someone of the aquatic merian race should be a candidate to become the prince of the city founded by merians). Mind you, all of this roleplaying of races has been generated by players on their own.
Unknown2005-02-01 03:00:10
That's cool and I don't intend to sound like a smartarse, but what is your point?
Seriously. I am not trying to be a wank.
Seriously. I am not trying to be a wank.
Silvanus2005-02-01 03:01:22
Its a complement!
Silvanus2005-02-01 03:02:45
The name was just for amusement, as she called Magnagora evil . But other then that, the bold is all for complements, so keep it up!
Unknown2005-02-01 03:14:37
Oh right, good!
I was confused because the thread title made it sound like it was going to be a whinge. And it wasn't.
I was confused because the thread title made it sound like it was going to be a whinge. And it wasn't.
Olan2005-02-01 03:38:11
I'm glad we, as players, haven't disappointed you, and instead took the options available and created interesting roleplaying around them. The racial role playing is actually one of my favorite things (from a meta-game perspective especially) about Lusternia.
Unknown2005-02-01 03:55:35
Indeed. I played my Imperian main as a racist (he only found his race physically attractive - did I mention how vain he was?).
When you have a secretary who's an elf, hooking up with a wolf-man...
When you have a secretary who's an elf, hooking up with a wolf-man...
Estarra2005-02-01 04:07:10
Gee, didn't think anyone read those forums!
Anyway, yes, I'm really pleased how you guys are roleplaying races!
BTW, usually I'll refer to the "good city" and "evil city" when talking to non-Lusternians for a point of common reference rather than how I specifically may or may not view them.
Anyway, yes, I'm really pleased how you guys are roleplaying races!
BTW, usually I'll refer to the "good city" and "evil city" when talking to non-Lusternians for a point of common reference rather than how I specifically may or may not view them.
Daganev2005-02-01 04:08:21
uhhu... good save
Silvanus2005-02-01 04:14:01
QUOTE(Estarra @ Jan 31 2005, 10:07 PM)
Gee, didn't think anyone read those forums!
Anyway, yes, I'm really pleased how you guys are roleplaying races!
BTW, usually I'll refer to the "good city" and "evil city" when talking to non-Lusternians for a point of common reference rather than how I specifically may or may not view them.
Anyway, yes, I'm really pleased how you guys are roleplaying races!
BTW, usually I'll refer to the "good city" and "evil city" when talking to non-Lusternians for a point of common reference rather than how I specifically may or may not view them.
40024
Llexyn showed me, when I read it, I'm like "Haha! I win!"
Rhysus2005-02-01 05:36:16
The only major problem with the TMS forums are the people who are just blatent trolls, particularly as concerns anything IRE related. Molly comes to mind specifically, but there are others who, while not nearly as annoying, post about as coherently as a lobstrosity.
Alger2005-02-01 08:26:15
Estarra was talking about Magnagora as the evil city? I thought she was talking about New Celest.
Desdemona2005-02-01 18:29:32
Evil city? There is only one? Evil is civilization. C-I-V-I-L-I-Z-A-T-I-O-N! So Magnagora and Celest should both feel proud of being the standard bearers of Evil.
Manjanaia2005-02-01 18:36:48
Manjanaia always says that life doesn't give you the luxury of setting things out as good and evil. There's just perspectives and ideals. Daevos to a Light worshipper might be the embodiment of evil, but to a Tainted one, he is a hero.
Richter2005-02-01 19:10:19
I love the racial roleplay so far, and the fact that someone would flip out if an Elfen was at the Megalith.
I also find it amusing that I as a human, am engaged to a Loboshigaru. Google search "furry" kiddos. *duck* Mejhura's fault!
I also find it amusing that I as a human, am engaged to a Loboshigaru. Google search "furry" kiddos. *duck* Mejhura's fault!
Devris2005-02-03 15:34:42
QUOTE(Rhysus @ Feb 1 2005, 12:36 AM)
Molly comes to mind specifically, but there are others who, while not nearly as annoying, post about as coherently as a lobstrosity.
40045
Amen!
There are posts on these boards (IRE boards) that you read and go "WTF are they talking about?"...I have to respond now.
Reading the TMS boards and posts from her make me want to toss my monitor out the front window.