Farewell for now.

by Unknown

Back to Common Grounds.

Daganev2005-02-10 01:34:21
YOu may think they can't... but I did.. so Nyah! (lindwyrms that is)

The trade ban worked very well during the war. I pretty much stopped hunting or killing completely because I had no vials and could not get them.

Trade bans never worked in other IRE muds because a mob always existed to refill vials.

When the black market value of vials are only affordable by the people who hunt on astral, then you have people on astral who have vials but nobody esle, especially not new citizens who then can't gain levels, and can't advance, and decide to stop playing.
Shiri2005-02-10 01:34:27
The point being that at that point they've had more time to get ONE contact who can sell a potion, or heck, ask on market. And I'm not sure that comment helps anything, Thorgal.
Unknown2005-02-10 01:34:39
Do bans make a difference? Yes.

Is Serenwilde supposed to have the ability to ban? No.

Could this be fixed easily? Yes.

Thank you for playing.
Thorgal2005-02-10 01:36:17
QUOTE(Shiri @ Feb 10 2005, 03:34 AM)
And I'm not sure that comment helps anything, Thorgal.
45966



That's two of us writing completely useless posts then, except you seem to write a lot more of them.
Shiri2005-02-10 01:36:57
Nah, just one. (Okay, now two. dry.gif)
Unknown2005-02-10 01:37:26
Yay! Way to stroke your own ego, Thorgal, by shooting down people who are trying to make light of a fairly glum situation. I'll leave you to sulk in a corner.

If you want people to have a full set of vials, make them get it after they get off novicehood.
Unknown2005-02-10 01:37:59
Herb bans in other IRE muds don't work because you don't know how many of what is in someone's pocketbelt/rift and you can't trace them. When all vial making is confined to one room and you see someone making 500 vials, or you check their inventory and see 500 vials, or failing that 30 backpacks, you start to get an idea.
Elryn2005-02-10 01:38:32
QUOTE(Jello @ Feb 10 2005, 11:27 AM)
And Elryn, why do you follow me around the forums always agreeing with what I suggest while trying to poke holes in my arguments at the same time? Why don't you go do something productive, like buying a new pack of paint chips, you seem to have run out.
45954


My, someone has quite an ego. I like to argue with unfounded accusations and veiled threats and insults towards something that I don't think deserve them. I don't agree with what you suggest. I agree it would be nice if there was another organization with potions.

Let's just take a step back from the insults here.

We can agree that Bob sells most of the core vials (at least those needed for young players), right? Not all, but most.

We can agree that Estarra knows what she is talking about when she says that the trade bans can be circumvented... it may not be cheap, but it is possible.

Now, put those two facts together. Bob will be able to provide most elixirs, and you will only have to purchase a few types of expensive elixir from illegal sources. We can therefore establish that its not -impossible- to find vials, its just (arguably unreasonably) difficult.
Drago2005-02-10 01:39:10

Name + Title Chan
-------------------------------------------------------------------------------
Lord-Magistrate, Etanru OFF

Etanru, when you're off that list, I'll start listening to your opinion.
Thorgal2005-02-10 01:39:17
Etanru, I punch Shiri in the face with the proof of why it is impossible to survive without alchemy other than Bob, and he responds with "They're not needed." And you expect me to take him serious?
Unknown2005-02-10 01:39:45
EDIT - (in response to Drago)

Hee. Okay. I never asked you to listen to my opinion, but a great big thumbs up for reading the post anyways.
Unknown2005-02-10 01:41:12
Someone else selling potions is what this entire thread is about.
Shiri2005-02-10 01:41:25
It's impossible to survive AS A NON NEWBIE WHO FIGHTS PLAYERS WHO GIVE THOSE AFFLICTIONS without alchemy other than Bob. It isn't impossible to survive otherwise. They -are not needed- as a newbie. There is -still- no reason to resort to insults. Every time you use them, your credibility falls.
Unknown2005-02-10 01:44:05
I agree that we should have an NPC to refill vials.

That NPC should be located in the Black Tower, in that room with the vat, and should NOT be Rowena. (how'd everyone come up with Rowena, anyway?)

The potions should be priced quite a bit higher than potions on market, so that only banned people without connections could get the potions. (Say, maybe 250-300 for a health fill)

The NPC should not be unkillable, but should be reasonably tough. It should also be influencable, but still reasonably tough. (Put a demesne up, seduce the alchemy mob, and enemy anyone that enters the area, anyone?)

That pretty much sums up how I think we can easily solve this.
Thorgal2005-02-10 01:44:16
That's my bad luck then, it's very satisfying nonetheless, since logic and reason doesn't have any effect on you.

Oh, they ARE needed as a newbie, the moment a newbie geomancer ventures to earth, he gets hit once by a lindwyrm and he dies to crotamine. And give me one good reason magnagoran newbies should pay 4 times more for 60 sips of health than celestian or serenwilde newbies?
Daganev2005-02-10 01:44:21
Shiri, I have a suggestion for you.

Make an alt that is a magnaogran citizen... try to get vials, and try to survive and get to say... level 40.


It shoudln't take you more than 3 days if you are correct.
Shiri2005-02-10 01:47:32
QUOTE(Thorgal @ Feb 10 2005, 02:44 AM)
That's my bad luck then, it's very satisfying nonetheless, since logic and reason doesn't have any effect on you.

Oh, they ARE needed as a newbie, the moment a newbie geomancer ventures to earth, he gets hit once by a lindwyrm and he dies to crotamine. And give me one good reason magnagoran newbies should pay 4 times more for a 60 sips of health than celestian or serenwilde newbies?
45980



Okay, so a novice geomancer, who probably can't take on a lindwyrm anyway, can't beat ONE bashing mobile. ...and in fact, novice Seren and Celestians are randomly attacked as soon as they come onto earth.

So they're still not needed. See, reason and logic would have more of an effect on me if they weren't flawed.
Thorgal2005-02-10 01:49:02
You didn't adress either of my points Shiri...what the hell does novices that get attacked if they come to earth have to do with any of this? Magnagoran novices still pay 4 times more than other novices, and they still die to lindwyrms.
Dumihru2005-02-10 01:49:53
About Rowena refilling -

I dislike having Rowena provide refills because -
1 ) It's too easy to demesne off Rowena's tunnel (tainted underground) and trap enemies from reaching her.
2 ) It ties Glomdoring too closely to Magnagora (main requestors/clients), when the commune hasn't even begun to exist yet.

(quoted from this thread)


About all the comments on the small cwho and being forced to lead -

I agree with Shiri. You guys have been so lucky to escape that up until now. Celest has had both problems for so long. At the time, people told the Celestian players that things would change if we waited long enough because no city/commune holds dominance forever. It goes in cycles. I guess they were right.
Unknown2005-02-10 01:50:17
It reinforces his point - that -no- novice should need those vials, not even a Celestian or Seren one. And that -no- novices should be even -trying- to hunt on earth if there are aggresive, poisonous things there.