Shiri2005-02-11 00:35:37
I'm glad Americans finally admit they speak American, not English.
Narsrim2005-02-11 00:50:47
QUOTE(terenas @ Feb 10 2005, 08:33 PM)
I don't think knockdown is overpowered, it's a good ability and should be kept the way it is. But it should be fixed so they can't keep knocking you down if you're already proned, that's just plain stupid.
46873
Exactly. The off balance shouldn't stack.
Drago2005-02-11 01:12:21
I noticed that a while ago, I just didn't care enough to bug it (seriously, the only bonecrushers I know of are Magnagoran).
They can also perma-off balance you with gut attacks as well. I deleted my logs though.
My suggestion was going to be that if you're already prone knockdown wont work and the attack will do a critical damage wound instead, and that balance loss doesn't stack.
They can also perma-off balance you with gut attacks as well. I deleted my logs though.
My suggestion was going to be that if you're already prone knockdown wont work and the attack will do a critical damage wound instead, and that balance loss doesn't stack.
Murphy2005-02-11 02:38:48
Ok Morslade is pretty much inactive, so I am the only bonecrusher around as well as aajen who seems to be any good.
I dont know if aajen has done it yet, but apart from aajen I'm the only bonecrusher who can pull this off..
2 major points here, knockdown doesn't ALWAYS happen, a lot of the time i wont knockdown someone reliably.
And dont even START about wind. when fighting ill be lucky to get 2 or 3 winds on someone, after that, you do deeper damage afflictions(which doesn't knock off balance)
If you change knockdown to not knockdown after they are already down, the make it so it always does knockdown if the limb is below a certain damage level. And while you're at it, you can change it so wind goes off in the same fashion, and doesn't just stop happening
I dont know if aajen has done it yet, but apart from aajen I'm the only bonecrusher who can pull this off..
2 major points here, knockdown doesn't ALWAYS happen, a lot of the time i wont knockdown someone reliably.
And dont even START about wind. when fighting ill be lucky to get 2 or 3 winds on someone, after that, you do deeper damage afflictions(which doesn't knock off balance)
If you change knockdown to not knockdown after they are already down, the make it so it always does knockdown if the limb is below a certain damage level. And while you're at it, you can change it so wind goes off in the same fashion, and doesn't just stop happening
Drago2005-02-11 02:40:26
I shouldn't have deleted my log where Morslade winded me 7 times in a row and I died on the last hit.
Narsrim2005-02-11 04:29:22
QUOTE(Murphy @ Feb 10 2005, 10:38 PM)
If you change knockdown to not knockdown after they are already down...
47014
Wtf is this about. The skill's name is "KNOCK DOWN." How in the hell do you KNOCK DOWN someone who is already prone? This has nothing to do with limbs, etc.
Furthermore, the whole point of this thread is to illustrate that bonecrushers can stack off-balance which should be a bug.
Terenas2005-02-11 05:42:40
I have to agree with Narsrim. Murphy, are you actually not seeing the imbalance with knocking down someone proned and stealing their balance, or do you just refuse to admit that knockdown is bugged? Saying that you uses knockdown strategically is great, but how is that negating the fact that you are still -knocking- down a -prone- opponent and making him unable to stand up or get balance at all? Plain and simple, something as rediculous as stopping an opponent from getting balance for half a minute to a whole minute is a bug, and you are abusing it.
Narsrim2005-02-11 05:59:52
QUOTE(terenas @ Feb 11 2005, 01:42 AM)
I have to agree with Narsrim. Murphy, are you actually not seeing the imbalance with knocking down someone proned and stealing their balance, or do you just refuse to admit that knockdown is bugged? Saying that you uses knockdown strategically is great, but how is that negating the fact that you are still -knocking- down a -prone- opponent and making him unable to stand up or get balance at all? Plain and simple, something as rediculous as stopping an opponent from getting balance for half a minute to a whole minute is a bug, and you are abusing it.
47199
I've already talked with Murphy about this a great deal in private. Murphy feels that this bug makes bonecrushers nifty so therefore if it goes, he can no longer whore and thus no longer kill half the amount of people he does.
Icarus2005-02-11 08:10:33
I have tried to use Knock down and Shieldstun/jab combo that are supposed to be so great but without much success. I think the main reason is that I am a taurian with a level 1 slow balance.
Say with Terenas, he could always get up and jab/jab after a knockdown before I could recover my balance (I have logs to prove that). I think both strategies are only overpowered for faster races with fast weapons, for example Aslaran with ungodly fast maces, in which case no one would disagree that they are indeed overpowered. However, the main problem does not lie in Knockdown or Shieldstun themselves, but rather in the so-called 'killer-combos': repeating knockdown lock or shieldstun lock while entourage attacks.
My suggestion is to make Knockdown stun time dependent on strength, so an aslaran can stun but only for a shorter duration and not enough for a stun lock.
And move shieldstun to knighthood from combat.
Say with Terenas, he could always get up and jab/jab after a knockdown before I could recover my balance (I have logs to prove that). I think both strategies are only overpowered for faster races with fast weapons, for example Aslaran with ungodly fast maces, in which case no one would disagree that they are indeed overpowered. However, the main problem does not lie in Knockdown or Shieldstun themselves, but rather in the so-called 'killer-combos': repeating knockdown lock or shieldstun lock while entourage attacks.
My suggestion is to make Knockdown stun time dependent on strength, so an aslaran can stun but only for a shorter duration and not enough for a stun lock.
And move shieldstun to knighthood from combat.
Narsrim2005-02-11 08:56:12
QUOTE(Icarus @ Feb 11 2005, 04:10 AM)
I have tried to use Knock down and Shieldstun/jab combo that are supposed to be so great but without much success. I think the main reason is that I am a taurian with a level 1 slow balance.
Say with Terenas, he could always get up and jab/jab after a knockdown before I could recover my balance (I have logs to prove that). I think both strategies are only overpowered for faster races with fast weapons, for example Aslaran with ungodly fast maces, in which case no one would disagree that they are indeed overpowered. However, the main problem does not lie in Knockdown or Shieldstun themselves, but rather in the so-called 'killer-combos': repeating knockdown lock or shieldstun lock while entourage attacks.
My suggestion is to make Knockdown stun time dependent on strength, so an aslaran can stun but only for a shorter duration and not enough for a stun lock.
And move shieldstun to knighthood from combat.Â
Say with Terenas, he could always get up and jab/jab after a knockdown before I could recover my balance (I have logs to prove that). I think both strategies are only overpowered for faster races with fast weapons, for example Aslaran with ungodly fast maces, in which case no one would disagree that they are indeed overpowered. However, the main problem does not lie in Knockdown or Shieldstun themselves, but rather in the so-called 'killer-combos': repeating knockdown lock or shieldstun lock while entourage attacks.
My suggestion is to make Knockdown stun time dependent on strength, so an aslaran can stun but only for a shorter duration and not enough for a stun lock.
And move shieldstun to knighthood from combat.Â
47275
Terrible idea. Brood Viscanti can get 22 strength and have normal balance.
Terenas2005-02-11 23:26:08
Natural strength- 16
Flex- 2
Highmagic Geburah- 1
Lich- 2
Fortuna- 1
Hero Fete- 1
Up to a total of 23 strength without any favours. And as Narsrim stated, other high strength races can get this too, but all of them have balance penalty, whereas Brood Viscantis do not. Again, I don't mind knockdown as it is, but the rediculous knocking someone already proned should be fixed and not allowing balance lost to be stacked.
Flex- 2
Highmagic Geburah- 1
Lich- 2
Fortuna- 1
Hero Fete- 1
Up to a total of 23 strength without any favours. And as Narsrim stated, other high strength races can get this too, but all of them have balance penalty, whereas Brood Viscantis do not. Again, I don't mind knockdown as it is, but the rediculous knocking someone already proned should be fixed and not allowing balance lost to be stacked.
Murphy2005-02-12 00:30:03
QUOTE(Narsrim @ Feb 11 2005, 03:59 PM)
I've already talked with Murphy about this a great deal in private. Murphy feels that this bug makes bonecrushers nifty so therefore if it goes, he can no longer whore and thus no longer kill half the amount of people he does.
47221
I take particular offence to that comment, I use what skills are available to me as best I can. Just like you do narsrim. A lot of things you do can be considered whorish.
firstly, Parry your friggin legs you idiots, its not like its unstobbable.
Parry each leg 50% and that usually stops it, use rebounding on top of that and it can be avoided.
There is no good reason to complain when rebounding AND parry AND combat stances are your defences. I see hardly ANYONE use rebounding properly in group combat.
If you want to talk whorish, lets talk about seize shove over and over while i get staffed to death. Once that particular whorish move starts, you dont get to stop it.
I dont see it as a bug, as i have bugged it before, hasn't been fixed. Last time i fought narsrim i got 2 winds off and the next 7 hits to his gut didn't knock him off balance.
If you couldn't parry your way out of it, or use rebounding (you can smoke while off balance) then it would be unbalanced. Seeing as you can reliably defend against the whoring of it, then it can be stopped. Sure fix it so you can't be knocked down while you're already down, like I just SAID if you read it properly. But also fix it so I can break stuff better while you're prone with jab, and fix wind like I said before it.
You can't downgrade one of our strongest offensive skills without something to counter for it.
EDIT: To be clear, I like the idea of if you are prone, I can strike your leg and it gets mangled. You can get balance back but you also gotta resto it.
EDIT: I say again, only bonecrushers who can manage their balance properly, and have good weapons (I have the best flails in the realms) can whore knockdown and wind like I do. So to do it, you have to have spent a hell of a lot of time money and effort to get the tools necessary to be able to do the trick. Which is a lot more than can be said for mages and guardians to be able to work their skills properly.
Narsrim2005-02-12 00:47:42
QUOTE(Murphy @ Feb 11 2005, 08:30 PM)
I take particular offence to that comment, I use what skills are available to me as best I can. Just like you do narsrim. A lot of things you do can be considered whorish.
firstly, Parry your friggin legs you idiots, its not like its unstobbable.
Parry each leg 50% and that usually stops it, use rebounding on top of that and it can be avoided.
There is no good reason to complain when rebounding AND parry AND combat stances are your defences. I see hardly ANYONE use rebounding properly in group combat.
If you want to talk whorish, lets talk about seize shove over and over while i get staffed to death. Once that particular whorish move starts, you dont get to stop it.
I dont see it as a bug, as i have bugged it before, hasn't been fixed. Last time i fought narsrim i got 2 winds off and the next 7 hits to his gut didn't knock him off balance.
If you couldn't parry your way out of it, or use rebounding (you can smoke while off balance)Â then it would be unbalanced. Seeing as you can reliably defend against the whoring of it, then it can be stopped. Sure fix it so you can't be knocked down while you're already down, like I just SAID if you read it properly. But also fix it so I can break stuff better while you're prone with jab, and fix wind like I said before it.
You can't downgrade one of our strongest offensive skills without something to counter for it.
EDIT: To be clear, I like the idea of if you are prone, I can strike your leg and it gets mangled. You can get balance back but you also gotta resto it.
EDIT: I say again, only bonecrushers who can manage their balance properly, and have good weapons (I have the best flails in the realms) can whore knockdown and wind like I do. So to do it, you have to have spent a hell of a lot of time money and effort to get the tools necessary to be able to do the trick. Which is a lot more than can be said for mages and guardians to be able to work their skills properly.
firstly, Parry your friggin legs you idiots, its not like its unstobbable.
Parry each leg 50% and that usually stops it, use rebounding on top of that and it can be avoided.
There is no good reason to complain when rebounding AND parry AND combat stances are your defences. I see hardly ANYONE use rebounding properly in group combat.
If you want to talk whorish, lets talk about seize shove over and over while i get staffed to death. Once that particular whorish move starts, you dont get to stop it.
I dont see it as a bug, as i have bugged it before, hasn't been fixed. Last time i fought narsrim i got 2 winds off and the next 7 hits to his gut didn't knock him off balance.
If you couldn't parry your way out of it, or use rebounding (you can smoke while off balance)Â then it would be unbalanced. Seeing as you can reliably defend against the whoring of it, then it can be stopped. Sure fix it so you can't be knocked down while you're already down, like I just SAID if you read it properly. But also fix it so I can break stuff better while you're prone with jab, and fix wind like I said before it.
You can't downgrade one of our strongest offensive skills without something to counter for it.
EDIT: To be clear, I like the idea of if you are prone, I can strike your leg and it gets mangled. You can get balance back but you also gotta resto it.
EDIT: I say again, only bonecrushers who can manage their balance properly, and have good weapons (I have the best flails in the realms) can whore knockdown and wind like I do. So to do it, you have to have spent a hell of a lot of time money and effort to get the tools necessary to be able to do the trick. Which is a lot more than can be said for mages and guardians to be able to work their skills properly.
47714
Yet again you side step the reality of the situation. How do KNOCK DOWN someone who is already prone? And to think, you tried to give me a physics lesson.
Murphy2005-02-12 00:56:25
-Rips hair out-
I JUST FRIGGIN AGREED WITH YOU.
I didn't sidestep anything I said its a good idea for it to be looked at.
I EVEN said FIX IT. It frustrates me no-end when people dont read. I didn't sidestep the reality at all.
EDIT: I was just saying in my post that it is able to be stopped.
I JUST FRIGGIN AGREED WITH YOU.
I didn't sidestep anything I said its a good idea for it to be looked at.
I EVEN said FIX IT. It frustrates me no-end when people dont read. I didn't sidestep the reality at all.
EDIT: I was just saying in my post that it is able to be stopped.
Daganev2005-02-12 00:56:45
Its easy to knock someone when they are down. Watch the Rodney King beating video.
Narsrim2005-02-12 01:09:15
QUOTE(Murphy @ Feb 11 2005, 08:56 PM)
-Rips hair out-
I JUST FRIGGIN AGREED WITH YOU.
I didn't sidestep anything I said its a good idea for it to be looked at.
I EVEN said FIX IT. It frustrates me no-end when people dont read. I didn't sidestep the reality at all.
EDIT: I was just saying in my post that it is able to be stopped.
I JUST FRIGGIN AGREED WITH YOU.
I didn't sidestep anything I said its a good idea for it to be looked at.
I EVEN said FIX IT. It frustrates me no-end when people dont read. I didn't sidestep the reality at all.
EDIT: I was just saying in my post that it is able to be stopped.
47748
Alright, I'll give you that... you are saying it should be fixed but your rationale is more like this, "Even though its a bug, it shouldn't just be corrected... it should be upgraded!"...
Daganev2005-02-12 01:10:49
I still think it makes perfect sense... when your getting beat down, your getting the beat down.
ESPECIALLY since its not hard to defend against it.
ESPECIALLY since its not hard to defend against it.
Murphy2005-02-12 01:20:14
QUOTE(Narsrim @ Feb 12 2005, 11:09 AM)
Alright, I'll give you that... you are saying it should be fixed but your rationale is more like this, "Even though its a bug, it shouldn't just be corrected... it should be upgraded!"...
47766
Its not really being upgraded.
If you are on the ground and im beating on your leg, the bugger should get messed up.
If they fix it, then it will go from strong skill to a crap skill....Making bonecrushers really weak, compared to bladies who can pinleg, which is really bad if you get stuck with pinleg.
So If the change it like you say, then they will need to add something or change it to make it balanced. otherwise what else can we do?
I would like you remind you all that all this hype is basically over me and me alone. Aajen just quit, I haven't seen jelaludin fight so I dunno, it seems like this whole thing is directed at me.
i'm just one man, You'd be complaining a lot more if I was an artiwhore
Geb2005-02-12 05:15:52
I've been stuck with pinleg before. I got out of it in a decently quick amount of time, and then was able to parry and heal that limb. Being knocked down and having my balance disrupted without end is far worse. Once I was on my back, I was unable to defend against the attack. I could not stand, because I never regained balance. I could not parry that limb, because parry does not work when you are prone. Once I was on the ground, I had no defense against you doing it over and over again. It all ended up being a game of attrition then, because there was no way for me to escape or retaliate.
Murphy2005-02-12 05:43:45
Until it gets looked at by the furies when I send my envoiy report, then just go around with your legs parried. also I believe if you apply health to legs while down, it will give then next shot a good chance of avoiding being knocked-down