Unknown2005-02-12 20:52:51
IT IS VERY EASY TO GET KARMA.
So shut up. You're not stuck with it for 50 days.
I'm not going to tell how to get it here on the forums, but I already know of two methods to get lots of Karma. Try out all of the quests.
So shut up. You're not stuck with it for 50 days.
I'm not going to tell how to get it here on the forums, but I already know of two methods to get lots of Karma. Try out all of the quests.
Aajen2005-02-12 20:53:42
I tend to agree with Veorina, quests are not something that alot of people do, but it will likely drain all the easy quests designed for newbies (Pilgrims etc) to very very hard to come by. Karma looks to me to be fairly hard to come by in droves sections of 50. But time will tell, I'll reserve judgement for now.
It may be easy to come by, but all the easy quests aren't really designed for the level/skill of the typical combatant.
It may be easy to come by, but all the easy quests aren't really designed for the level/skill of the typical combatant.
Unknown2005-02-12 20:53:57
I think people are overreacting about the curse thing...
After all, seeing as they take 50% karma to invoke, people probably won't be handing those out on a monthly basis.
Just sit down, relax, and see what comes, before you have a fit and quit
After all, seeing as they take 50% karma to invoke, people probably won't be handing those out on a monthly basis.
Just sit down, relax, and see what comes, before you have a fit and quit
Shiri2005-02-12 20:55:09
There's also that cursing someone won't gain you anything in return. I'll still be doing my avengers if people PK me too much.
Amaru2005-02-12 20:55:43
We had 0 threads about excessive PK (outside the idiots forum), but several about 'burnout', IE, being forced to constantly do repetitive quests in order to roleplay/help your faction. This only increases that monotony factor.
Kharvik2005-02-12 20:55:44
I really like the idea. The blessings look very useful and for those who pk a lot and are worried about being cursed (someone would really have to hate you to spend karma to curse you rather then bless themselves), cant you just bless yourself to null the curse?
Erion2005-02-12 20:55:52
I think it's BS. Now, when Narsrim raids, and he kills me, I get suspect. I can now curse him, and easily him over, especially if two other people curse him. I really, really just don't like it.
At all.
At all.
Ceres2005-02-12 20:56:22
If you can gain Karma easily enough to lift multiple curses, then you can gain it easily enough to curse lots and lots. What about griefers who stand around taunting to get people to kill them and curse?
Aajen2005-02-12 20:57:15
*choke* I agree with Amaru actually." 'burnout', IE, being forced to constantly do repetitive quests in order to roleplay/help your faction. This only increases that monotony factor. " But we'll see
Shiri2005-02-12 20:58:25
Incidentally, will something be added to avoid this thing where if you attack someone, and die for it, YOU get suspect status? I'm not saying that the killer should get suspect, I think neither should, in a case like that.
Ceres2005-02-12 21:00:12
QUOTE(Guido Flagg @ Feb 12 2005, 08:52 PM)
Try out all of the quests.
48263
Fun fun fun!
Roark2005-02-12 21:00:30
QUOTE(Veonira @ Feb 12 2005, 04:51 PM)
I'm kind of curious also. What if some jerk jumps me and I somehow manage to kill him. Then they can curse me for that? The more I think about it, the more I'm not sure how many people are going to go out of their way to curse (I know that I certainly won't), but I feel like there are so many situations where if you -did- happen to get cursed, it wouldn't just be because you're an excessive PK'er, and that's unappealing.
48261
An occasional curse is probably easy to cure. Plus the curse should have little to no noticeable impact unless you let it fester a few days uncured.
Also, since most PK happens in open villages (where karma is not in effect), it is unlikely that this will be used much except against grief players that randomly kill indiscriminantly anyone anywhere. I suspect it will mostly be used to gain free blessing, which is a net positive. And if you get the blessings, those protect you from the occassional curse if you have the above sort of situation.
This is a good question, but I think most of the other panicking is over-reacting before really taking time to analyze the exact impact this will have.
Narsrim2005-02-12 21:01:19
Did anyone ever consider how unfair Karma is going to make doing quests like Crow? Glomdoring isn't "enemy territory" but there are quests there that can do massive damage to Serenwilde. I can just see it now:
If you kill someone in a village that you control for a very short time that is an enemy, you don't get suspect and thus have no worries about "bad" Karma
However, if you kill someone who attempting to raise the antithesis of your commune that seeks to destroy your spirit guardian, you get bad karma... this is utterly retarded... where is damn retard meter thing that I think thoral had.... this is near the top.
This seriously makes me want to withdraw from any player involvement and just bash. I have no need to protect people anymore. I'm going to tell them they should get off their ass and do trivial quests more often to boost their karma and wahla.
If you kill someone in a village that you control for a very short time that is an enemy, you don't get suspect and thus have no worries about "bad" Karma
However, if you kill someone who attempting to raise the antithesis of your commune that seeks to destroy your spirit guardian, you get bad karma... this is utterly retarded... where is damn retard meter thing that I think thoral had.... this is near the top.
This seriously makes me want to withdraw from any player involvement and just bash. I have no need to protect people anymore. I'm going to tell them they should get off their ass and do trivial quests more often to boost their karma and wahla.
Amaru2005-02-12 21:01:49
What about...
- Duels
- Shrine defilings
- Self defence
- Various 'roleplay kills', for example, defending an innocent denizen
- Duels
- Shrine defilings
- Self defence
- Various 'roleplay kills', for example, defending an innocent denizen
Ceres2005-02-12 21:02:04
Roark, is anything wrong with the scenario I posted earlier?
(I mean, have I interpreted the system wrongly or anything?)
(I mean, have I interpreted the system wrongly or anything?)
Amaru2005-02-12 21:02:54
QUOTE(Narsrim @ Feb 12 2005, 10:01 PM)
Did anyone ever consider how unfair Karma is going to make doing quests like Crow? Glomdoring isn't "enemy territory" but there are quests there that can do massive damage to Serenwilde. I can just see it now:
If you kill someone in a village that you control for a very short time that is an enemy, you don't get suspect and thus have no worries about "bad" Karma
However, if you kill someone who attempting to raise the antithesis of your commune that seeks to destroy your spirit guardian, you get bad karma... this is utterly retarded... where is damn retard meter thing that I thoral had.... this is near the top.
This seriously makes me want to withdraw from any player involvement and just bash. I have no need to protect people anymore. I'm going to tell them they should get off their ass and do trivial quests more often to boost their karma and wahla.
If you kill someone in a village that you control for a very short time that is an enemy, you don't get suspect and thus have no worries about "bad" Karma
However, if you kill someone who attempting to raise the antithesis of your commune that seeks to destroy your spirit guardian, you get bad karma... this is utterly retarded... where is damn retard meter thing that I thoral had.... this is near the top.
This seriously makes me want to withdraw from any player involvement and just bash. I have no need to protect people anymore. I'm going to tell them they should get off their ass and do trivial quests more often to boost their karma and wahla.
48277
Shiri2005-02-12 21:03:38
Incidentally, Vix has SINCE THIS STARTED got enough karma, 50, for one blessing. So it's obviously not that hard. I mean, it took her like 5 minutes. Half an hour could immunise you against the curses.
Roark2005-02-12 21:03:57
QUOTE(Erion @ Feb 12 2005, 04:55 PM)
I think it's BS. Now, when Narsrim raids, and he kills me, I get suspect. I can now curse him, and easily him over, especially if two other people curse him. I really, really just don't like it.
At all.
At all.
48270
If you mean raiding in-play villages then this is incorrect.
Erion2005-02-12 21:04:30
QUOTE(Amaru @ Feb 12 2005, 04:55 PM)
We had 0 threads about excessive PK (outside the idiots forum), but several about 'burnout', IE, being forced to constantly do repetitive quests in order to roleplay/help your faction. This only increases that monotony factor.
48268
Totally agreed. I do like, 3-4 quests, and for gold and xp more than anything. And they have a HUGE reset time. 2-3 hours, generally. That's why they're honors quests. I really don't want to have to do stupid newbie quests to lift a curse that some newbie gave me because all he does is whore pilgrims, comes into Spectre, starts attacking people, gets killed, now has suspect, and can curse me, whom does not quest as actively.
I'm going to give Karma a few days, but I have a feeling this will be the straw on the camel's back, for a lot of Mag, who's defenders/raiders are the SAME people. The same 5-6 people rush to defend that rush to raid, because few others are willing to deal with all of mag's disadvantages. So, now, we raid, the defenders come, we kill the defenders, and four or five of them start cursing, whore pilgrimages, and then raid, and now the defenders are doing reduced damage, lower guild skills, random insanities/diseases.
I have a strong feeling that many of us are just going to say " Lusternia. Leave it to the pacifists. This isn't worth my time anymore. Wish I never wasted time on credits."
Erion2005-02-12 21:05:00
QUOTE(roark @ Feb 12 2005, 05:03 PM)
If you mean raiding in-play villages then this is incorrect.
48282
No, I mean raiding say Dairuchi or Angkrag.