Moondancers

by Ceres

Back to Common Grounds.

Drago2005-02-16 00:22:37
With 18 int I kill wriggling eels and all rats in one cosmicfire. With 16 int it takes two.

On Imperian, 2 extra int gives me about an extra 150 damage. Here it gives me at least 300.

+2 int from a blessing is stupidly overpowered. Extra mana or extra skills would be a lot more balanced.
Jack2005-02-16 00:26:41
STATISTICS (from HELP MUGWUMP):
Strength : 12 Dexterity : 14 Constitution: 10
Intelligence: 15 Charisma : 11 Size : 12

Seditionist Jack, Torturer of the Sodality
Strength : 13 Dexterity : 14 Constitution : 10
Intelligence : 18 Size : 9 Charisma : 15


Does seem a little unbalancing.
Ceres2005-02-16 00:35:43
Hey, the charisma blessing is +4?

That means I can get 21, plus my level 1 fast eq and demesne influencing bonus. Wheee.
Desdemona2005-02-16 00:49:17
That is a big stat upgrade. Maybe I should get it, too... my mana sure does need a little boost. wink.gif

Shamarah2005-02-16 01:15:11
No, the charisma is +2, he just probably has netzach up and whatever that ritual is that gives you +1 charisma.

I don't get where the extra 1 intelligence came from, though...
Unknown2005-02-16 01:18:44
QUOTE(Shamarah @ Feb 15 2005, 07:15 PM)
No, the charisma is +2, he just probably has netzach up and whatever that ritual is that gives you +1 charisma.

I don't get where the extra 1 intelligence came from, though...
51707



Lil' thing I like to call Fortuna.
Terenas2005-02-16 01:41:35
QUOTE(Guido Flagg @ Feb 16 2005, 01:18 AM)
Lil' thing I like to call Fortuna.
51710


That's what he was referring to when he said the ritual thingie.
Drago2005-02-16 01:59:23
Populus gives +1 charisma and netzach gives +1 charisma

Edit:bah, +1 on both.
Shamarah2005-02-16 01:59:57
I meant Populus, yeah.