Alger2005-02-23 02:30:37
dont talk to me about lag!
Ceres2005-02-23 21:51:55
xkdb- <--- Balance
Swinging a tormented spectre flail in an underhand arc, Murphy strikes at you.
You are smashed in the gut, and the wind is knocked out of you.
You shrug off the effects of the venom.
kdb- <--- No balance
Swinging a tormented spectre flail in an underhand arc, Murphy strikes at you.
You are smashed in the gut, and the wind is knocked out of you.
ekdb- <--- No balance
Murphy razes your aura of rebounding with a tormented spectre flail.
ekdb- <--- No balance
Swinging a tormented spectre flail in an underhand arc, Murphy strikes at you.
Your gut is smashed with great force, and blood begins to foam at your mouth.
ekdb- <--- No balance
Swinging a tormented spectre flail in an underhand arc, Murphy strikes at
you.
Your right leg is elegantly smashed and swept out from under you, knocking you
to the ground.
The final blow is too much for you, and you fall to the floor a broken, bloody
mess.
You have been slain by Murphy.
Note: I wasn't on full health when he hit the first time.
Swinging a tormented spectre flail in an underhand arc, Murphy strikes at you.
You are smashed in the gut, and the wind is knocked out of you.
You shrug off the effects of the venom.
kdb- <--- No balance
Swinging a tormented spectre flail in an underhand arc, Murphy strikes at you.
You are smashed in the gut, and the wind is knocked out of you.
ekdb- <--- No balance
Murphy razes your aura of rebounding with a tormented spectre flail.
ekdb- <--- No balance
Swinging a tormented spectre flail in an underhand arc, Murphy strikes at you.
Your gut is smashed with great force, and blood begins to foam at your mouth.
ekdb- <--- No balance
Swinging a tormented spectre flail in an underhand arc, Murphy strikes at
you.
Your right leg is elegantly smashed and swept out from under you, knocking you
to the ground.
The final blow is too much for you, and you fall to the floor a broken, bloody
mess.
You have been slain by Murphy.
Note: I wasn't on full health when he hit the first time.
Unknown2005-03-06 23:24:28
I fought a Elfen Lord Blademaster when he was 600% my might and drew the fight, now I was not even a good fighter with any reflexes (I was on java) and was around level 16 at the time. Now for a Viscanti that is not bad and proves the lack of power of Blademaster... On top of that if you set reflexive yarrow and loop some sparkleberry in the arena against most major blademaster attacks that cause alot of damage you do quite well. The best way to be a blade master in my opinion is to take advantage of venoms. That is something bonecrushers do not have that blademasters do, take the two quickest swords you can get your hands on, become Aslarn (sp?) and kick their arse with rapid inflicting and salve/herb balance.
Unknown2005-03-07 00:27:26
about the venoms:
Syntax: ENVENOM
Poisoning your opponent is a sure way to get the upper hand in battle. One
method is to simply coat your weapon with poison. However, this is not a
terribly effective means to administer poison as it can easily get wiped off
the blade during the heat of battle, so half the time it works and half the
time it fails. You can see what poisons are on a weapon by WEAPONPROBE.
I've been told on countless occasions you CAN envneom a blunt weapon and the venom is abosorbed through the pulversing and beating up on of the victim.
And, unless things have changed or the Paladins gave the WORST advice, the hammer is the blunt rapier of weapons. Derp derp!
Syntax: ENVENOM
Poisoning your opponent is a sure way to get the upper hand in battle. One
method is to simply coat your weapon with poison. However, this is not a
terribly effective means to administer poison as it can easily get wiped off
the blade during the heat of battle, so half the time it works and half the
time it fails. You can see what poisons are on a weapon by WEAPONPROBE.
I've been told on countless occasions you CAN envneom a blunt weapon and the venom is abosorbed through the pulversing and beating up on of the victim.
And, unless things have changed or the Paladins gave the WORST advice, the hammer is the blunt rapier of weapons. Derp derp!
Unknown2005-03-07 01:01:21
The hammer is the blunt rapier but venoming a blunt weapon? You may be able to do it but it does not really make much sense. You can venom weapons with venom vials anyway, its good if they have built in venoms that way it occasionally works but lots of venoms is the best way to go.
Gwylifar2005-03-07 01:46:43
One of the things we've asked for is a higher chance of inflicting with a venom than bonecrushers. Not suggesting they should be entirely unable to use poisons, but just that we should be better at it.
But poisons are really not very effective. We put them on, there's no reason not to, but they don't take effect most of the time, so it's impossible to build a really coherent strategy out of them since they're so unpredictable. When they do hit, most of them are quite quickly cured, and thus you can't afflict even *with* poisons faster than your foe's herb balance can cure, at least until you've gotten to heavy deep wounds damage, if your foe isn't keeping up with curing that. There's not much synergy between poisons and our blademaster crit afflictions, and there's no way to make a venomlock.
All they really do generally is use up some of your foe's curing resources periodically and randomly, and in the case of charybdon, some of his equilibrium.
The exception is escozul. It doesn't help you win the fight, but it does make your foe really angry whether you win or lose.
But poisons are really not very effective. We put them on, there's no reason not to, but they don't take effect most of the time, so it's impossible to build a really coherent strategy out of them since they're so unpredictable. When they do hit, most of them are quite quickly cured, and thus you can't afflict even *with* poisons faster than your foe's herb balance can cure, at least until you've gotten to heavy deep wounds damage, if your foe isn't keeping up with curing that. There's not much synergy between poisons and our blademaster crit afflictions, and there's no way to make a venomlock.
All they really do generally is use up some of your foe's curing resources periodically and randomly, and in the case of charybdon, some of his equilibrium.
The exception is escozul. It doesn't help you win the fight, but it does make your foe really angry whether you win or lose.
Unknown2005-03-07 02:02:52
Why doesn't envenoming a blunt weapon make sense? If i hit your head with a hammer it's bound to bleed, that's ruptured skin. The venom is thus 'ground' or 'embedded' into your body.
Gwylifar2005-03-07 03:01:44
It makes sense that it'd get in a lot less often than on a sharp edge. Realistically a sharp edge should get it in almost all the time, and a blunt one quite rarely. But realism is really beside the point here, we're more concerned with balance. (If we were concerned with realism, well, there's a reason soldiers throughout history have used sharp weapons far, far, far, far, far more often than blunt ones, even though they are much harder to make and thus more costly.)
Unknown2005-03-07 03:17:53
Its easier to kill someone with a sharp weapon, it requires much less strength though this does not seem to apply in Lusternia at all... Blademasters would be way better if they atleast got battleaxes, really powerful weapons they could do some damage with. That or get automatic venoms in layers like Achaea and Aetolia as that works fine if you ask me, the new skills in blademaster are cool but they in no way make up for the loss of effective poisons.
Unknown2005-03-07 03:43:35
QUOTE(Alexa @ Mar 6 2005, 11:17 PM)
Its easier to kill someone with a sharp weapon, it requires much less strength though this does not seem to apply in Lusternia at all... Blademasters would be way better if they atleast got battleaxes, really powerful weapons they could do some damage with. That or get automatic venoms in layers like Achaea and Aetolia as that works fine if you ask me, the new skills in blademaster are cool but they in no way make up for the loss of effective poisons.
67531
You're a little wrong about the power of blademasters. The only person I have seen that has done nice damage with swords, is Ixion, with a war harmony. Blademaster's are design to hit fast, but not powerful. Bonecrusher's main design is to break the bones of your enemy's and turn them into pulp. In other words, Bonecrusher's are more desgin for damage then blademasters.
Terenas2005-03-07 03:47:08
QUOTE(Guardian_Shiro @ Mar 7 2005, 03:43 AM)
You're a little wrong about the power of blademasters. The only person I have seen that has done nice damage with swords, is Ixion, with a war harmony. Blademaster's are design to hit fast, but not powerful. Bonecrusher's main design is to break the bones of your enemy's and turn them into pulp. In other words, Bonecrusher's are more desgin for damage then blademasters.
67541
And the reasons for Bonecrusher's abilities to incapacitate opponents through knockdown and wind, or better afflictions are due to what? Does it make sense that Bonecrushers should do more damage, get better afflictions, have more ways to hinder people, and Blademasters can swing a second faster?
Unknown2005-03-07 03:57:54
The only person I seen that was a Bladermaster and did bonecrusher damage, was Ixion. The fact remains, Bonecrusher's are made for damage and blademaster's for speed
Daganev2005-03-07 04:33:31
Most affects the bonecrusher has is aimed at slowing down the oppenant since we can't hit as fast. I was a bit dissapointed when they made speed hammers, oh well.
Murphy2005-03-07 05:05:47
I had Ixion make those hammers, and as it stands Me and one other person have made them, they are dreadhelm only, and damn good looking, cheap to reforge and I got a couple with really good stats allowing me to hit really fast when I need to.
I still use my flails for the most part, just when I come up against someone who lets their deepwounds get a bit low while trying to heal my damage and afflictions, then I breeak out the hammers and ectoplasm to put em wayy off balance with wind, and go nuts with the afflictions. Its really satisfying and I get to make even more funny echoes and highlights.
I still use my flails for the most part, just when I come up against someone who lets their deepwounds get a bit low while trying to heal my damage and afflictions, then I breeak out the hammers and ectoplasm to put em wayy off balance with wind, and go nuts with the afflictions. Its really satisfying and I get to make even more funny echoes and highlights.
Daganev2005-03-07 06:04:44
I ment when roark added the hammers to bonecrushers
Ixion2005-03-07 06:30:31
Dreadhelm members better not make those hammers for anyone unless they get paid a ridiculously high amount, and buy from me *hum* It's definately one of my best designs.
Have fun rocking everyone with them Murphy- made em for you
Have fun rocking everyone with them Murphy- made em for you
Gwylifar2005-03-07 15:18:53
Shiro has a point, though. Blademasters may be made for speed, but since speed is nerfed (to prevent the "speed knights" thing that apparently dominates other IRE games -- I've never been a knight in an IRE game before so I didn't know that... figures that's what I'd decide to try to do here, eh?) that's part of why blademasters are nerfed.
Ceres2005-03-07 15:20:36
Rend with rapiers and morphite/mantakaya.
Gwylifar2005-03-07 15:24:35
Rend is better than not-rend, but only just. Morphite isn't all that useful, I'd say charybdon instead, or hadrudin if you're up against a guardian who's not too high in might.
Wouldn't it be great if hadrudin messed up guardians, too? Mages have to worry about disloyalty, knights have to worry about rebounding, but the worst thing a guardian has to worry about is a love potion. Ah, happy dreams...
Wouldn't it be great if hadrudin messed up guardians, too? Mages have to worry about disloyalty, knights have to worry about rebounding, but the worst thing a guardian has to worry about is a love potion. Ah, happy dreams...
Ceres2005-03-07 15:27:48
True about the morphite. With the unlikelihood of both venoms hitting, I'll have to say mantakaya/mantakaya and rend with rapiers.
Course, you'll have to put wounding runes on them so they actually do something.
And work out something to do when they don't heal their leg and you start getting severtendon (eat marjoram;stand) and stop getting pinleg, which can actually do something if combined with rend.
Course, you'll have to put wounding runes on them so they actually do something.
And work out something to do when they don't heal their leg and you start getting severtendon (eat marjoram;stand) and stop getting pinleg, which can actually do something if combined with rend.