Narsrim2005-11-28 18:06:18
Ghost will by pass walls (icewall, stonewall), rubble, etc.
Ghosts can hit Carcer (which isn't really a barrier), but that's nothing special. Ghosts can also not move out of a room where Barrier (10p telepathy skill) has been cast nor can they move into a room with Greater Pentagram up (10p, trans highmagic)
Ghosts can hit Carcer (which isn't really a barrier), but that's nothing special. Ghosts can also not move out of a room where Barrier (10p telepathy skill) has been cast nor can they move into a room with Greater Pentagram up (10p, trans highmagic)
Aiakon2005-11-28 18:39:20
QUOTE(Benji @ Nov 28 2005, 06:14 PM)
He was saying that a dreamweaver should be able to attack ghosted people through using burst.
229351
ooh yes. so he was. my bad. serves him right for not giving context in the post though.
Geb2005-11-29 01:22:34
QUOTE(Gwylifar @ Mar 2 2005, 05:08 PM)
Too many people look at their passive attacks and say "this is easily cured" and conclude, erroneously, that that makes them valueless. Including some of the most successful fighters, even some of them whose success depends in large part on those very passive attacks they are so ready to dismiss. "Easily cured" is a necessary but not sufficient condition for an attack to be worthless.
63934
True to some extent, but if you had a greater understanding of what is possible with those effects you would know that most demesnes and entities do not possess the synergy of skills to accomplish the kill on their own. Save perhaps geo-demesnes when the person lacks protection from the poison gas. That being the case, webbing a person over and over again will not lead to any sort of kill of an opponent who has more than 2.5k health and is at least a competent healer.
Unknown2005-11-29 01:29:36
I'm somewhat over the class vs class debates, but I'll point out that all characters have passive afflicting against mages/druids. Drinking love gives you an easy method of breaking out of a web-lock.
I'm sure there's something similar to be used against guardians and warriors, too.
Edit: Actually, love will slow down webbing by anyone, won't it? The webber will need time to reject before webbing again. So realistically, it shouldn't be possible to get stuck in a web-lock for very long at all.
I'm sure there's something similar to be used against guardians and warriors, too.
Edit: Actually, love will slow down webbing by anyone, won't it? The webber will need time to reject before webbing again. So realistically, it shouldn't be possible to get stuck in a web-lock for very long at all.
Unknown2005-11-29 03:53:51
It really matters which class since as a Celestine i cant think of one skill which needs me to have someone on the enemy list so rejecting is just a waste of time. Since i dont know other classes they might have to speak for them selfs.
Shiri2005-11-29 04:38:28
QUOTE(Crynus @ Nov 29 2005, 03:53 AM)
It really matters which class since as a Celestine i cant think of one skill which needs me to have someone on the enemy list so rejecting is just a waste of time. Since i dont know other classes they might have to speak for them selfs.
229639
Moondancers and Nihilists both need their targets enemied for darkmoon and contagion, so it'll work on us too (but Nihilists get passive web.)
Unknown2005-11-29 04:57:26
Hmm, I can't remember... does it lust as well? Or am I mistaken and it doesn't prevent hostile actions?
Unknown2005-11-29 04:59:59
Lust doesn't (uhh, I think).
Narsrim2005-11-29 05:00:40
Lust just "forces" ally status that requires equilibrium to break. Lust can be dealt out by the Lust Tarot or passively every 20 seconds by love potion.
Shiri2005-11-29 05:00:46
QUOTE(Avaer @ Nov 29 2005, 04:57 AM)
Hmm, I can't remember... does it lust as well? Or am I mistaken and it doesn't prevent hostile actions?
229707
I think you're confused.
Lover's effect = given by tarot and astrology. Stops attacks from that person, just like peace.
Lust = given by tarot and love potion. Forcibly unenemies and allies, requires and uses equilibrium to unally.
Lust stops effects that require enemying (demesnes, contagion, darkmoon, ectoplasm, ancestralcurse afaik) from working because, obviously, they're not enemied anymore.
Unknown2005-11-29 05:00:52
Ah, my mistake.
Well, love is still useful in stopping mages/druids at least.
Well, love is still useful in stopping mages/druids at least.
Neltharoth2005-11-29 05:44:44
Nihilists seem like very lousy solo fighters. Perhaps we were meant for group combat...and if we're jumped, ghost away!
I really hope group combat is still the focus of Lusternian combat...it would lessen my depression abit for being a lousy fighter...
I really hope group combat is still the focus of Lusternian combat...it would lessen my depression abit for being a lousy fighter...
Narsrim2005-11-29 05:48:08
Nihilists cannot be too bad. Eiru and Thorgal did exceptionally well as Nihilists. There are, however, problems that Nihilists and Celestines face that definately do hurt. Specifically, the short time frame of offense.
You are pretty much restricted to Tarot because Soulless is the most effective means to kill. This leaves you with Enigma, Fool, Wrath/Scourge to worry about. That's 21p for a short period of time. When executed correctly, however, it works out well.
I remember some interesting combinations like epilepsy/scabies (both of which contagion deals passively as well as the demon can deal) + crucify + soulless and inquisition/soulless.
You are pretty much restricted to Tarot because Soulless is the most effective means to kill. This leaves you with Enigma, Fool, Wrath/Scourge to worry about. That's 21p for a short period of time. When executed correctly, however, it works out well.
I remember some interesting combinations like epilepsy/scabies (both of which contagion deals passively as well as the demon can deal) + crucify + soulless and inquisition/soulless.
Unknown2005-11-29 05:51:01
They arnt the best guardian type but it just takes more practice then the rest to fight as one less if you are high in hexes.
Narsrim2005-11-29 05:51:47
Don't give into the lies! Tarot is better for Nihilists.
Gwylifar2005-11-29 14:16:51
QUOTE(geb @ Nov 28 2005, 08:22 PM)
True to some extent, but if you had a greater understanding of what is possible with those effects you would know that most demesnes and entities do not possess the synergy of skills to accomplish the kill on their own.
229550
If only I had addressed that consideration back in the original post in March. Oh, if only. Not that anyone would have read that part.
Geb2005-11-29 15:35:53
QUOTE(Gwylifar @ Nov 29 2005, 03:16 PM)
If only I had addressed that consideration back in the original post in March. Oh, if only. Not that anyone would have read that part.
229856
I read your original points, and stated that you are under the false impression that demesnes or entities really have the synergy in abilities to accomplish what you have stated. Therefore your statement is only partially true, since any person with adequate healing will easily survive what most demesnes and entities give passively. Also, any person who adequately prepares for fights will not run out of the resources needed to easily deal with what demesnes and entities are giving passively. The only real exception to my statement is hunger given by Geo demesnes.
*Note Since it was the first time I read the thread, and it was bumped by someone else, I was answering what you wrote regardless of when it was written. Though you made your points back in March, your points still were not entirely accurate and hence were open to being countered.
Gwylifar2005-11-29 16:14:20
You claim that my post doesn't prove something I didn't claim. Since I didn't claim that, I have no problem with that. I'm content that I did address what you think you're objecting to in the original post. If you're content to object to it anyway, then that settles it.