Gwylifar2005-02-24 21:12:31
Plus you forgot to double the costs since we need everything in pairs since all our attacks start out weaker than half of everyone else's.
Terenas2005-02-24 21:47:28
QUOTE(Narsrim @ Feb 24 2005, 08:36 PM)
As I understand it, there is a reason you cannot raze/raze in Aetolia/Achaea. You can raze or you can raze/slash. Simply put, you can raze shield/rebounding at the same time about 2x faster than I can nullify once. Thus, any class can shield whore against a guardian/wiccan/mage/druid yet no class can feasibly do the same for a knight. In Lusternia, shielding can be done by every class for a little bit of mana unlike other realms where tattoos were needed. It would be different if you could take down shield but weren't able to infinitely shield yourself but that isn't the case.
58989
Narsrim, you're also forgetting that anyone that smoke rebounding and shield effectively could almost never get hit by a knight. I've been a Mage and a Knight in Achaea, and it annoyed my opponent and me to no end how effective I could avoid getting hit if I wanted to.
In addition, rebounding in Lusternia has heftier penalties besides rebounding damage and affliction. There are also deepwound damage as well as limb affliction. And in case you missed my rebound behead/pinleg logs, I'll remind you of them right now.
As Zarquan have pointed out the fact that Magic spells never miss and do not have to deal with rebounding, I don't see what you're complaining about. How about this, we get to raze only once and they take out rebounding completely? Sounds fair to me.