Terenas2005-03-02 22:57:02
QUOTE(nyla @ Mar 2 2005, 10:54 PM)
Flying is better than climbing trees because although you can cling as soon as you get up into the tree, you can still fall and break your legs.
I fought Tharruk the other day in my demesne and all he had to do was stun me to keep me from flying and I was done for.
I fought Tharruk the other day in my demesne and all he had to do was stun me to keep me from flying and I was done for.
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How can you still fall and break your legs when you're clinging? Geyser and hexagram will pull you down and break your legs, but the same thing applies to flying.
Desdemona2005-03-02 22:58:13
QUOTE(terenas @ Mar 2 2005, 03:47 PM)
I would say that you are assuming too much, trees are not anymore easily accessible than the sky. Guardians and Wiccas can both fly for example, and once in the air, they are able to land trees which will take them into the trees, therefore it isn't anymore inaccessible for them. As for falling down or being knocked off, that's why you can cling right after climbing into the trees since climbing takes no balance and use balance to cling, it would be equivalent to flying and waiting for balance back.
As for melding, I was assuming you were referring to just hunting as per-
As you were referring to combat, yes I agree melding is required.
As for melding, I was assuming you were referring to just hunting as per-
As you were referring to combat, yes I agree melding is required.
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Actually I was making mention for melding for both combat and bashing. So, sorry if I was a bit confusing. For bashing, I thought that melding would allow a faeling to escape and be healing with it's fly/treetops on. Just another way to enhance their hit-and-run.
Though, to be specific about something, I've always considered flight the best way to relocate yourself when you need to avoid someone. Even when you can get tentacled and what not, if you do manage to get tentacled, then it is sign that you weren't able to retain the distance.
Terenas2005-03-02 22:59:32
QUOTE(Desdemona @ Mar 2 2005, 10:58 PM)
Actually I was making mention for melding for both combat and bashing. So, sorry if I was a bit confusing. For bashing, I thought that melding would allow a faeling to escape and be healing with it's fly/treetops on. Just another way to enhance their hit-and-run.
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As Faeling gets regeneration in forest environment, you do not need to meld in order to benefit from regeneration, just forested I believe.
Nyla2005-03-02 23:04:08
QUOTE(terenas @ Mar 2 2005, 05:57 PM)
How can you still fall and break your legs when you're clinging? Geyser and hexagram will pull you down and break your legs, but the same thing applies to flying.
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I have clung to a tree before and still been blown out of the trees.
Elryn2005-03-02 23:05:27
Desdemona, I'm not sure what exactly you're trying to argue... but have a look here 63876 and tell me how your theory of us being more elusive applies. I'm a Hartstoner, by the way. (Hartstoner? Ew...)
Desdemona2005-03-02 23:05:58
QUOTE(terenas @ Mar 2 2005, 03:59 PM)
As Faeling gets regeneration in forest environment, you do not need to meld in order to benefit from regeneration, just forested I believe.
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QUOTE(nyla @ Mar 2 2005, 02:27 PM)
As a druid, I can barely fight rockeaters. There is nothing to delay an attack long enough to give me time to forest. Then meld it. The activate all the effects. I cant forest while flying. and I cant sling runes while flying.
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What is in bold was that confused me about melding. So now I really don't know what is the process for a Harstone to make a demesne. Or anything. For bashing, I believed that the best process for a faeling to bash was forest two rooms, then meld for whatever effects he wants, and attack. Then if he needs to recover, either he shields, or retreats on the other room to recover.
Laysus2005-03-02 23:06:34
I wasn't aware that you could be knocked out of the trees (other than by hexagram-like skills) while clinging?
Elryn2005-03-02 23:07:30
No Druidic effects will aid bashing. You only need to forest, not meld, if you want to use the forest regen. Mind you, thats like saying all you need to do is activate a mercy enchantment to survive on Water.
Terenas2005-03-02 23:10:09
QUOTE(Desdemona @ Mar 2 2005, 11:05 PM)
What is in bold was that confused me about melding. So now I really don't know what is the process for a Harstone to make a demesne. Or anything. For bashing, I believed that the best process for a faeling to bash was forest two rooms, then meld for whatever effects he wants, and attack. Then if he needs to recover, either he shields, or retreats on the other room to recover.
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Blame Nyla for that then, he incorporated both hunting and PvP in one.
Racial regenerations work just like Elryn stated, however for Merian, it has to be either natural water, or Deluged + Flooded room in order to gain regeneration.
Shiri2005-03-02 23:11:37
Cling was bugged a while back, Nyla, so that's what you mean. You can't be winded out now.
Desdemona2005-03-02 23:14:16
Elyrn, Mercy is to recover health the equivalent of a boar tattoo, if your race has the capacity to get a Moon/Boar tattoo on the adequate environments then it does a IMMENSE difference. On Achaea, for a large while, I was the equivalent of a Trill Knight, without the added benefit of regen while flying, lower dex and intelligence... and guess what? Moon/Boar kept me alive. So, if any genius wishes to go into water and avoid drowning, they can as well go swim with a Boar tattoo to last more. Of course, they would be fighting an adverse environment, unless they can breathe underwater or fly. Nonetheless, this doesn't remove the fact that regeneration can be an increased commodity when bashing also fighting (but the faelings are too weak to be bull-headed face to face fighters).
Elryn2005-03-02 23:30:10
Did you read the post I directed you to, Desdemona? I was standing in forest there.
Desdemona2005-03-02 23:38:38
Most of your posts have been directed at my argument. So, I am unsure what post you are talking about. Care to repost? And be more specific as in: how can't boar/moon fused into a single racial advantage can't be useful?
Elryn2005-03-03 00:01:28
QUOTE(Elryn @ Mar 3 2005, 09:05 AM)
Desdemona, I'm not sure what exactly you're trying to argue... but have a look here 63876 and tell me how your theory of us being more elusive applies. I'm a Hartstoner, by the way. (Hartstoner? Ew...)
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Edit: And in reference to your own question, of course its useful. Its just not THAT useful. You seem to be suggesting that racial regeneration is our answer to not bashing as well as everyone else. I was pointing out that it is equivalent to a mercy enchantment, not much more.
Desdemona2005-03-03 01:16:41
QUOTE(Elryn @ Mar 2 2005, 05:01 PM)
Edit: And in reference to your own question, of course its useful. Its just not THAT useful. You seem to be suggesting that racial regeneration is our answer to not bashing as well as everyone else. I was pointing out that it is equivalent to a mercy enchantment, not much more.
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I am not suggesting anything. I am saying that your racial regen will help you stay alive when bashing and perhaps even fighting if you play your cards right. Also, your racial regen is by far better than mercy. It is a Moon/Boar tattoo with regen level 2.
To answer your post.... if you minded reading my posts. I said a Harstoner can forest a room, so his regeneration stays in work, have the effects of their demesne act as support tactic, and in case a faeling encounters problems they can flow to another room, or burrow, or fly to another forested room eluding the opponent. You know, don't counter this last post until you take the time to go back and read whatever I said. I'm not going to fall into repetitiveness in this thread.
Elryn2005-03-03 01:40:56
QUOTE(Desdemona @ Mar 3 2005, 11:16 AM)
I'm not going to fall into repetitiveness in this thread.
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If only that were true. You still didn't answer my request. Please read the thread entitled 'Weep for Faelings' and tell me how your theories on elusiveness apply in that situation. What should I have done differently?
Desdemona2005-03-03 01:59:03
QUOTE(Elryn @ Mar 2 2005, 06:40 PM)
If only that were true. You still didn't answer my request. Please read the thread entitled 'Weep for Faelings' and tell me how your theories on elusiveness apply in that situation. What should I have done differently?
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Firstly, next time you want me to take a look at another thread be more specific. I was unaware of what exactly you wanted me to read.
Now, to respond your post: What happened to you is what I call a faeling getting caught, a wild pig falling prey to a tiger, the gazelle being devoured by the lion, the deer falling prey to the puma. Meaning, you being jumped/stunned and killed . How can you avoid this? By being more sneaky, this wasn't actual combat, just you a weak race making presence of your vulnerability. I suggest you to make use of flight from now on. Not everyone will be able to jump you when you are on the air, or at least Murphy wont... whom by what I've read is very good at stun locking someone, so if caught by surprise it could mean death.
I remember being able to hunt UW. Tell me if an Atavian Knight can explore UW and hunt while flying and avoiding aggro creatures, why can't a faeling be more evasive and be aware that if caught dead? Also, I suggest you to do the following, try keep Stag Bolting up, it may help you not be caught by surprising by entering enemies.
Nyla2005-03-03 02:07:24
You cant fly while collecting pilgrims or indoors. It is not as simple as you try and make it out to be.
Elryn2005-03-03 02:09:12
Being more sneaky? Making presence of my vulnerability?
I took one step outside of a village. I was shrouded. I was keeping an eye (I thought) on possible enemies.
And you have to be kidding about flying everywhere. It would take me about ten times as long to get anywhere flying as I do on the ground. To me, that is making myself a target for too long. Flying simply isn't useful unless you have the brooch artifact. Not to mention flying means you can't do many things, like have entourages.
I should have stag bolting up, but not all faelings are druids.
Anyway, are you basically saying that it is just carelessness that I died, and Faelings should just remove themselves from most of the game?
I took one step outside of a village. I was shrouded. I was keeping an eye (I thought) on possible enemies.
And you have to be kidding about flying everywhere. It would take me about ten times as long to get anywhere flying as I do on the ground. To me, that is making myself a target for too long. Flying simply isn't useful unless you have the brooch artifact. Not to mention flying means you can't do many things, like have entourages.
I should have stag bolting up, but not all faelings are druids.
Anyway, are you basically saying that it is just carelessness that I died, and Faelings should just remove themselves from most of the game?
Desdemona2005-03-03 15:38:17
QUOTE(nyla @ Mar 2 2005, 07:07 PM)
You cant fly while collecting pilgrims or indoors. It is not as simple as you try and make it out to be.
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Of course you can't fly when being followed, if whatever is following you can't fly. Also... of course a rooftop will prevent you from reaching the heavens. Me? I suggest flying when on open terrains, and avoid as much as possible situations that will require you to land and expose yourself. Unless you have third eye (or anything that allows you see shrouded people), and glance down. If the coast is clear, land.
QUOTE(Elryn @ Mar 2 2005, 07:09 PM)
Being more sneaky? Making presence of my vulnerability?
I took one step outside of a village. I was shrouded. I was keeping an eye (I thought) on possible enemies.Â
And you have to be kidding about flying everywhere. It would take me about ten times as long to get anywhere flying as I do on the ground. To me, that is making myself a target for too long. Flying simply isn't useful unless you have the brooch artifact. Not to mention flying means you can't do many things, like have entourages.
I should have stag bolting up, but not all faelings are druids.
Anyway, are you basically saying that it is just carelessness that I died, and Faelings should just remove themselves from most of the game?
I took one step outside of a village. I was shrouded. I was keeping an eye (I thought) on possible enemies.Â
And you have to be kidding about flying everywhere. It would take me about ten times as long to get anywhere flying as I do on the ground. To me, that is making myself a target for too long. Flying simply isn't useful unless you have the brooch artifact. Not to mention flying means you can't do many things, like have entourages.
I should have stag bolting up, but not all faelings are druids.
Anyway, are you basically saying that it is just carelessness that I died, and Faelings should just remove themselves from most of the game?
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Point one, yes. Be more sneaky, just because you don't want to make use of flight despite the inconvinience of the winds doesn't mean Murphy would've been able to catch you easily when above.
Making presence of your race's vulnerability= Making full demonstration of how lethal it is for a faeling being caught by a stronger adversary, in other words... you got jumped and killed. How can anyone weak deal with being jumped? Dying. Unless you are stronger and have the slightest opportunity to escape/shield.
No, I am not kidding about flying everywhere. As someone who flies, you will generally be left alone, unless someone can scan the skies and is able to time about right to tentacle you. Or... are there vibes here? Those ones that knock you down fro the heavens?
Also, at that moment I think you weren't having anyone follow you. Land whenever moving on earth is being crucial for you, so entourages may follow you. Otherwise do whatever possible to remain flying... or burrow underground and move. You don't want to be jump do you? Or Sprint.
Well, your question was: What should "I" done differently? So, I answered your question. Use Stag Bolting, that will help you be aware of whenever an enemy enters your room. Fly or burrow or sprint instead of being target in an open field. Also, smoke faeleaf, keep rebounding up, that is a problem for knight jumpers.
Bottom line: I am sure that 15 out of 30 people would die to Murphy if being jumped, and no... those 15 wouldn't necessary be faelings .