Akraasiel2005-02-28 06:08:13
QUOTE
Sounds like an argument to activate karmic curses soon.
I think Ive fallen in love with you Estarra... Doh
Yrael2005-02-28 06:23:19
QUOTE(Faethan @ Feb 28 2005, 04:10 PM)
e) Player-killing is allowed, but do not victimize innocent players.
 See HELP AVENGER for Lusternia's PK system.
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Unfortunately, I merrily break this a lot. I try to have a reason, but a lot of the time, I end up just going *snap* and thats it. Teleport into Serenwilde.. blar.
Shouldnt this really be deleted? We arent in the idiots forum, but its a sort of personal attack. I dont like Munsia - the word mentioned causes me to come close to foaming at the mouth - but really.
Yrael2005-02-28 06:26:09
QUOTE(Akraasiel @ Feb 28 2005, 04:55 PM)
They have cast her out. Twice I believe. Guild once and city twice so far. They let her back in because she is 'active in defense of the commune'. I suppose butchery of novices is good, because the novices dont stay in Magnagora but then either quit and recreate as a Serenwilder, or leave altogether.
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Three times. Sorry about the double post.
Unknown2005-02-28 07:45:56
Serenwilde has no reason to do anything to Munsia, Tuek or Narsrim. We've tried to make them in quite a few ways with no success anywhere.
Ceres2005-02-28 08:51:42
QUOTE(Estarra @ Feb 28 2005, 06:05 AM)
Sounds like an argument to activate karmic curses soon.
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What novice has enough karma or knows how to get it?
Or even if they do, should have to work for hours just to curse the person that killed them, losing suspect and having them kill them again?
Summer2005-02-28 09:57:42
QUOTE(Ceres)
Or even if they do, should have to work for hours just to curse the person that killed them, losing suspect and having them kill them again?
Ideally not, of course. But revenge can make it seem worth it, especially with it taking half again as much karma to remove, and the cursed victim loses one karma per suspect per kill
If there weren't the restrictions on sharing quest info, you could conceivably help the novices out to get enough karma, and for village quests, they'd even be helping the city at the same time. For that matter, take them questing / bashing with you, like for the rockeaters or ravenwood trees. Easy stuff that doesn't require you to heal much except clot, stand and drink health. Most of them will want to bash somewhere anyway. And assuming newbie quests give karma, bashing almost anything in the newbie areas will do.
Or tell them to just hang around Munsia till she kills them again so they can get her pacified. I know it isn't great RP, but it's probably better than wasting 50 karma if you like having blessings.
Daganev2005-02-28 10:00:49
Do such restrictions exist on quests that are needed to help the city?
Summer2005-02-28 10:03:07
Depends on the person you're asking. Certain Serenwilders think they do, even for the pixie quest.
Novice: What do I do with the pixie / nut / whatever?
Me:
Certain person: You should not give quest info out blah blah blah
Certain other person: Yeah, they should find out by themselves
Certain other other person:
Me:
Oh, and info for nuts and pixies quests were on a chelp file too, last I saw. Could have been removed years ago of course.
Novice: What do I do with the pixie / nut / whatever?
Me:
Certain person: You should not give quest info out blah blah blah
Certain other person: Yeah, they should find out by themselves
Certain other other person:
Me:
Oh, and info for nuts and pixies quests were on a chelp file too, last I saw. Could have been removed years ago of course.
Buho2005-02-28 11:34:04
As I've said time and again, if people refuse to interact with poor roleplayers, they will either change or leave. Then ofcourse comes the argument of, that's impossible. I'm sorry to say, you are highly mistaken. Cast them out of everything, refuse to talk to them, snub them if need be, etc. When there is noone that reacts to them, noone to talk to, they will change or leave. I've seen it happen before, and it can happen again if the players want it too.
For those that would let a person back in, that acts as poorly as you all said she does, all I have to say it why? Do you like that kind of reputation? Do you like more administrative rules and systems? Apparently.
P.S. Estarra, I think this is a request for curses
For those that would let a person back in, that acts as poorly as you all said she does, all I have to say it why? Do you like that kind of reputation? Do you like more administrative rules and systems? Apparently.
P.S. Estarra, I think this is a request for curses
Daganev2005-02-28 11:36:40
I've ranted about that problem quite a few times, and people yell at me for "metagaming" or some such nonsense.
I'd note that everyone who complains about things I do on the forums never talks to me in game.
I'd note that everyone who complains about things I do on the forums never talks to me in game.
Drago2005-02-28 11:39:05
QUOTE(Faethan @ Feb 28 2005, 04:38 PM)
While I agree with you in general principle, Estarra, I think that that sort of policing is difficult in a commune like Serenwilde that shies away from strict laws.Â
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Gregori: Keep attacking novices and people randomly, Munsia, and I'll see that you can only live with the cows you seem to worship.
Munsia: ...moo
Veonira2005-02-28 11:51:30
I don't really understand why this even came out of game. Just deal with her IC. The guild should take control and revoke her ability to meld, and the commune should revoke her power as a way to stop her from killing. Fine her for killing any novices if that's what it takes. There are MANY ways to deal with this ICly, and from what I've experienced with her, I don't think she really understands that it's just BAD to kill novices. Someone grab her and smack it into her or something.
Daganev2005-02-28 11:53:45
because in game, serenwilde likes people who act like that.
Malicia2005-02-28 15:59:28
You're such an expert on the behavior of Serenwilders, aren't you Daganev?
Shiri2005-02-28 16:27:35
I'm with Singollo and others here. As irritating as Munsia's character is to me, from an OOC perspective (i.e rules-based) she's not actually doing anything wrong.
Kree2005-02-28 17:41:04
This is odd to me. Let me tell you a story of a young faeling moondancer.
I once, in the very early days of the commune, dared to follow me guild master on an attack against magnagorans. There were three of us. Myself, Merloch and Cronnacht went to the astral plane to fight the Magnagorans there (note isn't it preferred that pk happen on the outer planes?). The attack was an abysmal failure, soon after some Ur'guard tracked me down and sliced up my little body in about three hits. So I show back up to the commune and lo and behold all three of us are summoned to meet with Nikua. Also Lisaera was present. We work spoken to rather harshly and condemned for our actions. Also were told to never do such a thing again, which was backed up by Lisaera. The reasoning for censuring us was to avoid open conflict with Magnagora.
Since that day Kree has never once fought another player. This is what I would call player policing. Granted it will only work with someone with integrity, but I can always hope there are more out there with integrity than without. So yes get the communes leadership involved, it can only lead to a resolution.
I once, in the very early days of the commune, dared to follow me guild master on an attack against magnagorans. There were three of us. Myself, Merloch and Cronnacht went to the astral plane to fight the Magnagorans there (note isn't it preferred that pk happen on the outer planes?). The attack was an abysmal failure, soon after some Ur'guard tracked me down and sliced up my little body in about three hits. So I show back up to the commune and lo and behold all three of us are summoned to meet with Nikua. Also Lisaera was present. We work spoken to rather harshly and condemned for our actions. Also were told to never do such a thing again, which was backed up by Lisaera. The reasoning for censuring us was to avoid open conflict with Magnagora.
Since that day Kree has never once fought another player. This is what I would call player policing. Granted it will only work with someone with integrity, but I can always hope there are more out there with integrity than without. So yes get the communes leadership involved, it can only lead to a resolution.
Faethan2005-02-28 18:04:18
QUOTE(daganev @ Feb 28 2005, 07:53 AM)
because in game, serenwilde likes people who act like that.
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Even though that was probably joking, it is a pretty good point. There are those in Serenwilde (and I'm sure they exist in other cities too) who will continue to interact with, and thereby encourage Munsia. These are the people who will spring to her defense whenever the commune attempts to punish her. They simply have lower standards than the rest of us, and that probably won't change. Each time that she has been kicked from the commune, these people have wrote lengthy posts lobbying for her readmittance. This is the classic case of a child who hears "no" from mommy and just turns around and asks daddy and he says "yes."
Jack2005-02-28 18:08:55
Munsia adds nothing to the RP and gameplay of Lusternia.
Permanent shrubbing or banning would be just fine, in my opinion.
Permanent shrubbing or banning would be just fine, in my opinion.
Faethan2005-02-28 19:23:57
QUOTE(Jack @ Feb 28 2005, 02:08 PM)
Munsia adds nothing to the RP and gameplay of Lusternia.
Permanent shrubbing or banning would be just fine, in my opinion.
Permanent shrubbing or banning would be just fine, in my opinion.
62517
It's not that she adds nothing, because people who just want to bash or quest or whatever don't really add much either, and that's fine. Its that she -detracts- from the game environment and makes it significantly less enjoyable for a lot of people (as evidenced by the many rants about her).
Lisaera2005-03-01 11:44:56
QUOTE(kree @ Feb 28 2005, 05:41 PM)
I once, in the very early days of the commune, dared to follow me guild master on an attack against magnagorans. There were three of us. Myself, Merloch and Cronnacht went to the astral plane to fight the Magnagorans there (note isn't it preferred that pk happen on the outer planes?). The attack was an abysmal failure, soon after some Ur'guard tracked me down and sliced up my little body in about three hits. So I show back up to the commune and lo and behold all three of us are summoned to meet with Nikua. Also Lisaera was present. We work spoken to rather harshly and condemned for our actions. Also were told to never do such a thing again, which was backed up by Lisaera. The reasoning for censuring us was to avoid open conflict with Magnagora.
62503
I don't remember that, and generally also don't get involved with things such as that. The only thing I remember even vaguely similar to that is when Merloch led the Moondancers to fight the Magnagorans on Celestia, which I opposed - though not all that heavily - because I didn't want them aiding the Light and Celest that heavily at the time, it was nothing to do with Magnagora.