celahir2005-03-04 15:28:37
How about when a village is controlled by a city what they do, and how well they look after the village the easier or harder it is to influence it when it upheaves.
For example:
If Delport is raided by Magnagora, depending on how many enemies die in Delport the more likely Delport is going to go back to Celest due to how they are defending when they are raided. However the villagers start to dislike Celest for every villager killed or something as it shows that they arnt defending them very well.
Also then depending on the comms the village shop has the richer it becomes and therefore the more they like the City controlling them. For example if Aknor had alot of comms then the village would like them more as their richer. But if the village ends up with expensive comms or few comms then they like them less.
How a village like the City they are subject to could be set by when a village upheaves some villagers are already influenced enough for their old city. But if the City hasn't taken care of them then some villagers are competely against that City to start with.
I know there is something like this for Comms questing and such but I'm thinking make it a bit more envolved so Cities have to take care of Villages more. Then more influencing tactics can come into place such as if Magnagora raids Delport alot say killing one villager then running, Serenwilde has a better chance of getting Delport then the other Cities.
Let me know what you think.
For example:
If Delport is raided by Magnagora, depending on how many enemies die in Delport the more likely Delport is going to go back to Celest due to how they are defending when they are raided. However the villagers start to dislike Celest for every villager killed or something as it shows that they arnt defending them very well.
Also then depending on the comms the village shop has the richer it becomes and therefore the more they like the City controlling them. For example if Aknor had alot of comms then the village would like them more as their richer. But if the village ends up with expensive comms or few comms then they like them less.
How a village like the City they are subject to could be set by when a village upheaves some villagers are already influenced enough for their old city. But if the City hasn't taken care of them then some villagers are competely against that City to start with.
I know there is something like this for Comms questing and such but I'm thinking make it a bit more envolved so Cities have to take care of Villages more. Then more influencing tactics can come into place such as if Magnagora raids Delport alot say killing one villager then running, Serenwilde has a better chance of getting Delport then the other Cities.
Let me know what you think.
Shamarah2005-03-04 20:36:16
It's already kinda like that. If villagers are killed, the village will revolt faster.
celahir2005-03-07 13:31:46
ah ignore me then
silimaur2005-03-07 13:35:28
we already ignore you, so dont worry about that
silimaur2005-03-07 13:35:46
i hit a snag, if i already ignore you why did i reply..
celahir2005-03-08 13:37:16
Maha you fool!
silimaur2005-03-09 09:43:33
whos more the fool, the fool or the fool who follows him
Typhus2005-03-10 19:12:52
So quit following me!