Narsrim2005-03-17 06:24:21
There is a lot of information to put into one post so I'll try to break up each thing individually to avoid confusion. First, this is a combat log of Ethelon testing his flails on me:
With a focused look, Ethelon strikes at you with a tae'dae bearclaw flail. You
are hit on the left arm and get only a small bruise.
5566h, 4488m, 3624e, 10p, 17270w ekdb-
With a focused look, Ethelon strikes at you with a tae'dae bearclaw flail. Your
knuckles are striked with a loud crack, and you drop a stag and moon tower
shield.
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Issue #1: I didn't drop my tower shield. I dropped my athame so... there is something weird with the message
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Issue #2: Both my shield and nature athame have fist sigils on them (plus, I had selfishness up) yet in /2/ total strikes, Ethelon was able to knock them out of my hands. This is a bit disturbing to me. In Aetolia, fist sigils worked just as if the weapon was gripped. You couldn't thwack someone in the arm once and force them to lose their shield (and thus parry). I'm not sure what's at work here but it smells fishy. It should take more than 1 attack to potentially rob someone of their weapons and shields. What's the stop someone from doing nothing but this with an aquisitio enchantment (or shieldstun/this attack, etc)? It might not work the first time but they are bound to knock it down and scoop it up before you can even recover from the attack.
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Issue #3: I cannot force someone telepathically to drop an item (or even pour out an elixir) in their hands if they have selfishness up yet someone can tap it with a flail and cause it to fall. Unless I'm mistaken, selfishness should stop you from dropping the item period regardless of the method
With a focused look, Ethelon strikes at you with a tae'dae bearclaw flail. You
are hit on the left arm and get only a small bruise.
5566h, 4488m, 3624e, 10p, 17270w ekdb-
With a focused look, Ethelon strikes at you with a tae'dae bearclaw flail. Your
knuckles are striked with a loud crack, and you drop a stag and moon tower
shield.
-----------------------------------------------------------------------------------------------
Issue #1: I didn't drop my tower shield. I dropped my athame so... there is something weird with the message
-----------------------------------------------------------------------------------------------
Issue #2: Both my shield and nature athame have fist sigils on them (plus, I had selfishness up) yet in /2/ total strikes, Ethelon was able to knock them out of my hands. This is a bit disturbing to me. In Aetolia, fist sigils worked just as if the weapon was gripped. You couldn't thwack someone in the arm once and force them to lose their shield (and thus parry). I'm not sure what's at work here but it smells fishy. It should take more than 1 attack to potentially rob someone of their weapons and shields. What's the stop someone from doing nothing but this with an aquisitio enchantment (or shieldstun/this attack, etc)? It might not work the first time but they are bound to knock it down and scoop it up before you can even recover from the attack.
-----------------------------------------------------------------------------------------------
Issue #3: I cannot force someone telepathically to drop an item (or even pour out an elixir) in their hands if they have selfishness up yet someone can tap it with a flail and cause it to fall. Unless I'm mistaken, selfishness should stop you from dropping the item period regardless of the method
Ceres2005-03-17 07:34:11
I've never managed or seen anyone else manage to cause anyone to drop an item with the knuckle thing.
Unknown2005-03-17 08:18:23
Note on Acquisitio. Acquisitio never picks up things while you are off balance/equilibrium. Acquisitio will only pick up objects if you have both balance and equilibrium when it ticks, or if you kill an NPC it automatically picks up the corpse.
Geb2005-03-17 08:33:53
QUOTE(Ceres @ Mar 17 2005, 08:34 AM)
I've never managed or seen anyone else manage to cause anyone to drop an item with the knuckle thing.
75004
You saw it happen to me Ceres, remember. I asked you to help me go back into the arena to get my staff and shield after I fought Aajen. I had to ask you to help me go back into the arena to pick up the items, remember?
Thorgal2005-03-17 09:41:00
Fist sigils aren't supposed to stop stuff from getting knocked out of your hands, their only job is to stop stuff from getting knocked out of your inventory.
You can't wield an athame or shield with broken arms or hands, fist sigil or not, just doesn't make any sense, but the fist sigil should prevent them from getting dropped on the ground, they should stay in your inventory as being held, but not wielded. If that's not the case, it's a bug .
You can't wield an athame or shield with broken arms or hands, fist sigil or not, just doesn't make any sense, but the fist sigil should prevent them from getting dropped on the ground, they should stay in your inventory as being held, but not wielded. If that's not the case, it's a bug .
Geb2005-03-17 13:14:26
QUOTE(Thorgal @ Mar 17 2005, 10:41 AM)
Fist sigils aren't supposed to stop stuff from getting knocked out of your hands, their only job is to stop stuff from getting knocked out of your inventory.
You can't wield an athame or shield with broken arms or hands, fist sigil or not, just doesn't make any sense, but the fist sigil should prevent them from getting dropped on the ground, they should stay in your inventory as being held, but not wielded. If that's not the case, it's a bug .
You can't wield an athame or shield with broken arms or hands, fist sigil or not, just doesn't make any sense, but the fist sigil should prevent them from getting dropped on the ground, they should stay in your inventory as being held, but not wielded. If that's not the case, it's a bug .
75029
Where did you get this information? In every IRE game I have played, fist sigils were used to make sure you did not unwield an item held in an arm that was broken. Also, fist sigils have always prevented a monk from disarming a person via the use of blade hand (Which incidentally seems to be pretty similar to what the bonecrusher ability is made to do). Has there been a change in the definition of what fists do?
Unknown2005-03-17 13:17:51
I don't know about that. I wasn't too involved in combat in previuos IRE games, but I was always under the impression you could still be forced to unwield you just wouldn't lose them from your inventory. (Experience coming from Achaea and Imperian, can't speak for Aetolia)
Thorgal2005-03-17 13:36:08
QUOTE(geb @ Mar 17 2005, 03:14 PM)
Where did you get this information? In every IRE game I have played, fist sigils were used to make sure you did not unwield an item held in an arm that was broken. Also, fist sigils have always prevented a monk from disarming a person via the use of blade hand (Which incidentally seems to be pretty similar to what the bonecrusher ability is made to do). Has there been a change in the definition of what fists do?
75059
The only defence that stopped the unwielding of items in achaea was gripping, fist sigils just prevented the skills like mind and demon terror to cause the items to drop on the ground, or it'd stop vodun|puppet shake.
Like if you're a snake or a mage, and fisted your staff|whip|dirk, and got your arms shriveled, you'd unwield the item held in the broken arm, fist sigils did not stop that. Only knights can continue to hold their weapons when their arms got shriveled, through gripping. Looks like you aren't the IRE-guru you claim to be .
Gregori2005-03-17 13:49:02
Funny, I am a Sentinel and my axe and SoA were both Fist Sigiled and the only thing that made me unwield them was me. Broken arms... Still wielded, mangled arms... still wielded. It was one of the benefits of Fist Sigils, you don't unwield when your arm is messed up. You just can't use it as per normal broken/shriveled/mangled arm rules.
Thorgal2005-03-17 14:06:27
Okay, I tested again and it does stop unwielding, I just didn't have my sword fisted, only my hammer, my mistake!
Doesn't change the fact that breakwrist would be useless if fist sigils would stop items from being unwielded.
Doesn't change the fact that breakwrist would be useless if fist sigils would stop items from being unwielded.
Geb2005-03-17 14:13:14
Bah, you beat me to it and found out for yourself.
Roark2005-03-17 15:29:06
Narsrim, I would encourage you to post this in the bug list and it will get taken care of eventually if they are even bugs. (I do believe that knocking things out of your hands is drastically less likely with a fist sigil, but technically still possible.) To be honest, your incessent whining on this forum about such things creates an incentive to spend more time looking into other people's problems.
Raan2005-03-17 15:39:52
HAHAHAHAHHAHA!!!!!!!!!!!!!!
Rhysus2005-03-17 15:47:52
Roark just took Narsrim to school.
On the short bus.
On the short bus.
Gwylifar2005-03-17 17:35:44
QUOTE(Narsrim @ Mar 17 2005, 02:24 AM)
Issue #3: I cannot force someone telepathically to drop an item (or even pour out an elixir) in their hands if they have selfishness up
74985
Selfishness does not stop forcing pouring out vials.
Terenas2005-03-17 17:48:55
QUOTE(Gwylifar @ Mar 17 2005, 05:35 PM)
Selfishness does not stop forcing pouring out vials.
75244
It was changed to in Achaea, it'd be great if they did it here too since it actually makes sense if you're a selfish bastard you wouldn't want to empty your vials early.
Gwylifar2005-03-17 17:58:44
I agree.
Shiri2005-03-17 18:58:54
QUOTE(Thorgal @ Mar 17 2005, 03:06 PM)
Okay, I tested again and it does stop unwielding, I just didn't have my sword fisted, only my hammer, my mistake!
Doesn't change the fact that breakwrist would be useless if fist sigils would stop items from being unwielded.
Doesn't change the fact that breakwrist would be useless if fist sigils would stop items from being unwielded.
75077
It would force Moondancers and Hartstone, for starters, to spend enough money to buy a fist sigil every single month to make sure our athames/sickles didn't get dropped.
Oh, and yes. Selfishness doesn't stop vial pouring. Narsrim SAID it did, then to prove it, I did it on Gwylifar.
It, uh, still made him pour out his vial.
I refunded it, honest!
Narsrim2005-03-17 23:31:15
QUOTE(roark @ Mar 17 2005, 11:29 AM)
Narsrim, I would encourage you to post this in the bug list and it will get taken care of eventually if they are even bugs. (I do believe that knocking things out of your hands is drastically less likely with a fist sigil, but technically still possible.) To be honest, your incessent whining on this forum about such things creates an incentive to spend more time looking into other people's problems.
75114
I would like to clarify that I didn't start whining on this forum. It has been going on for longer than I have even been a registered user. Why were many skills, including my own, adjusted? People whined about them. The hidden message in this forum has always been that if you can whine enough about something, you can get something changed including skills, IC-events, etc (and in case this is news to you, ask around. People ask me all the time in game to whine about this or that with them because it seems to be a viable way to get changes made. I didn't make the rules, I just play by them).
And I hate to bring spores back up because we are all tired of it including myself, but this was exactly the case and there is no denying it. After 400 posts about spores going through monolith sigils, no one just "suddenly realized" the problem three weeks later that was an "oversight" after other Gods, etc. posted that it was intended to be such way and that it wasn't out of balance. It was well known and after enough moaning and groaning, it got changed to satisfy the masses. If this wasn't the case, then every other teleportation ability that fit the rationale stated would have been "fixed" too. I emailed support@lusternia.com. There is no current desire or plan to change catacombs and anything else. The only skill that was a problem and needed "fixed" because they went through monos was spores. Go figure! that was the only thing people whined about.
The difference tends to be that unlike Bricriu and her company who can get 10-15 people to constantly complain about a single issue, I just have myself (and sometimes some support from various individuals but we don't exactly rally together to save or break a certain skill). Obviously, there is a difference although it seems silly to me but have it your way. Go forth and enjoying the whining of others and take your incentive and put it to good work. I'm done with Forums. I don't like to waste my time here complaining. I just want to play Lusternia and have fun doing so. However, I quickly learned as many are each day that this Forum has a huge impact in-game and that when you don't agree or see eye-to-eye with something, your best bet is to complain and get as many others as you can to moan with you.
Daganev2005-03-18 00:57:04
QUOTE(Narsrim @ Mar 17 2005, 03:31 PM)
The difference tends to be that unlike Bricriu and her company who can get 10-15 people to constantly complain about a single issue, I just have myself (and sometimes some support from various individuals but we don't exactly rally together to save or break a certain skill).
75485
Your more paranoid than I am... I'm impressed.