Geb2005-03-21 01:52:48
QUOTE(Shiri @ Mar 21 2005, 02:16 AM)
It has to be said, though, that it's sad that mages have to be convinced with logic such as
before accepting something's overpowered.
before accepting something's overpowered.
77573
I try to use the most effective arguments possible. Sometimes you have to force people to see something through the eyes of others. By doing that, it is easier to cause them to empathize with others concerning an issue.
Shiri2005-03-21 01:58:11
Yeah, I know. It wasn't you I was blaming. It's just sad.
Alger2005-03-21 02:59:27
bonecrushers can give random blackout too tuek with a blackeye hit. Worst blackout is with the blademasters with a punctured chest move but that works like only if you dont cure it.
Passive blackout is just undeniably strong though... combined with passive stun... people dont need to test that out to have an idea. Its like saying a working fuel engine will produce heat because you know how combustion works, very little reason to doubt that.
Cleanse is strong i would call any form of passive defence strip strong as well. Factor in defences that cost power, resources to put them up and the amount we have to put up, doesnt look that good to be on its receiving end.
I cant comment as much as i dont have the time to test them out fully but the one thats bothering me the most is their possession ability. Stealing abilities are fine, identity concealment is fine, but put those two together and you have, as narsrim said... the bane of all novices.
Passive blackout is just undeniably strong though... combined with passive stun... people dont need to test that out to have an idea. Its like saying a working fuel engine will produce heat because you know how combustion works, very little reason to doubt that.
Cleanse is strong i would call any form of passive defence strip strong as well. Factor in defences that cost power, resources to put them up and the amount we have to put up, doesnt look that good to be on its receiving end.
I cant comment as much as i dont have the time to test them out fully but the one thats bothering me the most is their possession ability. Stealing abilities are fine, identity concealment is fine, but put those two together and you have, as narsrim said... the bane of all novices.
Murphy2005-03-21 05:31:27
all i can say is thank the gods for ghost.
I hate demesnes so much, especially with motes et al, I think I'm gonna go make some demesne triggers to ghost
I hate demesnes so much, especially with motes et al, I think I'm gonna go make some demesne triggers to ghost
Sylphas2005-03-21 06:11:14
QUOTE(Murphy @ Mar 21 2005, 12:31 AM)
all i can say is thank the gods for ghost.
I hate demesnes so much, especially with motes et al, I think I'm gonna go make some demesne triggers to ghost
I hate demesnes so much, especially with motes et al, I think I'm gonna go make some demesne triggers to ghost
77738
You're going to autoghost when a demesne hits you? Good to know you won't be raiding Rockholm much then, I'll just make sure to keep a mote at the entrance and my effects up.
Unknown2005-03-21 07:10:36
I still think you guys are missing one of the most potent skills in Dreamweaving, well one of the most potent motes, an no i'm not gonna tell you cause i'm a evil bastard And i think embeded motes hit faster then fused runes, considering it was hitting every 3 seconds or so, very spammy. All in all, i love you Roark, Dreamweaving rocks! Ohh do embded motes dissapear when you leave the realms if not they should
Unknown2005-03-21 07:48:12
Dreamweaving is much more useful utility wise than runes is, so I'm sure it'll be downgraded to be worse combat wise if it isn't already.
Sylphas2005-03-21 07:51:33
I think it has drawback enough in the fact that we're having a hell of a time finding runes for our statues. We actually couldn't find someone to get runes out of the runebags we had, because we had all gone Dreamweaving. It was sad.
EDIT: That wasn't serious, of course.
EDIT: That wasn't serious, of course.
Thorgal2005-03-21 11:25:13
QUOTE(Murphy @ Mar 21 2005, 07:31 AM)
all i can say is thank the gods for ghost.
I hate demesnes so much, especially with motes et al, I think I'm gonna go make some demesne triggers to ghost
I hate demesnes so much, especially with motes et al, I think I'm gonna go make some demesne triggers to ghost
77738
That's not gonna help you, demesne effects hit right through ghost. They freeze ya, lose equilibrium, and you're stuck in ghost untill your willpower runs out and you die, or untill demesne damage finishes you off, and you die, but I'm sure that's a low priority bug .
Elryn2005-03-21 11:32:26
QUOTE(Jello @ Mar 21 2005, 05:48 PM)
Dreamweaving is much more useful utility wise than runes is, so I'm sure it'll be downgraded to be worse combat wise if it isn't already.
77774
Agreed.
Hajamin2005-03-21 13:47:22
QUOTE(tenqual @ Mar 21 2005, 04:10 PM)
I still think you guys are missing one of the most potent skills in Dreamweaving, well one of the most potent motes, an no i'm not gonna tell you cause i'm a evil bastard And i think embeded motes hit faster then fused runes, considering it was hitting every 3 seconds or so, very spammy. All in all, i love you Roark, Dreamweaving rocks! Ohh do embded motes dissapear when you leave the realms if not they should
77769
It's funny that you think that. Embeded mote ARE embeded runes. There's just a flag saying it's a mote and not a rune. Only thing that knows the difference, is when it fires to hit. Then it checks that flag, if it's a mote it calls the mote hitting function, if it's a rune it calls the rune hitting function.
Also, Ceres's log was edited, so you can't even try to judge how fast it was. Add in that logs don't have time stamps on them either...
Things will be watched, effects lowered, etc. A few things off the top of my head, if undoing is proved(in time, not 24 hours after being put in) to be too powerful, then it could easily be given a % chance of doing nothing. Blackout time could be lowered, or it's length made more random, if it does prove to be near premenant blackout.
Don't forget though, it's not our fault if you choose to stay in a room that's stacked full of effects. I remember when I was a mortal in other realms, no way in hell I was going to fight a druid in their grove...
Thorgal2005-03-21 14:10:24
Hajamin, Ceres' log wasn't edited, and it WAS timestamped...
I'm sorry to say this but, I hope they don't put you in charge of judging whether something needs to be upgraded, downgraded, or left alone. You post one inaccuracy after the other, and you seem to have no clue whatsoever about actual situations .
Then again, we all have to learn and grow.
I'm sorry to say this but, I hope they don't put you in charge of judging whether something needs to be upgraded, downgraded, or left alone. You post one inaccuracy after the other, and you seem to have no clue whatsoever about actual situations .
Then again, we all have to learn and grow.
Ceres2005-03-21 14:10:47
QUOTE(Hajamin @ Mar 21 2005, 01:47 PM)
Also, Ceres's log was edited, so you can't even try to judge how fast it was. Add in that logs don't have time stamps on them either...
77863
QUOTE(Hajamin @ Mar 21 2005, 01:47 PM)
if it does prove to be near premenant blackout.
77863
QUOTE(Ceres @ Mar 20 2005, 08:36 PM)
Your senses return to you as the blackout ends.
4291h, 1595m, 3009e, 10p exk---/20:26:51.968/
A sudden shiver shoots up your spine, making you involuntarily jerk as a
creeping sensation crawls over your skin.--/20:26:53.999/
-
Your senses return to you as the blackout ends.
4291h, 1598m, 3009e, 10p exk---/20:27:03.061/
A sudden shiver shoots up your spine, making you involuntarily jerk as a
creeping sensation crawls over your skin. --/20:27:04.999/
-
Your senses return to you as the blackout ends.
4291h, 1581m, 3009e, 10p exk---/20:27:12.999/
A sudden shiver shoots up your spine, making you involuntarily jerk as a
creeping sensation crawls over your skin. --/20:27:15.077/
-
Your senses return to you as the blackout ends.
4291h, 1594m, 3009e, 10p exk---/20:27:23.077/
A sudden shiver shoots up your spine, making you involuntarily jerk as a
creeping sensation crawls over your skin. --/20:27:25.093/
-
Your senses return to you as the blackout ends.
4291h, 1594m, 3009e, 10p exk---/20:27:33.077/
4291h, 1595m, 3009e, 10p exk---/20:26:51.968/
A sudden shiver shoots up your spine, making you involuntarily jerk as a
creeping sensation crawls over your skin.--/20:26:53.999/
-
Your senses return to you as the blackout ends.
4291h, 1598m, 3009e, 10p exk---/20:27:03.061/
A sudden shiver shoots up your spine, making you involuntarily jerk as a
creeping sensation crawls over your skin. --/20:27:04.999/
-
Your senses return to you as the blackout ends.
4291h, 1581m, 3009e, 10p exk---/20:27:12.999/
A sudden shiver shoots up your spine, making you involuntarily jerk as a
creeping sensation crawls over your skin. --/20:27:15.077/
-
Your senses return to you as the blackout ends.
4291h, 1594m, 3009e, 10p exk---/20:27:23.077/
A sudden shiver shoots up your spine, making you involuntarily jerk as a
creeping sensation crawls over your skin. --/20:27:25.093/
-
Your senses return to you as the blackout ends.
4291h, 1594m, 3009e, 10p exk---/20:27:33.077/
77283
It's not editted, and it is timestamped.
Edit: Damn Thorgal ninja-ing me
Hajamin2005-03-21 14:40:04
Sorry for being confusing, by timestamped I meant there is no way for us to really know how long there was inbetween them. Not to say anything bad about Ceres, but he could have written those in afterwords. And last time I checked, some things do go through blackout, so I could find it hard to believe there was nothing in between there. Not to mention, most clients do display the commands you set(Ceres could have turned that off though), so from the looks of that he sat there and did nothing.
Lisaera2005-03-21 14:51:20
Thorgal, I suggest you step back and look at this carefully. It is impossible for Hajamin's understanding of motes to be inaccurate because not only can he see the code for motes, he wrote the code for motes.
We are observing the way all of Dreamweaving is affecting combat, but it is very difficult to balance since so much of it is so different from other IRE skillsets. If you notice, Hajamin has thrown up a few possible things we may be doing to adjust it. We listen to a lot of complaints and take a lot on board from players, but frankly complaining this much only what, two days, if that into a skill is just aggravating.
Let us work.
We are observing the way all of Dreamweaving is affecting combat, but it is very difficult to balance since so much of it is so different from other IRE skillsets. If you notice, Hajamin has thrown up a few possible things we may be doing to adjust it. We listen to a lot of complaints and take a lot on board from players, but frankly complaining this much only what, two days, if that into a skill is just aggravating.
Let us work.
Erion2005-03-21 14:54:06
But, for you to work in peace would be like, against, like, all annoying player's intentions. Yea. And stuff.
Ceres2005-03-21 15:56:10
QUOTE(Hajamin @ Mar 21 2005, 02:40 PM)
Sorry for being confusing, by timestamped I meant there is no way for us to really know how long there was inbetween them. Not to say anything bad about Ceres, but he could have written those in afterwords. And last time I checked, some things do go through blackout, so I could find it hard to believe there was nothing in between there. Not to mention, most clients do display the commands you set(Ceres could have turned that off though), so from the looks of that he sat there and did nothing.
77877
Since that was purely for the purposes of testing, yes, I sat there - as did Shamarah, whose demesne it was.
If you doubt the timings, set up a demesne and see for yourself. Or just look at the code.
Hajamin2005-03-21 16:06:13
I don't need to look at the code, I WROTE THE CODE. I know the exact time, and there should be enough time inbetween to diag/run. I ofcourse would suggest running, why fight someone where they obviously have the advantage?
Thorgal2005-03-21 16:17:15
Why create the disadvantage?
"Run or die." Doesn't seem...right.
And I wasn't critisizing Hajamin's coding skills, or knowledge of code, just his knowledge of the effect of them on real situations like spars, duels, raids and influencing battles. I also don't doubt dreamweaving will become balanced as well, just like everything else has already been balanced quite nicely, I'm only commenting on Hajamin's posts, trying to capture the reasoning behind them 'n stuff.
By your saying, there is no point in confronting any mage, ever, cause you're at a disadvantage against them.
"Run or die." Doesn't seem...right.
And I wasn't critisizing Hajamin's coding skills, or knowledge of code, just his knowledge of the effect of them on real situations like spars, duels, raids and influencing battles. I also don't doubt dreamweaving will become balanced as well, just like everything else has already been balanced quite nicely, I'm only commenting on Hajamin's posts, trying to capture the reasoning behind them 'n stuff.
By your saying, there is no point in confronting any mage, ever, cause you're at a disadvantage against them.
Hajamin2005-03-21 16:21:24
Original concept was always mages in a demesne were extremely hard to kill, one without that prep time would be fairly easy to kill. Seeing as mages fall fairly fast outside their demesnes, I would think they are fairly easy to kill outside it.