Sylphas2005-03-21 21:43:06
Why do you need it, though? As long as someone in the commune/city has it, it should be plenty. Dreamweaving is for stealth, and if anyone can pay a few power to see me hanging around Magnagora, or a spy lurking in Serenwilde, that kinda kills the point. Even other dreamweavers can only see where your body is, not where your dreamform is.
Maybe if Indigo/Chockmah showed dreamforms, and lasted for a few minutes, showing when they entered or exited, and cost 3 power or so, so you have to burn power to keep watching.
Maybe if Indigo/Chockmah showed dreamforms, and lasted for a few minutes, showing when they entered or exited, and cost 3 power or so, so you have to burn power to keep watching.
Shamarah2005-03-21 22:07:20
I don't understand you people. You keep screaming, "Less offense, more subtlety!" and then you ask for more ways to detect us.
Unknown2005-03-21 22:48:31
Well there should be one or two ways to atleast detect them, like having Sleepsense when you are in the Dream Realm, tell you instead who's sleeping but if there are any other people there and Locations. With Control, the higher your ability in Dreamweaving the more control you should have over it
Sylphas2005-03-21 22:57:13
My point is, as soon as anyone sees that I'm somewhere I shouldn't be, they'll hunt me down. As it is, I just have to hope no one uses Chockmah. The easier it gets to find a dreamform, the more pointless any non-combat dreamweaving skills are. And with people bitching about dreamweaving in combat...
What is going to be acceptable? Either it's a fighting skill (it's not really meant to be), or a stealth skill. You can't neuter one and bitch about the other.
What is going to be acceptable? Either it's a fighting skill (it's not really meant to be), or a stealth skill. You can't neuter one and bitch about the other.
Unknown2005-03-22 00:03:23
If you see someone use chockmah/indigo, just trigger it to bodysnap, since you know you've been spotted. I see this as a problem, it is way to easy to wander around as a spirit, and be able to get away with no risk of death (even if they violet/kether you once, you can just bodysnap). Eye sigils should stop bodysnap and cause slowed movement.
And perhaps someone using indigo/chockmah should be invisible to those out of phase with ghost/leavebody/statue/nature.
And perhaps someone using indigo/chockmah should be invisible to those out of phase with ghost/leavebody/statue/nature.
Bricriu2005-03-22 00:28:25
Perhaps toss Sleepsense into discernment, semi-high?
Elryn2005-03-22 00:30:22
QUOTE(Shamarah @ Mar 22 2005, 08:07 AM)
I don't understand you people. You keep screaming, "Less offense, more subtlety!" and then you ask for more ways to detect us.
78134
Hold on there... I'm the one screaming for a less offensive skill than runes, but I'm not asking for ways to detect us. I said more ways to detect us would ruin the skill. You can't just lump (everyone - shamarah) into "people".
Besides, any dreamweaver can locate all other dreamweavers even in dreambody form... where is the issue? If you want to keep watch on your area, hire a dreamweaver ally. Every organization has some, so its hardly unobtainable (especially considering how even offensive fighters seem to be taking the skill). If you haven't worked out how, in the words of the most wonderful of the Divine, tough.
Incidentally, what about a runic attack against dreambodies, as well as a rune which snaps them back to their physical form?
Sylphas2005-03-22 00:48:39
Snaps their body to them, or snaps them to their body? That would be almost as annoying as a silence vibe must be to a Bard in Achaea. Especially if they hit on statues. There goes the whole spying aspect of the skill.
Shamarah2005-03-22 00:49:45
QUOTE(Elryn @ Mar 21 2005, 07:30 PM)
Hold on there... I'm the one screaming for a less offensive skill than runes, but I'm not asking for ways to detect us. I said more ways to detect us would ruin the skill. You can't just lump (everyone - shamarah) into "people".
Besides, any dreamweaver can locate all other dreamweavers even in dreambody form... where is the issue? If you want to keep watch on your area, hire a dreamweaver ally. Every organization has some, so its hardly unobtainable (especially considering how even offensive fighters seem to be taking the skill). If you haven't worked out how, in the words of the most wonderful of the Divine, tough.
Incidentally, what about a runic attack against dreambodies, as well as a rune which snaps them back to their physical form?
Besides, any dreamweaver can locate all other dreamweavers even in dreambody form... where is the issue? If you want to keep watch on your area, hire a dreamweaver ally. Every organization has some, so its hardly unobtainable (especially considering how even offensive fighters seem to be taking the skill). If you haven't worked out how, in the words of the most wonderful of the Divine, tough.
Incidentally, what about a runic attack against dreambodies, as well as a rune which snaps them back to their physical form?
78218
I wasn't referring to you, I was talking about the people who were screaming for sleepsense to be put into Discernment. It should NOT. It is a dreamweaver-only skill for a reason; who else would be able to search the dream realm?
Definately do not make anything that snaps them back to physical form against their will. Seeing as there's nothing to pull people out of ghost, I don't see why there should be anything to pull people out of dreamwalking. And it'd make the whole idea of dreambodies attacking really weak - dreambody attacking you? Oop, bang, rune, he's gone!
Elryn2005-03-22 00:54:23
QUOTE(Sylphas @ Mar 22 2005, 10:48 AM)
Snaps their body to them, or snaps them to their body? That would be almost as annoying as a silence vibe must be to a Bard in Achaea. Especially if they hit on statues. There goes the whole spying aspect of the skill.
78230
I was thinking snaps them back to their body, but you're right. I forgot runes go on statues and totems, which would be awful. Scrap that idea.
What about a rune that gives a dreamwalker form of aeon, instead?
Elryn2005-03-22 00:57:25
QUOTE(Shamarah @ Mar 22 2005, 10:49 AM)
I wasn't referring to you...
You keep screaming, "Less offense, more subtlety!"
You keep screaming, "Less offense, more subtlety!"
QUOTE(Elryn)
Edit: Less offense, more subtlety!
Unknown2005-03-22 01:00:09
Or how about.. just increase the damage of violet/kether, make so you can't bodysnap on eye sigils, and you are done for the most part?
And maybe have eye sigils cause delayed movement like fall tarot.
And maybe have eye sigils cause delayed movement like fall tarot.
Gwylifar2005-03-22 01:43:38
QUOTE(Sylphas @ Mar 21 2005, 05:43 PM)
Why do you need it, though? As long as someone in the commune/city has it, it should be plenty.
78112
Should be. But so far I have never been able to get anyone to do that search for me, not even when we knew there was a dreamwalker in the commune. I searched every room with indigo, took fifteen minutes. No one helped. If your argument is that we can rely on the druids, make sure we can rely on at least one druid, some of the time.
Sylphas2005-03-22 02:09:51
You should never have a skill that says, "Ok, so-and-so is at blah." If you know a dreamwalker is there, and are prepared, there's damn little we can do, except spy. If he's listening in on your conversation, hit with violet and he'll most likely run off or bodysnap. You don't have to keep track of them like that.
What we do need is a way for dreamweavers to hinder other dreamweavers. Dreambody only web would be very nice, assuming dreambodies can writhe out of it somehow. That way, finding someone might actually have a point.
What we do need is a way for dreamweavers to hinder other dreamweavers. Dreambody only web would be very nice, assuming dreambodies can writhe out of it somehow. That way, finding someone might actually have a point.
Unknown2005-03-22 02:17:43
QUOTE(Shamarah @ Mar 22 2005, 12:49 AM)
Definately do not make anything that snaps them back to physical form against their will. Seeing as there's nothing to pull people out of ghost, I don't see why there should be anything to pull people out of dreamwalking. And it'd make the whole idea of dreambodies attacking really weak - dreambody attacking you? Oop, bang, rune, he's gone!
78231
Well, but you -can- attack, ghosts can't.
Of course, it's a single skill vs. whole skillset, not implying anything, just the comparison seemed a bit contradictory, that's all.
Shamarah2005-03-22 02:20:07
Dreambody attacks are pretty weak since we can't puncture if we're in one.
Unknown2005-03-22 02:21:18
Right, instead a dreambody can come and irritate the hell out of you (not actually kill you), and you can't get them to just leave you alone.
Rhysus2005-03-22 02:22:08
The way everyone wants all this protection from Dreamweaving, it feels like you are treating the entire skill as one ability. It's really bothering me because, I've got Transcendent Dreamweaving, and if the intent for it is to be a stealth/spying skill, I can tell you right now it's already extremely difficult to use that way, and is only succesful at all if the people you're spying on are incompetent. We've been told that it's not meant to be a combat skill, yet the combat side of it is the only thing that right now I see as being all that useful, and then only as used within a Demesne, which people have already begun to complain about.
Unknown2005-03-22 02:23:51
QUOTE(Anonymous @ Mar 22 2005, 01:00 AM)
And maybe have eye sigils cause delayed movement like fall tarot.
78241
Instead of not being capable to enter a room with eye sigil? I'm not sure, but wouldn't that cause trouble with protecting stockrooms?
Unknown2005-03-22 02:26:12
They CAN enter rooms with eye sigils. Eye sigils currently do not inhibit movement at all. They however, CANNOT pass through doors, so stockrooms are safe.