Nyla2005-03-31 22:56:22
If it was like the sea battles then yeah. I can handle that awesome, but not everyday kill this thing hell.
Erion2005-03-31 22:59:39
I mean the fact that w'ell need to kill Avatar-loyal Fae, drop them in the well, then lead them to the aspects of Night.
Desdemona2005-03-31 23:12:37
Atm, I'm picturing Ethereal Glom as the slums of Ethereal, Faethorn downtown, and Ethereal Serenwilde an exclusive kind of residential zone. They could make pacific conflict in Ethereal. Purely consistent of quests, and random battles: Ethereal Glom strikes, Faethorn kingship election, etc. It would be fun.
Edit: Fae-Slave market in Ethereal Glom, a "police" section somewhere in Downtown in charge of having regular raids on said market to free the fae. More things like that. The two sides pinned together on Ethereal as adversaries could be fun.
Edit: Fae-Slave market in Ethereal Glom, a "police" section somewhere in Downtown in charge of having regular raids on said market to free the fae. More things like that. The two sides pinned together on Ethereal as adversaries could be fun.
Erion2005-03-31 23:17:21
...Or not. o.o
Desdemona2005-03-31 23:20:15
Ethereal has the potential of becoming the greatest battlefield between the opposing communes, but why not find other ways to interact other than repeated fights? Ethereal could be the next Basin, it could attract people from leaving Prime, hangout in Ethereal and the fun can start.
Erion2005-03-31 23:22:21
Yea. But you make it sound like you want it all modernized. Which makes me throw up a little.
Elryn2005-03-31 23:30:37
QUOTE(The Lusternia Help System)
9.2.2 THE NATURE SKILL (Prime-Druid/Wiccan)
Nature is the prime skill of both druids and wiccans, and reflects their
bond with the natural kingdom, especially forests. Earth magic is drawn
from the ethereal plane, and druids and most especially wiccans maintain
close bonds with the Fae. Upon mastering nature, druids and wiccans move
on to specialize in two very different paths: Druidry and Wicca.
Nature is the prime skill of both druids and wiccans, and reflects their
bond with the natural kingdom, especially forests. Earth magic is drawn
from the ethereal plane, and druids and most especially wiccans maintain
close bonds with the Fae. Upon mastering nature, druids and wiccans move
on to specialize in two very different paths: Druidry and Wicca.
Erion2005-04-01 00:07:24
And who says the Glomdoring won't have a bond with the fae? You can't tell me there aren't Fae out there whom would seek power.
Daganev2005-04-01 00:09:01
For OOC reasons Elryn does not believe it POSSIBLE for a Forest and Taint to mix. It has no logical backing.
Laysus2005-04-01 00:11:07
my main worry is that it will make ethereal more equivalent to spectre isle, but with more concentrated conflict, and without the restrictions placed by avenger because it won't be on prime.
Erion2005-04-01 00:22:05
Yea, I could see that being a problem. I hope they make it so wisp/flow only work on seren/hartstone demesne for Serens, and glom/glom demesne, for gloms. That would stop a lot of conflict, and would prevent us from flowing between communes and attacking each other.
Elryn2005-04-01 00:48:03
QUOTE(daganev @ Apr 1 2005, 10:09 AM)
For OOC reasons Elryn does not believe it POSSIBLE for a Forest and Taint to mix. It has no logical backing.
86679
Glad to see you'd rather attack the person than the argument, Daganev.
I thought the quote I provided was pretty convincing. The Nature skill is based on fae/ethereal magic. Glomdoring = Die, Fae, Die! Therefore the Nature skillset, and subsequent specializations, would be silly for Glomdoring. Why does that have no logical backing?
Elryn2005-04-01 01:10:04
If we have to have two new archetypes identical to druids and wiccans but with a differently described 'nature' skill - how about Mutation which leads to Puppetmastery and Chaomancy? All the abilities can cause identical effects as the corresponding ones in Nature, Wicca and Druidry, but it doesn't contravene lusternian reality.
Daganev2005-04-01 01:53:57
A Slave Master relationship is still a close bond.
I've had the argument too many times and you have Said yourself that you can't see the Taint and Nature coexisting because of OOC beliefs.
I've had the argument too many times and you have Said yourself that you can't see the Taint and Nature coexisting because of OOC beliefs.
Singollo2005-04-01 02:09:42
QUOTE(Elryn @ Mar 31 2005, 08:48 PM)
Glad to see you'd rather attack the person than the argument, Daganev.
I thought the quote I provided was pretty convincing. The Nature skill is based on fae/ethereal magic. Glomdoring = Die, Fae, Die! Therefore the Nature skillset, and subsequent specializations, would be silly for Glomdoring. Why does that have no logical backing?
I thought the quote I provided was pretty convincing. The Nature skill is based on fae/ethereal magic. Glomdoring = Die, Fae, Die! Therefore the Nature skillset, and subsequent specializations, would be silly for Glomdoring. Why does that have no logical backing?
86710
Just do the sensible thing and ignore him. I haven't seen him post something contructive, remotely intelligent or satisfying in a long time, its all just unwitty facetious bullcrap. It won't hurt you at all.
Elryn2005-04-01 02:12:56
And as you'll recall, I also said I would never use my own personal feelings to justify what I'm saying, only IC fact and logic.
As for the slave-master bond still being enough to make use of the fae/ethereal magics... come on. You're really grasping for straws there.
If we really have to reduce everything to literal interpretations ("but its still a BOND!!"), we might as well say Magnagoran classes could get sacraments too, because they 'help' and 'heal' their allies, therefore they are entitled to divine rituals of the Light. Does that mean it would make sense? What do you think?
As for the slave-master bond still being enough to make use of the fae/ethereal magics... come on. You're really grasping for straws there.
If we really have to reduce everything to literal interpretations ("but its still a BOND!!"), we might as well say Magnagoran classes could get sacraments too, because they 'help' and 'heal' their allies, therefore they are entitled to divine rituals of the Light. Does that mean it would make sense? What do you think?
Daganev2005-04-01 02:28:29
QUOTE
9.3.2.2 THE SACRAMENTS SPECIALIZATION (Rituals)
Sacraments is a specialization of Rituals, and can only be learned in New
Celest, as it is connected to the nexus known as the Pool of Stars.
Drawing power from Celestia, the Plane of Light, Sacraments channels the
power of the Light into divine rituals to help and heal. However, there
is a harder side to Sacraments that involve branding those who seek to
subvert the Light.
Sacraments is a specialization of Rituals, and can only be learned in New
Celest, as it is connected to the nexus known as the Pool of Stars.
Drawing power from Celestia, the Plane of Light, Sacraments channels the
power of the Light into divine rituals to help and heal. However, there
is a harder side to Sacraments that involve branding those who seek to
subvert the Light.
Sacraments says nothing about helping and healing allies.
Considering that you can't , on an ooc level see how Glomdoring is physical proof that a Forest and Taint can co-exist, I don't see how you can say your OOC feelings are not affecting your OOC judgements.
Daganev2005-04-01 02:29:47
QUOTE(Singollo @ Mar 31 2005, 06:09 PM)
Just do the sensible thing and ignore him. I haven't seen him post something contructive, remotely intelligent or satisfying in a long time, its all just unwitty facetious bullcrap. It won't hurt you at all.
86774
Daganev2005-04-01 02:33:56
QUOTE
9.2.2 THE NATURE SKILL (Prime-Druid/Wiccan)
Nature is the prime skill of both druids and wiccans, and reflects their bond with the natural kingdom, especially forests.
Earth magic is drawn from the ethereal plane, and druids and most especially wiccans maintain close bonds with the Fae.
Upon mastering nature, druids and wiccans move on to specialize in two very different paths: Druidry and Wicca.
Nature is the prime skill of both druids and wiccans, and reflects their bond with the natural kingdom, especially forests.
Earth magic is drawn from the ethereal plane, and druids and most especially wiccans maintain close bonds with the Fae.
Upon mastering nature, druids and wiccans move on to specialize in two very different paths: Druidry and Wicca.
Also, if you read that pargraph more closely, the power of Earth Magic or Nature comes from the forests. Fae is a byproduct of that, not a focus. I'm also not so certain that Glomdoring says 'die fae die' in the first place.
Unknown2005-04-01 02:34:23
QUOTE(Erion @ Mar 31 2005, 12:59 PM)
I mean the fact that w'ell need to kill Avatar-loyal Fae, drop them in the well, then lead them to the aspects of Night.
86622
Can't happen. They wouldn't follow Mother Night in her current tainted form. It just doesn't make sense. Rowena was there draining the life force from the "Pathetic and weak fae". I doubt the Fae would want anything to do with Mother Night and Rowena, and I doubt Rowena would want anything to do with the fae, because they are "pathetic and weak". Well, perhaps she'd like to kill some more of them, and crush the life out of them... but that's as far as it would extend.