Hartstone demesne.

by Thorgal

Back to Combat Guide.

Shiri2005-04-04 22:03:46
No no, we were comparing flow to demesne travel. And you're wrong there, Shamarah. It IS strategic, as much so as flow is. But it's not quite as EFFICIENT.
Terenas2005-04-04 22:04:32
QUOTE(Shiri @ Apr 4 2005, 10:03 PM)
No no, we were comparing flow to demesne travel. And you're wrong there, Shamarah. It IS strategic, as much so as flow is. But it's not quite as EFFICIENT.
89751


I know, I editted, damn you Forums bot.
Shiri2005-04-04 22:05:38
*hum*

EDIT: Oh, hey, sweet, 6000th post. And it wasn't a useful one. Damn.
Shamarah2005-04-04 22:05:57
I beat the Shiribot!

And, that was his 6000th post!
Shiri2005-04-04 22:06:29
...darnit, now MY edit got ninja'd. tongue.gif
Alger2005-04-05 07:10:25
silvanus came in and got hit by the statue then got thrown up then got thrown down then thrown up... he had very little time really. We did manage to kill the guards though.

Seriously though having an instasummon available to a big group is way more effective than an instasummon being available to only one person. How long do you expect a particular person to be in the realms. They leave and the whole defensive aspect of insta-summoning goes poof. We go into a forested village what are the chances there will be a moondancer there to wisp. Said person doesnt even need to know how to fight they just need to summon.

For the demesnes that combo is damn hard to deal with and only aquas and harstone demesnes can do it. If we can cure a statue between move intervals fine but sadly we have something called balance.
Thorgal2005-04-05 08:49:06
Why don't they just give hartstone an effect to strip levitation and finish the picture smile.gif.
Alger2005-04-06 06:49:45
they do they all have lowmagic which has spring though would take some time... but heh i got caught without levi once... that was bad...

edit: oh wait you said effect...