Dwarf

by Silvanus

Back to Common Grounds.

Silvanus2005-04-11 22:32:18
QUOTE(Ceres @ Apr 11 2005, 04:31 PM)
Dwarf.

Chasm.

Repeat.

Questions?
95123




Yeah, except... roleplay.

No non-Undead dwarf should be a citizen of Magnagora sad.gif
Ceres2005-04-11 22:33:21
comfort.gif
Shiri2005-04-11 22:34:13
Hm. I don't think undead dwarves would, either. I mean, they have the whole Klangratch protecting them and not letting them be undead thing going on.

Then again, it's possible either way. If it was an exceptionally evil dwarf who didn't care about his family or whatever, who cares? There are humans who wouldn't care about seeing the human race burn as long as they were happy.
Thorgal2005-04-11 22:34:46
Dwarves are directly copied from Achaea, without any modifications at all...

I suggest we Lusternialize 'em!
Thorgal2005-04-11 22:47:13
Before lusternializing:

STATISTICS:
Strength : 13 Dexterity : 10 Constitution: 15
Intelligence: 12 Charisma : 10 Size : 8

ADVANTAGES:
o Have a racial language, Dwarven.
o Have a level 1 resistance to cutting damage.
o Have a level 1 resistance to blunt damage.
o Have a level 2 resistance to magical damage.
o Have a level 2 resistance to poison damage.
o Have a level 1 resistance to fire.
o Have a level 1 resistance to cold.

DISADVANTAGES:
o Have slower balance, level 1.
o Gain experience more slowly, level 1.

...
...
...

After lusternializing:

STATISTICS:
Strength : 14 Dexterity : 10 Constitution: 14
Intelligence: 10 Charisma : 10 Size : 8

ADVANTAGES:
o Have a racial language, Dwarven.
o Have a level 3 resistance to alcohol.
o Have a level 2 resistance to summonings.
o Have a level 2 resistance to poison damage.
o Have a level 1 resistance to magical damage.
o Have a level 1 resistance to lightning.
o Have a level 1 resistance to fire.
o Have a level 1 resistance to cold.

DISADVANTAGES:
o Have slower balance, level 1.
o Have slower equilibrium, level 1.
o Gain experience more slowly, level 1.
Shiri2005-04-11 22:55:19
Why the summoning resistance, out of curiosity? Seems highly random.
Unknown2005-04-11 22:57:48
'Cause dwarves are connected to the rocky core of the Basin? Sounds a good a reason as any tongue.gif.
Thorgal2005-04-11 22:58:30
Dwarves have a high affinity with the earth, they innately cling to it so to speak.
Sylphas2005-04-11 22:59:20
*pictures dwarves crawling around, desperately clinging to the earth as aether strands try to rip them away*
Shiri2005-04-11 22:59:54
Hahah, thanks Sylphas. biggrin.gif
Thorgal2005-04-11 23:02:24
They don't have to crawl, they're already VERY close to it. I mean, their head's closer to it than my hip.

-looks down on the short and stumpy dwarves-
Shiri2005-04-11 23:03:25
Not that it blinking works for me. *size 6 where dwarves are size 8*
Sylphas2005-04-11 23:03:59
But their arms are short too, so they'd at least have to crouch. Unless they can grip with their feet. Like monkeys.

All those weird monkey totem messages were actually calls for help from dwarves being plucked from the earth.
Thorgal2005-04-11 23:07:31
We're talking about aether strands, not tornados...
Shiri2005-04-11 23:10:37
I'd like to see a monkey that could cling onto the ground using its feet in a tornado. blink.gif
Thorgal2005-04-11 23:13:59
I was referring to the clinging, you don't have to be clinging on anything to resist aether strands, unlike against tornados. Heh, are you trying to make me look stupid or are ya just having a hard time understanding things? -peer-
Sylphas2005-04-11 23:19:42
No, I just want to see dwarves flying around like so many loose leaves. evil.gif
Thorgal2005-04-11 23:21:22
Meant Shiri.
Shiri2005-04-11 23:22:30
Sorry! It was just such a funny image! I can see this like, armoured beardy guy wielding a baguette walking down a street in Delport when this spidery silk line lands on the back of his helmet and sends him flying through the air into a wall. roflmao.gif
Daganev2005-04-11 23:30:43
I wonder if it should cost more to make dwarves lich.