Revan2005-04-12 16:31:28
When a staffcast does 300 damage to a dwarf, you know they need to be downgraded Sorry Tuek.
Jack2005-04-12 16:32:26
You can't cite Tuek as an appropriate example.
After all, not all dwarves are omni-trans, and I'm sure Tuek has a good few artifacts.
After all, not all dwarves are omni-trans, and I'm sure Tuek has a good few artifacts.
Terenas2005-04-12 16:34:14
QUOTE(Revan @ Apr 12 2005, 04:31 PM)
When a staffcast does 300 damage to a dwarf, you know they need to be downgraded Sorry Tuek.
95642
Screw dwarf, staff needs some balancing altogether.
QUOTE
5339h, 2075m, 4024e, 10p, 14448en, 23576w elrxkdbp-
Shamarah's aura of weapons rebounding disappears.
Shamarah points his staff at you and blasts rolls out from the end, cooking
your flesh.
4134h, 2075m, 4024e, 10p, 14448en, 23576w elrxkdbp-
Shamarah's aura of weapons rebounding disappears.
Shamarah points his staff at you and blasts rolls out from the end, cooking
your flesh.
4134h, 2075m, 4024e, 10p, 14448en, 23576w elrxkdbp-
Me- Frost defense, Drawdown, Fire Cloak, level 2 Fire weakness
Shamarah- 20 intelligence, Champion Staff, war blessing.
I take that much from -one- swing from Murphy with his lightning runed flail.
Amaru2005-04-12 17:34:28
How about..
STATISTICS:
Strength : 14 Dexterity : 10 Constitution: 15
Intelligence: 12 Charisma : 10 Size : 8
ADVANTAGES:
o Have a racial language, Dwarven.
o Have a level 1 resistance to magical damage.
o Have a level 1 resistance to poison damage.
DISADVANTAGES:
o Have slower balance, level 1.
o Gain experience more slowly, level 2.
STATISTICS:
Strength : 14 Dexterity : 10 Constitution: 15
Intelligence: 12 Charisma : 10 Size : 8
ADVANTAGES:
o Have a racial language, Dwarven.
o Have a level 1 resistance to magical damage.
o Have a level 1 resistance to poison damage.
DISADVANTAGES:
o Have slower balance, level 1.
o Gain experience more slowly, level 2.
Jack2005-04-12 19:04:52
I like, I like!
Desdemona2005-04-12 20:36:37
Dwarves are doomed to be nerfed everywhere, huh?
I like Tuek's logic, there must be around 100k Ur¡Guard Grand Marshals or whatever they are called, so maybe the Taurians should be made stronger because there are still many of us out there... even if they are NPC. But, regarding Dracnari and Trill (and/or Lucidians), just because their cities aren't here doesn't mean they are supposed to possess the same racial "prestige" as Elfen/Viscanti/Merian.
I like Tuek's logic, there must be around 100k Ur¡Guard Grand Marshals or whatever they are called, so maybe the Taurians should be made stronger because there are still many of us out there... even if they are NPC. But, regarding Dracnari and Trill (and/or Lucidians), just because their cities aren't here doesn't mean they are supposed to possess the same racial "prestige" as Elfen/Viscanti/Merian.
Devris2005-04-14 09:43:36
At first I was like...eh...not too tanky or superior.
Come back to find all the Demon Lords dead, and here that Raziela is dead too for the Celestians. Guess who that was?
It's sad when they can just about tank everything in the game already.
Come back to find all the Demon Lords dead, and here that Raziela is dead too for the Celestians. Guess who that was?
It's sad when they can just about tank everything in the game already.
Unknown2005-04-14 09:46:26
QUOTE(Amaru @ Apr 12 2005, 07:34 AM)
How about..
STATISTICS:
Strength  : 14  Dexterity : 10  Constitution: 15
Intelligence: 12  Charisma  : 10  Size    : 8
ADVANTAGES:
 o Have a racial language, Dwarven.
 o Have a level 1 resistance to magical damage.
 o Have a level 1 resistance to poison damage.
DISADVANTAGES:
 o Have slower balance, level 1.
 o Gain experience more slowly, level 2.
STATISTICS:
Strength  : 14  Dexterity : 10  Constitution: 15
Intelligence: 12  Charisma  : 10  Size    : 8
ADVANTAGES:
 o Have a racial language, Dwarven.
 o Have a level 1 resistance to magical damage.
 o Have a level 1 resistance to poison damage.
DISADVANTAGES:
 o Have slower balance, level 1.
 o Gain experience more slowly, level 2.
95693
Yes, says the one who's got a Level 2 weakness to Magical damage, yet takes a mere 500 damage from Moonburst.
Resistances and Weaknesses of classes or races don't seem to mean much at all, or affect much.
Thorgal2005-04-14 09:48:27
Ah, so that's why dwarf moondancers manage to tank two demon lords, yet not even knights with surge can do that? In Lusternia, resistance means everything.
Unknown2005-04-14 09:49:13
QUOTE(Devris @ Apr 13 2005, 11:43 PM)
At first I was like...eh...not too tanky or superior.
Come back to find all the Demon Lords dead, and here that Raziela is dead too for the Celestians. Guess who that was?
It's sad when they can just about tank everything in the game already.
Come back to find all the Demon Lords dead, and here that Raziela is dead too for the Celestians. Guess who that was?
It's sad when they can just about tank everything in the game already.
97164
All the Demon Lords aren't dead, Baalphegar and Luciphage are still alive.
Nifilhema + Ashtorath is the toughest combo I've ever seen. Ashtorath perma-stuns (a real perma-stun, not the sissy shieldstun, as in he hits faster then stun wears off), and Nifilhema does bleeding damage of +500. It took a very tricky strategy (as well as 500 chervil or more, Narsrim kept having to hand it to me, along with a lot of running since my mana reached 0 from overclotting and being paralyzed by a stray archdemon and having to tumble away, and being in the red literally the entire time) that Narsrim and I had been working out for a few weeks. What do you think those other test runs we made were, with myself dying, and Narsrim running like hell?
Unknown2005-04-14 09:49:38
Since i havn't been here for a while i'll just add my comments, Boo Hiss BOOO!! Dwarfs are fine, yer all just jealous of their dwarfiness, there are like what 5 maybe 6 dwarves in the basin. Dwarves arn't that tanky, i mean there's people who have trans Resilience and all this cool skills, yes they are tanky but hey, a Dracnari could do the same as well. You all just need to pick yer guilds better, and the Dwarf'n'Chasm thing isn't that great, the only way you could pull it off is with a fully demesne'd room with stonewalls every direction and probably just then you'd need luck, been there tried that, totally not worth the waste.
Though this probably wont even get looked at, Boo Hiss!! Booo! Long Live the Clangorum!
Though this probably wont even get looked at, Boo Hiss!! Booo! Long Live the Clangorum!
Devris2005-04-14 09:51:58
QUOTE(Anonymous @ Apr 14 2005, 04:49 AM)
All the Demon Lords aren't dead, Baalphegar and Luciphage are still alive.
Nifilhema + Ashtorath is the toughest combo I've ever seen. Ashtorath perma-stuns, and Nifilhema does bleeding damage of +500. It took a very tricky strategy that Narsrim and I had been working out for a few weeks. What do you think those other test runs we made were, with myself dying, and Narsrim running like hell?
Nifilhema + Ashtorath is the toughest combo I've ever seen. Ashtorath perma-stuns, and Nifilhema does bleeding damage of +500. It took a very tricky strategy that Narsrim and I had been working out for a few weeks. What do you think those other test runs we made were, with myself dying, and Narsrim running like hell?
97168
Oh forgive me, you only tanked 3-4 of what are some of the strongest denizens (or supposed to be) in the game.
Hell, I'm an Ur'guard and think that is absurd.
Thorgal2005-04-14 09:52:19
QUOTE(Anonymous @ Apr 14 2005, 11:49 AM)
All the Demon Lords aren't dead, Baalphegar and Luciphage are still alive.
Nifilhema + Ashtorath is the toughest combo I've ever seen. Ashtorath perma-stuns, and Nifilhema does bleeding damage of +500. It took a very tricky strategy that Narsrim and I had been working out for a few weeks. What do you think those other test runs we made were, with myself dying, and Narsrim running like hell?
Nifilhema + Ashtorath is the toughest combo I've ever seen. Ashtorath perma-stuns, and Nifilhema does bleeding damage of +500. It took a very tricky strategy that Narsrim and I had been working out for a few weeks. What do you think those other test runs we made were, with myself dying, and Narsrim running like hell?
97168
It doesn't matter, no team of only two people should be able to tank two bloody demon lords at once, whatever strategy they use..
Unknown2005-04-14 09:53:55
QUOTE(Devris @ Apr 13 2005, 11:51 PM)
Oh forgive me, you only tanked 3-4 of what are some of the strongest denizens (or supposed to be) in the game.
Hell, I'm an Ur'guard and think that is absurd.
Hell, I'm an Ur'guard and think that is absurd.
97172
Oh, I'd love to be an Ur'Guard if I truly wanted to be tanky.
Unknown2005-04-14 09:54:40
It's not that hard really, their both Trans Resilience, probably trans Magic, Farhealers probably spamming like hell, Narsrim sips for 2K cause of the Philosphers stone or what ever, yellow and all their cool stuff i want *envy*
Unknown2005-04-14 09:56:09
QUOTE(tenqual @ Apr 13 2005, 11:54 PM)
It's not that hard really, their both Trans Resilience, probably trans Magic, Farhealers probably spamming like hell, Narsrim sips for 2K cause of the Philosphers stone or what ever, yellow and all their cool stuff i want *envy*
97176
That's actually quite exaggerated. Sipping for 2k? I wish.
Devris2005-04-14 09:57:57
QUOTE(tenqual @ Apr 14 2005, 04:54 AM)
It's not that hard really, their both Trans Resilience, probably trans Magic, Farhealers probably spamming like hell, Narsrim sips for 2K cause of the Philosphers stone or what ever, yellow and all their cool stuff i want *envy*
97176
Thank you for furthering my case. Not only did they do it, but it wasn't that hard now! Even worse *g*
I place the Sceptre of Nerfing upon the brow of the dwarves!
Unknown2005-04-14 10:02:25
Well Narsrim once said he sipped for 2K, and that's cause he has, Yellow, Tosha quest, and all this other life uppy stuff, and then he's what, level something high If you all hate dwarfs so much, try and be one with a int based attack and bash, tis ghastly I miss my tainted staff sometimes
Ceres2005-04-14 10:02:35
Moondancers are one of two classes with access to alchemy. Since Hartstone do not have Drawdown, Moondancers are the tankier of the two.
The sip bonus with a stone is not inconsiderable.
Moondancers are thus tankier than knights.
The sip bonus with a stone is not inconsiderable.
Moondancers are thus tankier than knights.
Unknown2005-04-14 10:17:34
QUOTE(Ceres @ Apr 14 2005, 12:02 AM)
Moondancers are one of two classes with access to alchemy. Since Hartstone do not have Drawdown, Moondancers are the tankier of the two.
The sip bonus with a stone is not inconsiderable.
Moondancers are thus tankier than knights.
The sip bonus with a stone is not inconsiderable.
Moondancers are thus tankier than knights.
97183
Moondancer's tankier then Knights? You are kidding. Me having 9k health with surge would make me sip more then a level 1 sip bonus, plus I'd have much more wiggle room.