Llexyn2005-04-14 16:50:45
At this point, the reasons why are unimportant as to why Narsrim and Tuek feel the need to slaughter the demon lords and supernals.
However, this needs to be adjusted a tad:
2005/04/14 06:32 - Someone stole -1000 power by killing Ashtorath
2005/04/14 06:29 - Someone stole -1000 power by killing Nifilhema
2005/04/14 06:09 - Courk added 4 power at Megalith of Doom
2005/04/14 05:55 - Someone stole -1000 power by killing Gorgulu
In a matter of 37 minutes, three demon lords were killed and it's been said that Tuek alone killed Raziela.
So I'm politely and respectfully asking this to be looked into and adjusted so that this isn't so easily accomplished.
On a side note - why is Celest still butt buddying with Serenwilde when they have commune members slaughtering their precious supernals? This makes no sense to me unless Celest is like saying, "Ok, Serenwilde ... for your protection of us against Magnagora, you can have your thugs kill our supernals in exchange for the service we're too afraid and too lazy to provide for ourselves."
However, this needs to be adjusted a tad:
2005/04/14 06:32 - Someone stole -1000 power by killing Ashtorath
2005/04/14 06:29 - Someone stole -1000 power by killing Nifilhema
2005/04/14 06:09 - Courk added 4 power at Megalith of Doom
2005/04/14 05:55 - Someone stole -1000 power by killing Gorgulu
In a matter of 37 minutes, three demon lords were killed and it's been said that Tuek alone killed Raziela.
So I'm politely and respectfully asking this to be looked into and adjusted so that this isn't so easily accomplished.
On a side note - why is Celest still butt buddying with Serenwilde when they have commune members slaughtering their precious supernals? This makes no sense to me unless Celest is like saying, "Ok, Serenwilde ... for your protection of us against Magnagora, you can have your thugs kill our supernals in exchange for the service we're too afraid and too lazy to provide for ourselves."
Jack2005-04-14 16:52:23
I love it!
Sylphas2005-04-14 16:53:27
I REALLY hope Celest gets on us hard for that. If they don't, they lose all OOC respect I ever had for them.
Terenas2005-04-14 16:54:06
QUOTE(Llexyn @ Apr 14 2005, 04:50 PM)
On a side note - why is Celest still butt buddying with Serenwilde when they have commune members slaughtering their precious supernals? This makes no sense to me unless Celest is like saying, "Ok, Serenwilde ... for your protection of us against Magnagora, you can have your thugs kill our supernals in exchange for the service we're too afraid and too lazy to provide for ourselves."
97420
Buddying? SW removed the rift from Celest to Ethereal, Tuek and others have been slaying Ethilwen to stop Celest from keeping her crowned. At least SW haven't been using other Mags to help kill Thoril and do the Southgard quest.
Torak2005-04-14 16:56:42
Thats what 1000s of dollars get you. If the Magnagorians gave a damn about Nil they would actually guard it. Before I left I remember Myself and 4 other Nihils being on and Nil being attacked, the only ones who showed were me , Marsu and someone else(Sorry I forget your name ) But yeah 1 person shouldnt be able to pull that off. I would love to see logs of it happening mind you
Llexyn2005-04-14 17:22:25
Torak, this has nothing to do with who shows up and who doesn't. The fact still remains that this is too easily accomplished by Narsrim and Tuek.
If we can't even get 20+ Magnagorans to kill Raziela, having at least 4 or more tanky ur'Guards there, then it should be near impossible for TWO people to do it.
If we can't even get 20+ Magnagorans to kill Raziela, having at least 4 or more tanky ur'Guards there, then it should be near impossible for TWO people to do it.
Manjanaia2005-04-14 17:25:28
Again the finger must be pointed at the bab loads of credits they buy. They're practically paying the wages of the admin. They should be allowed to slap the Divine across the face.
EDIT: I'm not saying they aren't good fighters but the money they spend on credits could be used to fund the US Army.
EDIT: I'm not saying they aren't good fighters but the money they spend on credits could be used to fund the US Army.
Desdemona2005-04-14 17:27:33
Why don't we just make all the Supernals/Demonlords/Crow/Hart/Moon Aspects immortal? That would diminish the complaints of those mobs being killed... though it would probably originate a new strand of complaints.
Amaru2005-04-14 17:32:31
QUOTE(Llexyn @ Apr 14 2005, 05:50 PM)
At this point, the reasons why are unimportant as to why Narsrim and Tuek feel the need to slaughter the demon lords and supernals.
However, this needs to be adjusted a tad:
2005/04/14 06:32 - Someone stole -1000 power by killing Ashtorath
2005/04/14 06:29 - Someone stole -1000 power by killing Nifilhema
2005/04/14 06:09 - Courk added 4 power at Megalith of Doom
2005/04/14 05:55 - Someone stole -1000 power by killing Gorgulu
In a matter of 37 minutes, three demon lords were killed and it's been said that Tuek alone killed Raziela.
So I'm politely and respectfully asking this to be looked into and adjusted so that this isn't so easily accomplished.
On a side note - why is Celest still butt buddying with Serenwilde when they have commune members slaughtering their precious supernals? This makes no sense to me unless Celest is like saying, "Ok, Serenwilde ... for your protection of us against Magnagora, you can have your thugs kill our supernals in exchange for the service we're too afraid and too lazy to provide for ourselves."
However, this needs to be adjusted a tad:
2005/04/14 06:32 - Someone stole -1000 power by killing Ashtorath
2005/04/14 06:29 - Someone stole -1000 power by killing Nifilhema
2005/04/14 06:09 - Courk added 4 power at Megalith of Doom
2005/04/14 05:55 - Someone stole -1000 power by killing Gorgulu
In a matter of 37 minutes, three demon lords were killed and it's been said that Tuek alone killed Raziela.
So I'm politely and respectfully asking this to be looked into and adjusted so that this isn't so easily accomplished.
On a side note - why is Celest still butt buddying with Serenwilde when they have commune members slaughtering their precious supernals? This makes no sense to me unless Celest is like saying, "Ok, Serenwilde ... for your protection of us against Magnagora, you can have your thugs kill our supernals in exchange for the service we're too afraid and too lazy to provide for ourselves."
97420
I agree Supernals need to be completely upgraded. (+ Demon Lords).
As for Celest butt buddying with Serenwilde, that's Rhysus/Lazul/Lyren and is opposed within the city.
Unknown2005-04-14 17:33:25
I believe the problem is with the moondancers, or the race itself.
Sylphas2005-04-14 17:39:51
Why not make them immortal, and then have massive quests to kill them off, like the Hart/Crow quests?
There's always going to be a way to kill them, otherwise. If they're upgraded to be able to kill off really tanky people, the only viable tactic would be getting 30 super tanks, and hoping you do enough damage before you all die, and before deathsight brings Magnagora/Celest up to help kill you. At that point, they're immortal, for all practical purposes.
There's always going to be a way to kill them, otherwise. If they're upgraded to be able to kill off really tanky people, the only viable tactic would be getting 30 super tanks, and hoping you do enough damage before you all die, and before deathsight brings Magnagora/Celest up to help kill you. At that point, they're immortal, for all practical purposes.
Daganev2005-04-14 17:54:02
How many people are up there should not be a factore for one basic reason.
They always kill these things when NOBODY is around. Its the main reason I don't play at 3 am anymore...
They always kill these things when NOBODY is around. Its the main reason I don't play at 3 am anymore...
Revan2005-04-14 18:35:23
The thing here is that 2 moondancers (of whom reputedly ALWAYS complain that moondancers need UPGRADES) are slaying difficult mobs that a slew of our tankiest Ur'Guard cannot even kill in groups. I'm sorry, but if Daevos+Ixion+Marcalo+Murphy cannot slay Raziela, Tuek+Narsim shouldn't even scathe them, no matter what "tactics" they use. Tactics is not the issue here, because even Estarra said that their tactics should not let them able to kill a supernal/demon lord alone or in a pair. Downgrade moondancers, or upgrade supernals/demon lords. I'd also like to note that Supernals and lords HAVE previously been upgraded to prevent this very thing from happening, so I suggest downgrading moondancers or dwarfs. Now I'm ready for the spam of how moondancers are underpowered and dwarfs are fine... I say bull. You cannot kill whatever mob you like solo or in a pair, and on top of that remain practically impervious to being slain by PLAYERS and still say you're underpowered with a straight face.
Daganev2005-04-14 18:39:42
The problem is that the tactics they are using involve healing from another room, and using cubixes and stuff to quickly move in and out.
Its the old, hit and run tactic.
No upgrade, other than making the mob chase people or move rooms is going to stop them from killing them when no other players are around, its only going to make them take longer to do it.
And when the goal is terror, time is not an issue.
The real problem is that the Serenwilde equivelatns are not subject to this tactic because of guards and totems and flow.
I find it odd that a supernal will just sit there and wait to be attacked again, and not pursue the person doing the far healing.. or even summoning them, once they try to run away.
Its the old, hit and run tactic.
No upgrade, other than making the mob chase people or move rooms is going to stop them from killing them when no other players are around, its only going to make them take longer to do it.
And when the goal is terror, time is not an issue.
The real problem is that the Serenwilde equivelatns are not subject to this tactic because of guards and totems and flow.
I find it odd that a supernal will just sit there and wait to be attacked again, and not pursue the person doing the far healing.. or even summoning them, once they try to run away.
Bricriu2005-04-14 18:44:16
Llexyn,Apr 14 2005, 12:50 PM:
2005/04/14 06:32 - Someone stole -1000 power by killing Ashtorath
2005/04/14 06:29 - Someone stole -1000 power by killing Nifilhema
2005/04/14 05:55 - Someone stole -1000 power by killing Gorgulu
Only THREE minuets between those.....to kill two of the NOT weakest Demon lords. I sense something wrong, plain and simple.
Dwarves in themselves need some serious smackdowns, or perhaps moondancers when paired with that race, and the Supernals/Demonlords need some serious beefing. Two people should not be able to do three times as much damage as a whole group of people going against ONE. I don't care how many credits they buy.
Typhus2005-04-14 18:45:11
Supernal gets attacked and traps the attackers within their realm in the Enter Light, and then they slug it out. Be fairer.
Revan2005-04-14 18:47:08
Supernals yell and scream for help, and then a second Supernal pops in. I would think that Tuek would get beat down fighting Raziela
Daganev2005-04-14 18:47:26
Ooh thats a good idea, kind of like a gravedigger pit, only its own area with an open exit 'down' into it, but no exit 'up' out.
Soll2005-04-14 18:47:30
Pah, I was just about to write that. Make it so that once you start, everyone in the room gets taken to an off-plane room that no-one can enter, or leave, until you die, or the Supernal/Demon Lord dies.
Llexyn2005-04-14 19:56:56
Nah, just change the stats on dwarves:
Strength : 13 Dexterity : 10 Constitution: 15
Intelligence: 12 Charisma : 10 Size : 8
make that:
Strength : 12 Dexterity : 10 Constitution: 14
Intelligence: 12 Charisma : 10 Size : 9
And then the advantages:
o Have a level 1 resistance to cutting damage.
o Have a level 1 resistance to blunt damage.
o Have a level 2 resistance to magical damage.
o Have a level 2 resistance to poison damage.
o Have a level 1 resistance to fire.
o Have a level 1 resistance to cold.
change to:
o Have a level 1 resistance to cutting damage.
o Have a level 2 resistance to blunt damage.
o Have a level 1 resistance to magical damage.
o Have a level 1 resistance to poison damage.
o Have a level 2 resistance to cold.
Strength : 13 Dexterity : 10 Constitution: 15
Intelligence: 12 Charisma : 10 Size : 8
make that:
Strength : 12 Dexterity : 10 Constitution: 14
Intelligence: 12 Charisma : 10 Size : 9
And then the advantages:
o Have a level 1 resistance to cutting damage.
o Have a level 1 resistance to blunt damage.
o Have a level 2 resistance to magical damage.
o Have a level 2 resistance to poison damage.
o Have a level 1 resistance to fire.
o Have a level 1 resistance to cold.
change to:
o Have a level 1 resistance to cutting damage.
o Have a level 2 resistance to blunt damage.
o Have a level 1 resistance to magical damage.
o Have a level 1 resistance to poison damage.
o Have a level 2 resistance to cold.