Tehn2005-04-16 14:44:06
Actually, what we gained in offense as luminaries was what, Shine, Transfix, Flare? Oh wait, we can kill ourselves to damage (not kill) everyone in the room...if they don't run in the time it takes to go off. Without Shine being bugged, I'd actually prefer healing over Illumination... Flare was cool until everyone figured it out. Discharge (not confirmed but still assumed) is close to even with spiritshields, from people's tests... but noone knows for sure. A decent priest with decent to good reflexes wouldn't miss afflictions, and would prove REALLY hard to kill. Passive affliction healing, passive health and mana healing, passive affliction giving, hidden afflictions, the ability to judge someone when they got screwed up enough, or to go for absolve.. with not horrible damage from smites... Priests were fine. I'm not saying the best but he called them "a weak class". You consider them weak?
Summer2005-04-16 14:44:53
Diagnose in Achaea takes equilibrium too.
Sylphas2005-04-16 14:46:16
As a Priest? I could have sworn it didn't, but I haven't been one since Anarchaea.
Thorgal2005-04-16 14:47:43
Diagnose doesn't throw you off equilibrium as a priest in achaea, but it needs it.
Tehn2005-04-16 14:50:34
Also, I just confirmed with an Aetolian priest.. Diagnosing doesn't take equilibrium, however, it requires it to be used. Yeah....have fun trying to kill a priest.
Unknown2005-04-16 14:54:10
QUOTE(Tehn @ Apr 16 2005, 04:50 AM)
Also, I just confirmed with an Aetolian priest.. Diagnosing doesn't take equilibrium, however, it requires it to be used. Yeah....have fun trying to kill a priest.
99582
Seeing as I'm still a Priest in Aetolia...
H:3338 M:2966 E:14660 B:100% diag
You are:
H:3338 M:2966 E:14660 B:100%
Takes equilibrium and always has.
Tehn2005-04-16 14:57:29
No idea, because I asked a few luminaries who were priests and they said it worked as I stated. Unless it was changed at some point, or is working different for some reason. I'm not sure really. Regardless, you call priests weak?
Unknown2005-04-16 14:58:22
Healing was useless to me other then the Spiritshields, and it didn't even have bedevil. Why do I need to waste equilibrium to diagnose and mana to heal, when I could just cure near perfect (and angel care and rite of healing could mop up the remainder, which Luminaries had as well). Discharge is better then Spiritshields, because I have tested. Luminaries are a far superior class to Aetolian Priests. Aetolian Priests simply lacked in offensive power. Luminaries have it in spades.
The fact that you post something as inaccurate as stating that diagnosing there doesn't use equilibrium, just goes to show how much you know about the Aetolian Priest class.
The fact that you post something as inaccurate as stating that diagnosing there doesn't use equilibrium, just goes to show how much you know about the Aetolian Priest class.
Unknown2005-04-16 14:59:29
QUOTE(Tehn @ Apr 16 2005, 04:57 AM)
No idea, because I asked a few luminaries who were priests and they said it worked as I stated. Unless it was changed at some point, or is working different for some reason. I'm not sure really. Regardless, you call priests weak?
99587
I'm a 101 year old Priest. I think I would know if it was changed or not. It was never changed.
Edit: And conversely, I have played as some extremely powerful classes. Imperian Malignists, and prior to the nerf, Imperian Wardens. I know how to distinguish the two. And the main point was, the Moondancers are the weakest class I've played in my long history with IRE. All this related to PvP anyway. Moondancers make good bashers, whereas Priests are notoriously the worst bashers (Come on, 14 smites to kill a Goblin, when a Rajamala Paladin with rapiers can kill the same goblin in the time it takes me to smite 3-4 times? Pfft..) At least the classes in Lusternia are balanced towards bashing damage. You don't have things like Wardancers/Bards/Monks (really fast bashing) alongside of Wardens/Malignists (also poor bashers since it's so slow).
Thorgal2005-04-16 15:05:33
Heh, now I get where you get the nerves to call moondancers the weakest class in the game .
Unknown2005-04-16 15:08:40
QUOTE(Thorgal @ Apr 16 2005, 05:05 AM)
Heh, now I get where you get the nerves to call moondancers the weakest class in the game .
99596
I never said weakest (in Lusternia). I said weakest I've played in IRE. I've always said Moondancers are very mediocre in Lusternia.
Thorgal2005-04-16 15:23:07
QUOTE(Anonymous @ Apr 16 2005, 05:08 PM)
I never said weakest
99599
QUOTE
Moondancers are just now, finally being recognized as perhaps the weakest class in Lusternia.
QUOTE
Moondancers are one of the weakest fighting classes I've ever come across in IRE, save maybe.. hmmm... can't think of one
QUOTE
And the main point was, the Moondancers are the weakest class I've played in my long history with IRE.
QUOTE
No thank you, I'm quite satisfied to be the weakest class in Lusternia.
Oh, and as to when I said moondancers are slightly less powerful than nihilists and celestines, it was when we talked about initial firepower. Moondancers are far superior in every other aspect, and once hexes get upgraded, it'll be even worse.
Tehn2005-04-16 15:25:06
Pure gold. Good job Thorgal.
Shiri2005-04-16 15:27:29
Moondancers are NOT far superior in every other aspect.
By any stretch of the definition.
Why Tuek is saying he didn't say Moondancers are weak is beyond me though, since 1) They are, and 2) He did.
By any stretch of the definition.
Why Tuek is saying he didn't say Moondancers are weak is beyond me though, since 1) They are, and 2) He did.
Thorgal2005-04-16 15:33:25
They're not, Shiri. Furrikin on the other hand, are weak... and it just happens to be that you're a furrikin.
Shiri2005-04-16 15:36:51
It's not ALL my race that's the problem. The skills are at fault too. There's -still- hardly anything good in Moon. (Although some people are now trying to convince me drawdown is underpowered. No, no it isn't. Drawdown is fine.)
Thorgal2005-04-16 15:38:46
Heh, lemme guess, Tuek's still trying to convince as many people as possible that all his skills are underpowered, even if they know they aren't? Moondancers are insanely powerful defensively, and good offensively, due to the ease they can drain mana with or screw people up with pooka, if hexes get upgraded, they'll be just devastating.
Ceres2005-04-16 15:39:25
All you need is lash and drawdown.
Waxing, Full and Waning are icing on the cake.
Waxing, Full and Waning are icing on the cake.
Shiri2005-04-16 15:41:56
Moondancers are good defensively, sucky offensively. Most of us have healing, not hexes, so only ONE Moondancer will have a decent offence if hexes get something good.
And Waxing is not icing on the cake. Waxing is utterly pathetic.
Waning and Full, yeah.
And Waxing is not icing on the cake. Waxing is utterly pathetic.
Waning and Full, yeah.
Thorgal2005-04-16 15:44:09
Yet Narsrim was able to kill EVERY top fighter, he has healing...Tuek was able to kill EVERY top fighter, he has hexes. Both of them are able to kill EVERY mob in the game, both are able to escape EVERY situation, both are able to get into EVERY location as long as it's not locked by an unbreakable door.
Yet they complain and moan about being underpowered..neither have any reason to at all.
Furrikin have reason to complain yes, whatever class they are.
Yet they complain and moan about being underpowered..neither have any reason to at all.
Furrikin have reason to complain yes, whatever class they are.