Silvanus2005-05-01 05:30:20
And that is exactly what you are still getting, you are still having a lot of resistances and such, you are just not sipping for as much.
Edit: Thats what you paid for, eh? Well, I paid for pollute to be the end-all to my enemies, but haven't gotten that.
Just because you paid for it, doesn't mean it shouldn't be balanced to the rest of the non-specialist races.
Edit: Thats what you paid for, eh? Well, I paid for pollute to be the end-all to my enemies, but haven't gotten that.
Just because you paid for it, doesn't mean it shouldn't be balanced to the rest of the non-specialist races.
Narsrim2005-05-01 05:34:36
QUOTE(Silvanus @ May 1 2005, 01:30 AM)
And that is exactly what you are still getting, you are still having a lot of resistances and such, you are just not sipping for as much.
Edit: Thats what you paid for, eh? Well, I paid for pollute to be the end-all to my enemies, but haven't gotten that.
Just because you paid for it, doesn't mean it shouldn't be balanced to the rest of the non-specialist races.
Edit: Thats what you paid for, eh? Well, I paid for pollute to be the end-all to my enemies, but haven't gotten that.
Just because you paid for it, doesn't mean it shouldn't be balanced to the rest of the non-specialist races.
111068
Actually, I quite clearly saw what a dwarf had to offer and purchased a dagger to become one after seeing the success of it. That is quite different from pollute. You made an assumption. My decision was based upon fact and since you are incapable of increasing your combat prowess to deal with it, your solution is to downgrade my race so you can be better. Sorry, try again. Dwarves were meant to be tanky. Dwarven warriors cannot fight fast/strong enough to stacks lots of damage. Dwarven spell casters don't have the intelligence to have any fire power. The sole souce of power comes from being tanky and you want to take that away.
Murphy2005-05-01 05:36:49
except narsrim your offence revolves heavily around ents and toadcurse, so its kind of a non-issue bar moonburst, which you dont really use anyway
Silvanus2005-05-01 05:37:29
Take that away? Hardly, its one less constitution and one less health sip. The fact that, Estarra has said, no one person or two people should be able to kill a Demon Lord, even with all healing. And the only reason you were able to do that, no matter how much you claim strategy, is because you tank way too much. Sipping for less and having about 200 health less won't hurt you that much, just enough to bring you close to par with all the other non-specialist races.
And basing pollute off an assumption, no, basing it off the AB file.
"The most horrific power of the geomancer"
Nowhere in the HELP DWARF file does it say:
"supposed to be a f:censor: tank."
And basing pollute off an assumption, no, basing it off the AB file.
"The most horrific power of the geomancer"
Nowhere in the HELP DWARF file does it say:
"supposed to be a f:censor: tank."
Silvanus2005-05-01 05:39:15
Narsrim, for once, think objectively instead of biased.
Narsrim2005-05-01 05:40:50
QUOTE(Murphy @ May 1 2005, 01:36 AM)
except narsrim your offence revolves heavily around ents and toadcurse, so its kind of a non-issue bar moonburst, which you dont really use anyway
111075
My offense revolves around ents:
Brownie = 0.5 seconds off balance every 8-10 seconds
Pixie = 100 mana drain every 8-10 seconds
Banshee = 200 health and 300 mana drain every 8-10 seconds
Crone = random affliction (which includes those potent afflictions like shyness, various phobias, fear, etc) every 8-10 seconds.
And yes, lash/toadcurse
----------
Compare this to an Aquamancer/Hartstone/Geomancer who has far more effects that do far more damage, afflictions, and stun/paralyze... they don't even need to select tanky races for the most part because their demesne can hold their opponent down fairly well. Geomancers can just run and let poison gas do the work. Please, don't try to compare my offense as if it is anything amazing. I have one of the weakest offenses there is. Anyone without a sipping penalty should never die to me. Never.
Narsrim2005-05-01 05:44:14
QUOTE(Silvanus @ May 1 2005, 01:37 AM)
Take that away? Hardly, its one less constitution and one less health sip. The fact that, Estarra has said, no one person or two people should be able to kill a Demon Lord, even with all healing. And the only reason you were able to do that, no matter how much you claim strategy, is because you tank way too much. Sipping for less and having about 200 health less won't hurt you that much, just enough to bring you close to par with all the other non-specialist races.
And basing pollute off an assumption, no, basing it off the AB file.
"The most horrific power of the geomancer"
Nowhere in the HELP DWARF file does it say:
"supposed to be a f:censor: tank."
And basing pollute off an assumption, no, basing it off the AB file.
"The most horrific power of the geomancer"
Nowhere in the HELP DWARF file does it say:
"supposed to be a f:censor: tank."
111076
Gruhk could solo Gorgulu.
Aesyra could solo Gorgulu.
Stagar could solo Gorgulu.
Lazul could (and may have) solo Gorgulu.
In fact, I'd bet it would be easier to fight Gorgulu with trueheal even if you took a little bit more damage. Imagine a Paladin fighting him with the options of trueheal or serpent... it would be cake. The thing you and many others fail to realize Silvanus is that excellent strategy along with being high leveled and using your effective healing abilities makes bashing easy. In Achaea/Aetolia, there have always been Sentaari who can solo Yuddhi who is 100x a Demon Lord.
Estarra definately has a challenge ahead of her but it has nothing to do with dwarves. I could solo Gorgulu easier, in fact, as an Igasho Moondancer because they take like 15% less damage than a Dwarf Moondancer.
EDIT: Obviously, this opportunity does not, however, exist for a Mage and I think that is why you are so sour/jealous.
Silvanus2005-05-01 05:50:18
I'm going to ignore all Narsrim or Tuek's Dwarf posts from now on, as they are stuck on their mindset that Dwarves are not too tanky, yet everyone else says they are. ANyone else have any opinions that matter?
Narsrim2005-05-01 05:52:57
QUOTE(Silvanus @ May 1 2005, 01:50 AM)
I'm going to ignore all Narsrim or Tuek's Dwarf posts from now on, as they are stuck on their mindset that Dwarves are not too tanky, yet everyone else says they are. ANyone else have any opinions that matter?
111088
Dwarves are exceptionally tank. Igasho are exceptionally tanky (far more tanky to physical damage, actually). You want to downgrade dwarves and upgrade Igasho. Why? I'm a dwarf not an igasho. Don't start about being bias.
Murphy2005-05-01 05:59:19
igasho also have penalties like slower balance, slower eq and a fire penalty, as well as a crappy int.....dwarves have hardly any penalties in comparison.
Narsrim2005-05-01 06:01:53
QUOTE(Murphy @ May 1 2005, 01:59 AM)
igasho also have penalties like slower balance, slower eq and a fire penalty, as well as a crappy int.....dwarves have hardly any penalties in comparison.
111091
Igasho are also 15% better protected (could be more, I don't know if the bonuses scale) to physical damage and have +2 more con. As far as being a Moondancer goes, int is useless if you have less than 16 int. If I did 800 damage to you instead of 650, would it matter? Of course not, it isn't a big enough gap to even remotely start stacking.
The only disadvantage I would have as an igasho would be -1 equlibrium, which isn't -that- bad considering I'd take 15% less damage and have +2 more con. I've been begging Tuek to test Igasho for a while because I've always contended they would be better than dwarves. And as for the fire penalty, that's like aquastaff... big deal. It is negated by frost elixir, etc.
Murphy2005-05-01 06:03:45
perhaps lash should be int based too...
Narsrim2005-05-01 06:04:44
I thought I'd add in real fast, I plan on going Mugwump as soon as I get a level 3 torc this summer. With a true favour (and Mugwumps bash fast as magic users so it is easy to donate loads of essence), I'd be like 1000000000000x times better than I am currently. WIthout the true favour, I could still do Tosha/Karma of Life and be relatively tanky on top of having a far nastier offense. Will it be necessary to downgrade Mugwumps then?
Unknown2005-05-01 06:12:57
Well if you look at it, Narsrim and Tuek are the only two real tanky dwarves in the entire game. Why? Because they have, Moonburst, Aura, Barksin, plus greatrobes, trans resilience and trans magic, though i dont know if Narsrim does. Then they also have decent Health, well High, yellow, serpent, and the Philosphers stone.
If you think about it, a Nightdancer, who can get all of that, except Aura, since Garb does Magic/Poison, the Nightdancer would take a bit more damage, and would be able to put out more, since the only defence against Nightkiss is Breathing, which then means, you can do anything.
All in all, stop trying to downgrade Dwarves, just downgrade Tuek and Narsrim.
If you think about it, a Nightdancer, who can get all of that, except Aura, since Garb does Magic/Poison, the Nightdancer would take a bit more damage, and would be able to put out more, since the only defence against Nightkiss is Breathing, which then means, you can do anything.
All in all, stop trying to downgrade Dwarves, just downgrade Tuek and Narsrim.
Silvanus2005-05-01 06:15:01
Tharruk is pretty damned tanky, though he is a Knight with Fieldplate, and has quite a bit of strength.
Murphy2005-05-01 07:28:53
QUOTE(Narsrim @ May 1 2005, 04:04 PM)
I thought I'd add in real fast, I plan on going Mugwump as soon as I get a level 3 torc this summer. With a true favour (and Mugwumps bash fast as magic users so it is easy to donate loads of essence), I'd be like 1000000000000x times better than I am currently. WIthout the true favour, I could still do Tosha/Karma of Life and be relatively tanky on top of having a far nastier offense. Will it be necessary to downgrade Mugwumps then?
111095
well if you go mugwump, then you'll be much more killable via damage with the penalties and con, so if you can pull it off more power to you, it'll certainly make fighting with you more interesting rather than fighting you with your grinding mana drain, and nothing much else except for webwhoring and the occainsal pooka trick.
It'll be a lot more on edge because you'll be more killable, yet you'll be a lot faster, and thusly it will make it more interesting. Its not your combat skill thats in question , its the rediculsous level of tankiness that is. If you can survive via use of more skill (unlike your current lack of stancing and parry as seen in the burstorgans log)
So I look foward to it from a challenge point of view, cause honestly, fighting you in spars or in whatever else, is boring and mostly predicatble
Narsrim2005-05-01 07:36:09
QUOTE(Murphy @ May 1 2005, 03:28 AM)
well if you go mugwump, then you'll be much more killable via damage with the penalties and con, so if you can pull it off more power to you, it'll certainly make fighting with you more interesting rather than fighting you with your grinding mana drain, and nothing much else except for webwhoring and the occainsal pooka trick.
It'll be a lot more on edge because you'll be more killable, yet you'll be a lot faster, and thusly it will make it more interesting. Its not your combat skill thats in question , its the rediculsous level of tankiness that is. If you can survive via use of more skill (unlike your current lack of stancing and parry as seen in the burstorgans log)
So I look foward to it from a challenge point of view, cause honestly, fighting you in spars or in whatever else, is boring and mostly predicatble
It'll be a lot more on edge because you'll be more killable, yet you'll be a lot faster, and thusly it will make it more interesting. Its not your combat skill thats in question , its the rediculsous level of tankiness that is. If you can survive via use of more skill (unlike your current lack of stancing and parry as seen in the burstorgans log)
So I look foward to it from a challenge point of view, cause honestly, fighting you in spars or in whatever else, is boring and mostly predicatble
111113
With a torc and a truefavour, I'd be -as- tanky as a dwarf. Duh.
Thorgal2005-05-01 09:31:53
No heh, a mugwump with torc and truefavour will never reach the tankiness of a dwarf without those in a long run. Even Tuek will be able to tell you that, you'll probably find that out yourself once you switch.
Alger2005-05-01 09:34:34
i do not agree because you did not give my race any love
Thorgal2005-05-01 09:52:56
Seconded.