Why Sacrifice is doable...

by Unknown

Back to Common Grounds.

Unknown2005-05-06 05:37:29
QUOTE(Drago @ May 5 2005, 07:36 PM)
Yay, I can kill enlarged Tae'Dae.. all two of them.

I don't know why I keep posting, I never use crucify anyway.

I'd much prefer Spawn get changed. Now THAT's a skill to make darkmoon/ancestral curse look good.
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No, spawn actually hurts a bit and does some damage. Dark Moon still makes Spawn look good by comparison.
Geb2005-05-06 05:39:43
QUOTE(Drago @ May 6 2005, 06:32 AM)
We don't want an instakill that always works, Geb.

We want a skill that doesn't end up with us losing 8 power and a good 8+ seconds of equilibrium if we mis-time it by even the smallest amount.

An enlarged tae'dae writhes from crucify before I get eq back from using it.
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The simple fact of the matter is that it is possible. Like you said, if you mis-time it you then you fail. That is as it should be. If you do not time it right, then you should fail. If you time it right and the other person does everything right too, you should fail. If you time it right and the other person makes mistakes, then you should prevail.
Drago2005-05-06 05:41:20
I'd prefer spawn giving afflictions instead of damage - especially considering that it doesn't actually do that much and dies quickly.
Thorgal2005-05-06 05:46:56
Spawn does 150-200 damage without bleeding every 5-9 seconds, it costs 8 power, isn't mobile and is killed in 4 cosmicfires.
Asarnil2005-05-06 05:52:59
QUOTE(geb @ May 6 2005, 03:48 PM)
You really are pitiful, you know that?
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No I am not, but you on the other hand are a worthless pile of diseased excrement that serves as an excuse as to why drowning babies should be allowed.

Isn't it fun when we return insults like this?

No we don't want instakills that work all the time, we want instakills that have a DECENT chance of working, instead of 0 chance against anyone with half a brain. Now shut up and go back into the test tube you were birthed from.
Murphy2005-05-06 07:25:30
QUOTE(geb @ May 6 2005, 03:39 PM)
The simple fact of the matter is that it is possible. Like you said, if you mis-time it you then you fail. That is as it should be. If you do not time it right, then you should fail. If you time it right and the other person does everything right too, you should fail. If you time it right and the other person makes mistakes, then you should prevail.
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Thats out point geb


If the person makes a small mistake, like not curing something, then its still a bastard of a thing to pull of

I had icarus ectoed on the cross and with scabies and ectoplasm, whoring shieldstun over and over. and he still managed to writhe off like 2 or 3 times when i got him with it, cause of bad luck.
Icarus2005-05-06 07:43:00
Alger sacrificed me before, even with love potion allowed. sad.gif

But Murphy has a point, I was just mindlessly spamming writhe and I was able to get out of it. wacko.gif
Alger2005-05-06 08:49:56
it happens a lot i have all afflicts on them and they can still manage to writhe out all you have to do is spam writhe and for the amount of time to get the shirvels off thats a lot of "i can get lucky" instances... even with igashos and tae'dae they writhe off with ecto scabbies epilepsy and stunning, ask klia (has an ethelon system i got ecto scabbies epilepsy weakness stupidity on him, he writhed off after 3 breaks). But I dont have qualms with that really if i can start it off... thing is its hard to start off and very taxing.

I've never said sacrifice wasnt possible but you know what you guys are saying now is basically the same thing we're saying before. Its possible against people who cant cure. Even an average curer can get those off easy. In theory it works but in practice its very impractical.
Thorgal2005-05-06 12:06:41
After some testing with Thaddeus (dwarf), he found himself able to get off the cross manually while aeoned, ectoplasmed and scabied long before I could even get two or three limbs shriveled... time after time after time.

sad.gif
Murphy2005-05-06 12:24:56
isn't it great when people who have never used your skills come along and tell you how easy it is!

-eye Tuek-
Malicia2005-05-06 13:23:19
QUOTE(Thorgal)
After some testing with Thaddeus (dwarf), he found himself able to get off the cross manually while aeoned, ectoplasmed and scabied long before I could even get two or three limbs shriveled... time after time after time.



Are you sure!? unsure.gif Test it again! You must! It has to be downgraded. You guys just want upgrades. smile.gif



ninja.gif
Murphy2005-05-06 13:32:52
wow, i think i would slit my wrists and go serenguard if it actually got nerfed!

watch out malicia im gunning for your helm! *roll* not like its useful anyway
Malicia2005-05-06 13:43:04
I like your suggested change to the Champ helm though, heh. It won't happen though. biggrin.gif
Murphy2005-05-06 13:49:26
hopefully the champion helm will become much more useful with the new knight changes, as it stands i think they raise the damage speed and tohit caps....pity I don't hit any of them -g-
Thorgal2005-05-06 13:49:56
QUOTE(Malicia @ May 6 2005, 03:23 PM)
Are you sure!?  unsure.gif  Test it again! You must! It has to be downgraded. You guys just want upgrades.  smile.gif 
ninja.gif


Heh, ask Thaddeus, I stuck aeon, scabies, ectoplasm and crucifix multiple times per spar, we sparred three times, and he started writhing before I regained equilibrium from crucifying (8 seconds)... every single time, and naturally got out.

8 freaking seconds is just too long sad.gif.

Just like torture costs 3 power, has a 8 second equilibrium, 700 damage and they have to be bound. Necromancy Feed is a whole 10.5 seconds...I really don't get why they gave all our skills such retardedly long equilibrium recoveries.
Terenas2005-05-06 17:59:06
QUOTE(Thorgal @ May 6 2005, 01:49 PM)
Just like torture costs 3 power, has a 8 second equilibrium, 700 damage and they have to be bound.
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700 damage is not counting the extra bleeding afterward. I've been tortured up to 1000 damage with bleeding, it's especially deadly on Mages, the bound aspect is incredibly easy to achieve with shackles anyway. There long eq is there to prevent a Nihilist from being able to torturer someone over and over and over.
Thorgal2005-05-06 18:17:59
The powercost already prevents it from being used over and over...it costs 3 power, remember?

You can clot or eat chervil right after getting tortured, and never actually bleed, so that point is void, it's still 700 damage, for 3p, at an 8 second equilibrium recovery and a bound requirement.

How hard is it healing 700 damage in 8 seconds time? Or just tipheret/summer after getting entangled? That'll both completely negate torture AND wrack, the trans nihilism skill.
Terenas2005-05-06 18:21:19
QUOTE(Thorgal @ May 6 2005, 06:17 PM)
The powercost already prevents it from being used over and over...it costs 3 power, remember?

You can clot or eat chervil right after getting tortured, and never actually bleed, so that point is void, it's still 700 damage, for 3p, at an 8 second equilibrium recovery and a bound requirement.
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You could theoretically do it 4 times in a row if you got lucky with demon shackles everytime since you could easily regenerate 2 powers before you can do the fourth torture. Not that I'm saying torture doesn't suck since most people can writhe out before getting tortured, but you can't expect all skills can be done extremely fast.

Chervil got changed, remember? Clotting will kill your mana in the long run. Lemme go look up to see how much I was bleeding from one.
Thorgal2005-05-06 18:22:40
Don't get me wrong, I love my class, I never had as much fun as a nihilist in Lusternia than in the three years I play IRE, just think some of our skills need some considerable tweaking, we'll see what the envoy reports result in.
Sylphas2005-05-06 18:23:51
And clotting off hundreds of bleeding puts a nice dent in your mana.