Sylphas2005-05-13 18:38:49
Hexagram/geyser through shield makes me sad. Druids are in the trees a LOT, by design, and now we're easy to pluck from the branches.
Terenas2005-05-13 18:45:15
Think of it from the view point of a warrior without climbing who can't do anything to bring down a shielded Guardian flying or a shielding Druid clinging in the trees.
Sylphas2005-05-13 19:09:42
That's why you let TreeLife hit...
I'm not complaining, it's just a bit annoying.
I'm not complaining, it's just a bit annoying.
Unknown2005-05-14 00:42:24
Hexagram should be blocked by shield since it's a room attack. Geyser shouldn't since it targets a single individual, and is thusly like a tree tattoo, and it would give enchanters more business. They would both have their advantage and disadvantage.
Maelon2005-05-14 01:14:13
QUOTE(daganev @ May 12 2005, 09:14 PM)
D&D has only changed its rules 4 times in 40 years.
117053
This is completely untrue.
In a single edition, a player's handbook can be overruled by the introduction of a tactics book in many of its areas. Entire sections of effects for weapons can be added and a great deal of the numbers are changed, special abilities and new proficiencies and rules fly out of the woodwork. This can then be amended by a class specific guide rewriting everything for that class, then that class' kits can be replaced by a new book that gives you another kit which also adds a whole set of rules from a given setting after you've realized the first kit was made obsolete by the special one, AND THEN you have to decide how compatible one book's rules are with another if you're going to combine them. Right after that, someone asks you if they can use a new set of rules for this other book you've never heard of.
D&D has not ceased to change its rules over its (almost 30, not 40) years.
That being said, I don't think change is a requisite for interest anyway. When someone tells me they're tired of this or that game, which I find to be deeper than they may have (especially, for example, a fighting game, which is not much fun by yourself), I think of bowling. Bowling, which is nowhere near as deep or interesting in my opinion as a number of other hobbies, has had a loyal following for many years, and it doesn't look to be disappearing.
I think the large set of tactics in Lusternia makes for a good deal of significance even in minor changes, which is why everyone on these boards jumps all over every little change that's made. I'm pretty happy with the pace they keep.
Drago2005-05-16 09:20:18
I was actually hoping that with sting (which I didn't mention a balance time for, I would have preferred 5-6 seconds) we'd also get decent upgrades to other abilities (like tarot and hexes ) but we didn't.
I'm sorry, Thorgal, that you didn't get your inquisitionwannabe sacrifice. Please, go screw yourself.
I'm sorry, Thorgal, that you didn't get your inquisitionwannabe sacrifice. Please, go screw yourself.
Thorgal2005-05-16 10:40:29
Heh, the only reasons I'm pissed at you, Drago..is because you didn't consult a single Nihilist about your envoy suggestions, you just wrote them and submitted them.
That's why you got tossed out as envoy, replaced by me, and to prevent nonsense like you pulled off.. from happening again, I put in a mandatory project that shows all envoy changes at all times.
You also seem to be a little off about the tarot and hexes changes, they've yet to come, primary skillsets were handled first.
That's why you got tossed out as envoy, replaced by me, and to prevent nonsense like you pulled off.. from happening again, I put in a mandatory project that shows all envoy changes at all times.
You also seem to be a little off about the tarot and hexes changes, they've yet to come, primary skillsets were handled first.
Alger2005-05-16 10:45:49
we can only hold our breath for so long!
Murphy2005-05-16 11:48:37
yes, lets let treelife hit so we are easy sap targets!
Drago2005-05-16 22:23:53
QUOTE(Thorgal @ May 16 2005, 09:40 PM)
Heh, the only reasons I'm pissed at you, Drago..is because you didn't consult a single Nihilist about your envoy suggestions, you just wrote them and submitted them.
That's why you got tossed out as envoy, replaced by me, and to prevent nonsense like you pulled off.. from happening again, I put in a mandatory project that shows all envoy changes at all times.
You also seem to be a little off about the tarot and hexes changes, they've yet to come, primary skillsets were handled first.
That's why you got tossed out as envoy, replaced by me, and to prevent nonsense like you pulled off.. from happening again, I put in a mandatory project that shows all envoy changes at all times.
You also seem to be a little off about the tarot and hexes changes, they've yet to come, primary skillsets were handled first.
119007
Actually, 80% of my suggestions I took from other Nihilists and my suggestions were spoken about repeatedly with others.
In fact, you were there one of the times and you.. liked what I was suggesting..
Torak2005-05-16 23:50:16
You killed my offense
Nokraenom2005-05-17 06:05:42
QUOTE(Drago @ May 16 2005, 04:23 PM)
Actually, 80% of my suggestions I took from other Nihilists and my suggestions were spoken about repeatedly with others.
119260
Like Thorgal said, there's a mandatory-use project now for the Envoy reports, so in the future nobody can say they weren't aware of the report or didn't have a chance to offer input on it.
CODE
-------------------------------------------------------
Leader: Thorgal               Modified: 2005/05/13 22:15
Name:  Envoy Report            Status: -
Info:
This project is for future use by guild Envoys in posting their ongoing
Envoy report compilations. It needs to be updated as the Envoy report
is, so that the entire guild has the opportunity to view and comment
upon it. Non-use of the project will result in the replacement of the
Envoy.
--Nokraenom.
------------------------------------------------------------------------------
Leader: Thorgal               Modified: 2005/05/13 22:15
Name:  Envoy Report            Status: -
Info:
This project is for future use by guild Envoys in posting their ongoing
Envoy report compilations. It needs to be updated as the Envoy report
is, so that the entire guild has the opportunity to view and comment
upon it. Non-use of the project will result in the replacement of the
Envoy.
--Nokraenom.
------------------------------------------------------------------------------
I've taken a pretty hardline stance with enforcement of it. I have no problem booting any Envoy who doesn't make full use of it.
That said, the changes to Nihilism were disappointing, considering that we are the weakest Guardian/Wiccan class. And while changes to Tarot and Hexes may be forthcoming, they will affect all Guardians (and Wiccans in the case of Hexes) and thus won't alleviate the problem the Nihilists currentl have. I suppose there's always the future to hope for.
Ceres2005-05-17 09:17:01
QUOTE(Nokraenom @ May 17 2005, 06:05 AM)
we are the weakest Guardian/Wiccan class
119481
I'll give you Celestines being more powerful.
But Wiccans? I don't think so.
Unknown2005-05-17 10:03:09
QUOTE(Nokraenom @ May 16 2005, 08:05 PM)
That said, the changes to Nihilism were disappointing, considering that we are the weakest Guardian/Wiccan class. And while changes to Tarot and Hexes may be forthcoming, they will affect all Guardians (and Wiccans in the case of Hexes) and thus won't alleviate the problem the Nihilists currentl have. I suppose there's always the future to hope for.
119481
Necromancy hasn't had it's updates either, so you may be wrong.
Ashteru2005-05-17 13:36:32
QUOTE(Sylphas @ May 13 2005, 06:38 PM)
Hexagram/geyser through shield makes me sad. Druids are in the trees a LOT, by design, and now we're easy to pluck from the branches.
I agree with Sylphas there. For a druid who isn't trans, maybe just has up to cudgel, it's pretty hard to kill an enemy without sitting in the trees and cudgeling down.
Thorgal2005-05-17 16:07:44
If you're cudgelling down, you can be hexagrammed...even before the change..the only thing that changed is you losing a cheap method of healing up without your enemy having any way to reach you.
Ashteru2005-05-17 16:24:10
Can't remember though, do you see if they hexagram you and you shield? Because if you do, you could time it.
And I sparred enough, and no one ever had problems reaching me in the trees.
And I sparred enough, and no one ever had problems reaching me in the trees.
Sylphas2005-05-17 17:26:24
Because I can turn off Treelife when I need to heal, sure.
Murphy2005-05-17 23:04:06
so you treelife and sap.....
sap takes easily long enough while in a demesne for you to catch up on healing.....
sap takes easily long enough while in a demesne for you to catch up on healing.....
Sylphas2005-05-17 23:06:24
Unless I've been saving power for sap, I won't have enough. And no, it doesn't. I've seen plenty of people shrug off sap easily in a full demesne, with curse going. If you're defensive enough to need time to heal, you haven't been sticking enough to make sap stay.