Random Stag ideas

by Sylphas

Back to Ideas.

Elryn2005-05-22 02:45:00
Aye, it would fit perfectly. And it won't be too the over the top, the quick races are mostly the weak ones anyway.

I'm not sure what the corresponding bonuses of Crowform are, and whether a similar stat-based protection should ensue for them. Probably not dex as that is a stag thing... perhaps intelligence (cunning in knowing which blows to dodge)?

Of course, I'm incredibly biased being of a highly dextrous race. tongue.gif



Sylphas2005-05-22 03:01:37
It would give 15% protecion (if it replaced the +dex bonus), faeling 17%. Halo is a rather low skill, and give 25% to EVERYTHING, not just physical. For a trans skill, that amount of protection seems to be easily within reason.
Athana2005-05-22 03:12:42
mages/druids aren't suppose to be tanky, therefor i dont think any of that class should get damage reducing protection other than the standard barkskin/stoneskin/

stagform already has the extra health regen sleep.gif
Shiri2005-05-22 03:27:20
Aquamancers have stoneskin too.
Singollo2005-05-22 03:32:21
QUOTE(terenas @ May 21 2005, 08:48 PM)
Right, but they specifically changed it to give Night and Moon knights an extra edge, I'd consider this an upgrade exclusively to Ebonguards and Serenguards, not to all Moon or Night users. It will be a bit harder to request something for Stagform that will only help Serenguard, but not Hartstone as much, and vice versa. Or we could just ask Stagform gives separate bonuses depending on archetype like suggested earlier.
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Well, there is armour (the real stuff, not the magic cloth crap). They could add a good bonus to armour in stagform, though drawdown would still be better. Or they could give it a +1 balance bonus.
Sylphas2005-05-22 03:52:03
Dracnari Serenguard with +2 balance would be scary. Though it would be nice to have +2/-1 or 0/+1 balance/equilibrium as a runic druid.
Shiri2005-05-22 03:55:54
Is it or is it not true that these "levels" actually go up exponentially, so to speak, rather than in smaller and smaller increments? That is to say, if a level 1 increase is 10%, would a level 2 increase be more like 15% or 25%?

See I'm just thinking that even WITHOUT really high strength, with these new knight upgrades coming through soon a level 4 balance recovery Faeling could be extremely scary. dry.gif
Sylphas2005-05-22 04:02:22
QUOTE(Athana @ May 21 2005, 11:12 PM)
mages/druids aren't suppose to be tanky, therefor i dont think any of that class should get damage reducing protection other than the standard barkskin/stoneskin/

stagform already has the extra health regen  sleep.gif
122290



We're not supposed to be tanky, but guardians and warriors are? It's not like guardians are only supposed to be moderately tanky, since numen/halo/(pre-nerf)putrefaction/drawdown are wonderful abilities that boost tankiness.

What else would fit? Stag is about speed, agility, and movement. It might fit better to have a dex% chance to dodge, but that would kill a warrior's offense completely, even before you threw in parry/stance/rebounding.

Things I'd like in Stag, or things that would really fit:
a. Celerity, one more room before getting "not so hasty".
b. An ability to track someone while in natural terrain. It could either give their room (only if they were also on natural terrian, or local area only), or (more fun, I think) just the direction that leads you to them. Give it a fast balance time, and make it nearly instant in stagform, so you could follow their tracks to find them.
c. Elusiveness, so you can't be followed.
d. Alertness, tells you when someone enters an adjacent room.
e. Some way to force someone to follow you.

f. An ability to make it harder to move us. Due to our increased agility, it is hard to firmly push/pull us.
Unknown2005-05-22 12:33:32
QUOTE(Sylphas @ May 21 2005, 06:02 PM)
We're not supposed to be tanky, but guardians and warriors are?
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Correct. You were dead on with that one.
Unknown2005-05-22 12:34:10
QUOTE(Shiri @ May 21 2005, 05:55 PM)
See I'm just thinking that even WITHOUT really high strength, with these new knight upgrades coming through soon a level 4 balance recovery Faeling could be extremely scary. dry.gif
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It's capped at level 3.
Unknown2005-05-22 14:05:30
Warrior's should be the overall tanks.. not guardians.
Malicia2005-05-22 14:16:37
Things I'd like to see in Stag-

* Some form of physical damage protection, while in Stagform.

* +1 to CON while in Stagform

* Armour penalties removed for using facepaints.

* Ancestralcurse targetted, same afflictions as now, but uncureable.
Sylphas2005-05-22 15:54:10
QUOTE(Malicia)
* Armour penalties removed for using facepaints.


Yes. We already give up a level of the opposite balance, I think that's plenty.