Shiri2005-05-27 03:50:17
QUOTE(Murphy @ May 27 2005, 04:48 AM)
Here here.
Serenwilde and celest need to put their ideals and preaching about the spirits and stuff aside, and just get in there and excecute stuff, sacrifice some of your 'role' and do what it takes to win. If it doesn't fit, then change your RP honestly. Magnagora has had an RP of doing what it takes from the beginning to get ahead. If you're happy playing second fiddle to magnagora and getting stomped.....and you like that RP then great.
If you don't, do something about it
Serenwilde and celest need to put their ideals and preaching about the spirits and stuff aside, and just get in there and excecute stuff, sacrifice some of your 'role' and do what it takes to win. If it doesn't fit, then change your RP honestly. Magnagora has had an RP of doing what it takes from the beginning to get ahead. If you're happy playing second fiddle to magnagora and getting stomped.....and you like that RP then great.
If you don't, do something about it
125604
That's a horrible thing to say. This is an RPG, and an organisation shouldn't be punished for having morals and an ideal to defend. If they sacrifice that the whole game just turns into a Stangmarfest (I could use MANY other names, but he willingly admits he used to be like that so I'm safe) where you just kill as many people as you can for little or no valid reason.
Murphy2005-05-27 04:08:41
You missed the point shiri. Magnagora succeeds because it puts its ideals into the back seat when it has to, as their ideals become stronger by succeeding anyway. Yes its an RPG, But like I said, if you want to enjoy the RP of putting your ideals before successes IC then you'll suffer for it.
Its not bad RP to put your ideals and preachings aside for a little to come through and take out what you need. IE on ethereal, nyla was crapping on about no taint on ethereal, but the tainted rooms meant you couldn't wisp us out of them, and thus is tactical, in that situation, winning the faehotrn battle was more important than some made-up ideal of no taint on the ethereal plane.
like I said, if your RP doesn't fit with what you want, change it, just like you would in real life. Hell RP becoming disillusioned and pissed off that following your puny girl-spirit hasn't brought you the success you wanted, and go and seize it.
People always use being "bound by their roles" your role is what you make it. If you don't like it, then change it. Still don't like it? change it again. You'd do it in RL so why not do it IC as well?
Its not bad RP to put your ideals and preachings aside for a little to come through and take out what you need. IE on ethereal, nyla was crapping on about no taint on ethereal, but the tainted rooms meant you couldn't wisp us out of them, and thus is tactical, in that situation, winning the faehotrn battle was more important than some made-up ideal of no taint on the ethereal plane.
like I said, if your RP doesn't fit with what you want, change it, just like you would in real life. Hell RP becoming disillusioned and pissed off that following your puny girl-spirit hasn't brought you the success you wanted, and go and seize it.
People always use being "bound by their roles" your role is what you make it. If you don't like it, then change it. Still don't like it? change it again. You'd do it in RL so why not do it IC as well?
Revan2005-05-27 04:20:11
The problem is that people are making their "roles" static instead of dynamic. "Oh, my character is this way, and nothing will ever deter him from that mindset!" Sorry bub, but that's not roleplaying. Roleplaying is ever-changing. Things happen to people, and emotions change. You're not wrong to go from a peace-loving puppy to a ravenous, ill-tempered dog. It happens. You just have to MAKE it happen. Serenwilde and Glomdoring are, right now, using their "roles" as a poor excuse to remain in a static mindset. They need to be dynamic... make sacrifices for their overall goal. There's NO shame in putting away your role for success. It's how real life works, why not a game?
Unknown2005-05-27 04:58:11
Right...we should put 'winning' first and RP second? That's stupid Murphy and caters to the people who want powergame to get in the high rankings, buy artifacts and like non-stop conflict.
And that bull about Serenwilde bringing Magnagora's wrath on themselves is worthless also. People seem to forget people like Vis going around killing whoever he could that wasn't Magnagoran just because he had bought credits and had more might than most others at the start. So, by your logic of thinking we have Munsia to blame, we can go further and say Vis started it.
Even putting that aside, Magnagora has been taking potshots at Serenwilde for ages. When Serenwilde did grow a little backbone and people like Tuek and Narsrim started to taking it to them -that- is when Magnagora started to whine that all the conflict was our fault.
Magnagora has always had the majority when it comes to people who like conflict and that is the reason they are strongest; this game revolves around conflict.
And that bull about Serenwilde bringing Magnagora's wrath on themselves is worthless also. People seem to forget people like Vis going around killing whoever he could that wasn't Magnagoran just because he had bought credits and had more might than most others at the start. So, by your logic of thinking we have Munsia to blame, we can go further and say Vis started it.
Even putting that aside, Magnagora has been taking potshots at Serenwilde for ages. When Serenwilde did grow a little backbone and people like Tuek and Narsrim started to taking it to them -that- is when Magnagora started to whine that all the conflict was our fault.
Magnagora has always had the majority when it comes to people who like conflict and that is the reason they are strongest; this game revolves around conflict.
Malicia2005-05-27 05:06:18
I agree. I can't believe how anyone can say that we started anything. Visaeris was an ahole from day one. He had no regard for anyone and killed his fair share of novices. I could safely say that as a Nihilist, he gave us all the dazzling impression that the Magnagorans were out for blood and lived for conflict.
After Visaeris was removed (or did he quit?) we were on decent terms with Magnagora...or rather, we became their biaaaaaatch for a short time before Fain sent them to raise the Crow and instead of them owning up to their part in it, they'd have you to believe that it was because we didn't pay our 'village tithes' that they took it to us. There so many stories. Who's to blame? Who CARES? We haven't buddied up with Mag since Gregori took over and I think that's just great.
SW is gretting stronger every ic month and will continue to. We had a slow start with Nikua as our leader back then.
After Visaeris was removed (or did he quit?) we were on decent terms with Magnagora...or rather, we became their biaaaaaatch for a short time before Fain sent them to raise the Crow and instead of them owning up to their part in it, they'd have you to believe that it was because we didn't pay our 'village tithes' that they took it to us. There so many stories. Who's to blame? Who CARES? We haven't buddied up with Mag since Gregori took over and I think that's just great.
SW is gretting stronger every ic month and will continue to. We had a slow start with Nikua as our leader back then.
Murphy2005-05-27 05:13:46
I never said anything about powergaming.
I said, make it your RP to do what you need to to win. Its not that hard, change your flopping RP and let it be dynamic.....not stale and old like it is currently.
you can rp AND win battles at the same time you know. I don't powerlevel, or powergame. It doesn't cater to anyone like that...
Mhaldor had a damn AWESOME level of RP, and everyone in the city was somewhat able to fight. Take some lessons from there....
Develop a culture of combat, once you get an arena do team VS team freeforalls. put some fancy ass name on it to do with your spirits and call it hart teachings or whatever IC serens spout on about. RP changes, so change with it rather than keeping the same old same old all the time.
I said, make it your RP to do what you need to to win. Its not that hard, change your flopping RP and let it be dynamic.....not stale and old like it is currently.
you can rp AND win battles at the same time you know. I don't powerlevel, or powergame. It doesn't cater to anyone like that...
Mhaldor had a damn AWESOME level of RP, and everyone in the city was somewhat able to fight. Take some lessons from there....
Develop a culture of combat, once you get an arena do team VS team freeforalls. put some fancy ass name on it to do with your spirits and call it hart teachings or whatever IC serens spout on about. RP changes, so change with it rather than keeping the same old same old all the time.
Revan2005-05-27 05:18:29
You're not putting "winning" first and RP second, Quid... you're CHANGING YOUR RP! What is so bad about that? If changing your RP is so life threatening and destructive to your life, go to Shangrilah or something. The RP there is almost as static as the cybersex.
Unknown2005-05-27 05:28:10
Nothing is wrong with changing our RP, I'm happy to do it and it evolves every day. I can't fault you for not seeing that any more than you can fault me for not seeing Magnagora RP at all.
Murphy2005-05-27 05:35:44
the go develop a culture of combat, and a culture of respect for the fighters like we have.
The best fighters in the city get more recognition, and generally advance faster within the ranks of city and guild. Start encouraging fights, hold tournaments, hit up your lower members of guilds when they are dispespectful to a fighter, publically encourage them hand out medals.
there are so many different ways, hell even make a clan for combat related questions and have all the trigger lines for afflictions and cures etc...
there's plenty of ways to do it, but as long as you stay all snuggly and pacifistic to the degree that you are, you wont have many good fighters coming through. Not only that it benefits lusternia to have people interested in combat, cause they buy more credits than those who simply RP and a tradeskill....
except of course for Ialie, that girl buys credits enough to make me jealous
The best fighters in the city get more recognition, and generally advance faster within the ranks of city and guild. Start encouraging fights, hold tournaments, hit up your lower members of guilds when they are dispespectful to a fighter, publically encourage them hand out medals.
there are so many different ways, hell even make a clan for combat related questions and have all the trigger lines for afflictions and cures etc...
there's plenty of ways to do it, but as long as you stay all snuggly and pacifistic to the degree that you are, you wont have many good fighters coming through. Not only that it benefits lusternia to have people interested in combat, cause they buy more credits than those who simply RP and a tradeskill....
except of course for Ialie, that girl buys credits enough to make me jealous
Unknown2005-05-27 05:42:02
Maybe we don't want to be a Commune based on who has the biggest flails? No, scratch that, those are my wishes. I want the game to be less about killing people and more about the other aspects it already has.
Oh well, my idea of a devout Priest of the Moon who uses battle as a last resort will just have to be thrown out the window so that we can protect those things Serenwilde is designed around, in both RP and mechanics terms.
Oh well, my idea of a devout Priest of the Moon who uses battle as a last resort will just have to be thrown out the window so that we can protect those things Serenwilde is designed around, in both RP and mechanics terms.
Murphy2005-05-27 05:48:51
thats why its a conflict based game.
And like any nation, you should have reverance for your soldiers, you personally don't have to fight....but there should be some provision made by the leadership to develop an army
And like any nation, you should have reverance for your soldiers, you personally don't have to fight....but there should be some provision made by the leadership to develop an army
Unknown2005-05-27 05:55:19
I don't have reverence for the solider's of Australia, Murphy, sorry to dissapoint you.
Syrienne2005-05-27 06:03:28
I think you people whine about the same thing people whine about in every MUD. Code or whatever doesnt matter. If theres PK involved someone has a beef. But thats what makes PK fun because if you got a beef, you can do something about it. Frankly MUDs that encourage no conflict at all get pretty boring fast, while to much conflict isn't much better either, you'll just have to accept the IRE World as it is. Don't like it? As Revan said, go play Shangrilah. Just because YOU dont consider conflict to be RP doesnt mean everyone has to catter to your needs. You don't want to fight? Then dont. If Serenwilde gets up your butt for not fighting then I guess you know who your friends are dont you. I know plenty of people in Magnagora who -never- fight, I dont see them on the forums daily ranting about how their need for non-conflict isnt met. YOU choose to defend Serenwilde, Magnagora doesnt choose for you. Personally I hate to rip on anyone if I can avoid it OOCly but it just gets tiring with the same old arguments of Ohhh I want my RP Ohhh where has it gone. When it's right there infront of you if you'd only make it work.. sorry but if you expect Estarra or anyone else to bend over backwards to make your RP work for you then your on the wrong MUD.
Daganev2005-05-27 06:03:54
QUOTE(Quidgyboo @ May 26 2005, 07:25 PM)
Glomdoring's Matron has stated that the Taint is filth and a scorn upon the world and saying that Glomdoring is Tainted is a disgusting lie.
How -aren't- Glomdoring against the Taint?
How -aren't- Glomdoring against the Taint?
125557
I don't like choclate icecream, that doesn't mean I want all choclate icecream in the world to be destroyed.
She did not say its a scorn upon the world she said Glomdoring is not tainted. Viravain doesn't care about anything except glomdoring.
And Nyla is the Blacktalon against the taint, or against stuff being infused with earth? Theres quite a difference there.
Elryn, the fact that the cities don't care about the great spirits and the great spirits don't care about the cities is exactly the point.
And murphy, i don't think anyone is having RP be the reason for holding them back. However, not everyone has the same goals in mind.
Unknown2005-05-27 06:03:59
QUOTE(Quidgyboo @ May 26 2005, 10:55 PM)
I don't have reverence for the solider's of Australia, Murphy, sorry to dissapoint you.
125699
Australia has soldiers?
PS: Don't diss Shangrila so much guys
Murphy2005-05-27 06:07:26
you may not have that level of reverrence, but it is part of the culture here and I guarantee you that the majority of Australia has reference for our soldiers
Ialie2005-05-27 06:17:14
Omg... an Aussie soldier would be hot as hell.
Oh gods show me your gun show your gun!!
Oh gods show me your gun show your gun!!
Murphy2005-05-27 06:22:58
Did I mention I used to be in the aussie army?
I got to play with REAL guns, Artillery!
I got to play with REAL guns, Artillery!
Daganev2005-05-27 06:36:34
Artillery is such an odd word for what they use today.
Elryn2005-05-27 06:47:44
QUOTE(daganev @ May 27 2005, 04:03 PM)
Elryn, the fact that the cities don't care about the great spirits and the great spirits don't care about the cities is exactly the point.
125702
No its not. It is -your- personal belief that the communes care little about taint.
Ignoring the history and so on, I could just as equally say all communes hate cities because they spread the scourge of Enchantment. Thats the -real- reason why cities are evil.
Fortunately for us, we have very well-written and illuminating histories to tell us about Serenwilde and the other communes. We can make up whatever we like for our own personal characters, but the histories tell us exactly why Serenwilde as a whole doesn't like cities - they ignored the warnings of the Great Spirits and released the taint.
Which was obviously a bad thing for the communes because the bloomin Spirits tried warning about it.