Inquisition

by Thorgal

Back to Combat Guide.

Manjanaia2005-06-05 16:08:54
That's a fair point I guess, but it does make Lobo's like yourself overpowered tongue.gif
Unknown2005-06-05 16:09:50
I don't think that's the case, I thought skills were being balanced for 1v1 fights. If what you imply would be true, there would be no point in working hard and making effort just like Magnagora does because it would just cause them to get nerfed to keep the overall balance between the organizations... ooh... wink.gif
Amaru2005-06-05 16:11:48
QUOTE(Kashim @ Jun 5 2005, 05:09 PM)
I don't think that's the case, I thought skills were being balanced for 1v1 fights.
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Then you're short-sighted and 100% wrong. Why do you think there are seperate Moon and Stag skillsets? Moon has coven abilities for mass use, Stag is for individuals. That's the most clear example, but all skills are designed around different situations. Your statement is incorrect.
Manjanaia2005-06-05 16:12:35
My call to the Merians of the Basin in this case:

user posted image
Unknown2005-06-05 16:16:15
QUOTE(Amaru @ Jun 5 2005, 04:11 PM)
Then you're short-sighted and 100% wrong. Why do you think there are seperate Moon and Stag skillsets? Moon has coven abilities for mass use, Stag is for individuals. That's the most clear example, but all skills are designed around different situations. Your statement is incorrect.
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Hmm, you're right. If there's a whole skillset dedicated to group combat...

But it doesn't mean you're right about Lichdom - Trueheal thing. tongue.gif
Melanchthon2005-06-05 16:36:56
Hmm...A part of me really hates saying this, the part of me that believes in game balance and a level playing field ruled by the players and not the skills they play with, but I agree with Amaru.

As far as world balance goes, it would be better for Lusternia if Magnagora didn't dominate as heavily as it does.

I believe that the Divine feel this way as well, and that it is reflected in the skills throughout the game.

My personal opinion is that the field will finally level out (for various reasons) once Hallifax, Gaudiguch, and to a lesser extent, Ackleberry, return to the realm. However, that needs a Lusternian population base higher than what we have.

If what is best for Lusternia is equivalent to what will bring in the largest player base while maintaining the desired quality of the experience, and if practical as opposed to technical balance promotes this, then it is what I expect and desire the Divine to do.

'Balance' is an OOC concept, as is the overall health of Lusternia. As long as you understand that what is done in Lusternia is done for the health of the realm, as a player there is no reason to complain. As a character, there is even less.

You must understand that this isn't something that would ever be acknowledged by the Divine, simply because many of the players wouldn't understand and it would cause an uproar among them, hurting the realm. Faith in leadership is necessary to maintain.
Manjanaia2005-06-05 16:56:00
Celestines.



Thorgal2005-06-05 20:55:53
The field will level and even top to the other side as soon as magnagoran fighters get bored and go inactive or quit Magnagora.

What're we gonna do then with our "rightfully weaker" skills?
Amaru2005-06-05 21:14:39
They'd get changed. Can't see it happening though.
Melanchthon2005-06-05 21:20:24
QUOTE(Amaru @ Jun 5 2005, 09:14 PM)
They'd get changed. Can't see it happening though.

Ayep. wink.gif
Unknown2005-06-05 22:06:45
QUOTE(Thorgal @ Jun 5 2005, 09:55 PM)
The field will level and even top to the other side as soon as magnagoran fighters get bored and go inactive or quit Magnagora.

What're we gonna do then with our "rightfully weaker" skills?
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laugh.gif

and others will come
Unknown2005-06-10 13:10:30
People are more likely to be getting bored and leaving Celest, or not even joining them in the first place with their current sucking status (considering the city as a whole) really. People who play almost solely for fighting generally like to win, and to win they go Magnagora.

As for the old Trueheal / Lich rant... Lich can be set up before hand and you can use your power offensively in battle and come back if you die. As a Celestine, you'll be wanting to use your power fairly heavily for attacking. With Numen, Judge, Heretic combo, Absolve and all the other power things you'll want/need to be using, you'll nearly never have the power unless you intend to run in the first place. Okay, so there's the other cheesy things people use it for like big Paladin swings or Soulless true... but overall it's a good defensive skill as long as you're going just for defense. It can save your ass if you have power. Lich doesn't need that. They both have their ups and downs.

Inquisition... well... it's a lot of power to cast and does a lot of use. I think it's all right, though I have less reasoning than with Trueheal. *shrugs*
Shiri2005-06-10 13:20:09
QUOTE(Angel @ Jun 10 2005, 02:10 PM)
As for the old Trueheal / Lich rant... Lich can be set up before hand and you can use your power offensively in battle and come back if you die. As a Celestine, you'll be wanting to use your power fairly heavily for attacking. With Numen, Judge, Heretic combo, Absolve and all the other power things you'll want/need to be using, you'll nearly never have the power unless you intend to run in the first place. Okay, so there's the other cheesy things people use it for like big Paladin swings or Soulless true... but overall it's a good defensive skill as long as you're going just for defense. It can save your ass if you have power. Lich doesn't need that. They both have their ups and downs.

Inquisition... well... it's a lot of power to cast and does a lot of use. I think it's all right, though I have less reasoning than with Trueheal. *shrugs*
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Actually, going for the absolve kill encourages you to save power, so you can trueheal if needed. And now that amissio is awesome...(I'm getting 25% taken out per shot, on top of attacks and paralysis. Put that on a warrior and you'll see even more hurtingness.)
Daganev2005-06-10 13:23:48
I'm sorry but I just have to do this...

The inquisition... what a show! The Inquisistion here we go!
Unknown2005-06-10 13:23:52
Yea, Amissio is so scarily more viable than before against magic users now. It does encourage you to save, but you can use a few points of power before you start amissioing and generally have it back by the time you hit the <50% mark. Kinda hijacking away from Inquisition though ^^
Amaru2005-06-10 17:53:29
QUOTE(Shiri @ Jun 10 2005, 02:20 PM)
Actually, going for the absolve kill encourages you to save power, so you can trueheal if needed. And now that amissio is awesome...(I'm getting 25% taken out per shot, on top of attacks and paralysis. Put that on a warrior and you'll see even more hurtingness.)
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Uhh yeah, cause 8 power is so much better than 10?
Shiri2005-06-10 23:15:03
QUOTE(Amaru @ Jun 10 2005, 06:53 PM)
Uhh yeah, cause 8 power is so much better than 10?
135446



blink.gif What? I think you missed the point. If you're going for amissio/absolve you're going to be saving power so you can use 8 when you need it, so you won't be that far off from the last 2 needed to trueheal if you start having to go on the defensive.
Amaru2005-06-10 23:17:16
Go on the defensive? Psssh laugh.gif No wonder it didn't make sense. Everything a Celestine does is defensive.