Shiri2005-06-10 03:31:50
QUOTE(daganev @ Jun 10 2005, 04:27 AM)
By the way.. its not knights doing too much wounding, its Blademasters. I'm doing the exact same amount of wounding as I was before the change.
135036
Are you using high precision weapons?
Athalas2005-06-10 03:32:29
175 and 183 precision rapiers.
Edit: oops, thought you meant me. Oh well.
Edit: oops, thought you meant me. Oh well.
Sylphas2005-06-10 03:36:34
QUOTE(Alger @ Jun 9 2005, 11:28 PM)
I just think the non-ritualists/healing people should be given a puer ability.
135037
That would be lovely. I barely ever get a chance to apply health.
Narsrim2005-06-10 03:38:19
No, everyone shouldn't gain Puer. Wounds should be fixed. Nice try, Alger.
Alger2005-06-10 03:45:12
I suggested that a long time ago. Honestly i think the wounds could do a little tweaking but I've fought my share of knights and while i think they're harder now they're not that much harder. I do use puer heavyly now though as opposed to before where i saw no need for it, which is why i think everybody needs something similar.
EDIT: I phrased that wrong they're a lot harder now. Meant i didnt find them totally overbearing.
EDIT: I phrased that wrong they're a lot harder now. Meant i didnt find them totally overbearing.
Narsrim2005-06-10 03:46:41
QUOTE(Alger @ Jun 9 2005, 11:45 PM)
I suggested that a long time ago. Honestly i think the wounds could do a little tweaking but I've fought my share of knights and while i think they're harder now they're not that much harder. I do use puer heavyly now though as opposed to before where i saw no need for it, which is why i think everybody needs something similar.
135049
If you think that being able to pinleg someone in two combos is anything but completely out of whack, you are not even trying to be unbias.
Daganev2005-06-10 03:47:13
I have yet to hear of someone complaing of getting hit by bonecrushing wounding too fast, but even when I used the clubs, I wasn't getting anything special before the 3rd combo. And thats with using Crush and Puissance.
Its a blademaster problem, not a knight problem.
Its a blademaster problem, not a knight problem.
Shiri2005-06-10 03:48:41
QUOTE(daganev @ Jun 10 2005, 04:47 AM)
I have yet to hear of someone complaing of getting hit by bonecrushing wounding too fast, but even when I used the clubs, I wasn't getting anything special before the 3rd combo. And thats with using Crush and Puissance.
Its a blademaster problem, not a knight problem.
Its a blademaster problem, not a knight problem.
135051
Use hammers.
Daganev2005-06-10 03:49:50
Clubs have a MUCH higher percision than hammers, higher Damage also, just slower speed.
Shiri2005-06-10 03:51:59
Oh, didn't know that.
Anyway, how do you figure it a blademaster problem? It's only been a blademaster problem because most warriors aren't bonecrushers, so far. I'd rather get speed cutartery than speed knockdown.
Anyway, how do you figure it a blademaster problem? It's only been a blademaster problem because most warriors aren't bonecrushers, so far. I'd rather get speed cutartery than speed knockdown.
Syrienne2005-06-10 03:54:36
Well I hate to burst your bubble Dag but we tested this with Murphy soon as it happened and he did tons of wounding same as us.
Daganev2005-06-10 03:55:11
Because like I said, I'm getting the same affliction rate I use to, which should be the case considering my weapon stats. 150/140/180 roughly.
And Murphy is a bonecrusher and nobody has been complaing about him afflicting too fast. Also, before the update it was possible to knockdown on the first combo.
There are plenty of bonecrushers, but nobody has found them to really fight any different.
And Murphy is a bonecrusher and nobody has been complaing about him afflicting too fast. Also, before the update it was possible to knockdown on the first combo.
There are plenty of bonecrushers, but nobody has found them to really fight any different.
Narsrim2005-06-10 03:56:23
QUOTE(daganev @ Jun 9 2005, 11:55 PM)
Because like I said, I'm getting the same affliction rate I use to, which should be the case considering my weapon stats. 150/140/180 roughly.
And Murphy is a bonecrusher and nobody has been complaing about him afflicting too fast. Also, before the update it was possible to knockdown on the first combo.
There are plenty of bonecrushers, but nobody has found them to really fight any different.
And Murphy is a bonecrusher and nobody has been complaing about him afflicting too fast. Also, before the update it was possible to knockdown on the first combo.
There are plenty of bonecrushers, but nobody has found them to really fight any different.
135060
You have no idea (like usual) what you are talking about when it comes to combat. Bonecrushers are wounding far higher too hence the thread about being able to brainbash some people in 4-5 crushes.
Daganev2005-06-10 03:57:00
QUOTE(Syrienne @ Jun 9 2005, 07:54 PM)
Well I hate to burst your bubble Dag but we tested this with Murphy soon as it happened and he did tons of wounding same as us.
135058
But the afflictions aren't going off is the difference. Blademasters have always had an easier time pulling off afflictions than Bonecrushers.
For instance, you may both be doing 20 points of wounding damage, but the Blademaster will have more special afflictions being executed.
Alger2005-06-10 03:57:45
pinleg in 2 combos maybe a bit too much but honestly whats so scary about pinleg now-a-days? Daevos pinned my leg like 10+ times in a fight, wasnt too much of a big deal. Id understand you blowin it up if pinleg was like before but now its just like impale gut... when it happens you just fix it up.
Daganev2005-06-10 03:58:27
Do proper testing it you don't believe me, but a Riposte from a bonecrusher is much less likely to pull off an affliction than a blademaster.
(yes I know they have different skill names but they do the same thing)
(yes I know they have different skill names but they do the same thing)
Daganev2005-06-10 03:59:43
You have to remember there are two different stages in the forumla, one for wounding damage and then another for once damage has been done to check for afflictions.
edit: pah Narsrim took too long to post, thought I would be ninjaed if I edited.
edit: pah Narsrim took too long to post, thought I would be ninjaed if I edited.
Narsrim2005-06-10 04:01:46
QUOTE(Alger @ Jun 9 2005, 11:57 PM)
pinleg in 2 combos maybe a bit too much but honestly whats so scary about pinleg now-a-days? Daevos pinned my leg like 10+ times in a fight, wasnt too much of a big deal. Id understand you blowin it up if pinleg was like before but now its just like impale gut... when it happens you just fix it up.
135065
The point is this:
As it stands, you can knock someone down to critical in two combos. There is a serious imbalance because it IMPOSSIBLE to in any way attempt to heal wounds and not die to damage. The wounding is simply too much. This bias crap about why people should just deal with it and go on is ridiculous.
Whereas you may enjoy having an unfair advantage, other people (like another Knight Envoy) have made it quite clear that the wounding is simply too much with the current system. It is time to stop this feeble attempt to sweep it under the rug.
EDIT:
Impossible as in impossible for non-Knights unless you have Tarot and whore hanged-man every other attack.
Syrienne2005-06-10 04:06:35
I already posted about this problem long time ago as me, Terenas, Murphy and Ixion tested all this extensively and definatly concluded its way out of whack. I've been shocked Roark or no one has responded.
Daganev2005-06-10 04:06:51
I'm a bit surprised becasue the complaints before was that applying health once to a wound completely made getting to critical impossible, since you heal about 15 damage per application.
I think Alger is more accurate in saying you need another method to heal wounding damage.
Theres an issue with wounding and afflicitions, but compared to the complaints warriors had before because of not being able to apply any tactics to battle, this seems to clear most of those issues up.
I think Alger is more accurate in saying you need another method to heal wounding damage.
Theres an issue with wounding and afflicitions, but compared to the complaints warriors had before because of not being able to apply any tactics to battle, this seems to clear most of those issues up.