Daganev2005-06-12 09:24:29
I'm assuming Druids have access to flow here, and I'm assuming that Dreamweavers can pop thier body into thier spirit, and not just pop thier spirit into thier body. Which means, if you can only flow TO your forest type that Dreamweaver Druids will be able to enter any territory and have an instant escape back home.
Catacombs does not give you an instant escape back home, just gives you a quick escape to someplace else, and Also have travel utility. It makes no sense, unless you want to make druid raiders more common, to have Flow only work to where you are trying to flow to, it would make more sense to have it be that you can only flow FROM the evironment that you are atuned to. However, that makes flow pretty useless for newbies, as they won't be able to use flow to get unlost.
An Idea that just struck me is that you can flow to and from any foresttype, however, if you are an enemy of the area you are trying to flow to, you will be rejected. Say your an enemy of Daruchi, and your friend has a forest demense in there, but your brother is not an enemy. Your brother can flow to Daruchi, but you Can't. Similarly, if you are in Daruchi and want to flow back home, you can't but your brother can. Yes this is open to mild abuse from newbies who have people follow them, but that can either be left as a loophole (as it can only happen once, since they will be enemied) or you can have it that if anyone is following you who is an enemy it acts as if they are the one trying to flow and blocks everybody.
This would leave Flow as both a Utility and mainly defensive (while keeping some offensive capability) as you would only be allowed to use flow in neutral or allied territory.
Catacombs does not give you an instant escape back home, just gives you a quick escape to someplace else, and Also have travel utility. It makes no sense, unless you want to make druid raiders more common, to have Flow only work to where you are trying to flow to, it would make more sense to have it be that you can only flow FROM the evironment that you are atuned to. However, that makes flow pretty useless for newbies, as they won't be able to use flow to get unlost.
An Idea that just struck me is that you can flow to and from any foresttype, however, if you are an enemy of the area you are trying to flow to, you will be rejected. Say your an enemy of Daruchi, and your friend has a forest demense in there, but your brother is not an enemy. Your brother can flow to Daruchi, but you Can't. Similarly, if you are in Daruchi and want to flow back home, you can't but your brother can. Yes this is open to mild abuse from newbies who have people follow them, but that can either be left as a loophole (as it can only happen once, since they will be enemied) or you can have it that if anyone is following you who is an enemy it acts as if they are the one trying to flow and blocks everybody.
This would leave Flow as both a Utility and mainly defensive (while keeping some offensive capability) as you would only be allowed to use flow in neutral or allied territory.
Binjo2005-06-12 12:05:33
The topic isn't about dreamweaving though, it's about flow, if someone walks through Ether Glom as a dreambody that gives people a chance to violet/kether and it is not an instant raiding tool.
Your idea makes no IC sense... and I don't think it's really necessary to combat the problem. I think personally that if you made flow delayed if you're switching types of forest but instant if they're the same would work well. If you're switching from the opposing type of forest to yours, it'd be a lesser delay, but still delayed. This would make it so that it'd still slightly favor defensive usage but wouldn't allow you to instantly run away if a raid fails.
Anyway, flame away, I don't have this skill so I don't know much.
Edit: By your above, I'm talking to Daganev.
Your idea makes no IC sense... and I don't think it's really necessary to combat the problem. I think personally that if you made flow delayed if you're switching types of forest but instant if they're the same would work well. If you're switching from the opposing type of forest to yours, it'd be a lesser delay, but still delayed. This would make it so that it'd still slightly favor defensive usage but wouldn't allow you to instantly run away if a raid fails.
Anyway, flame away, I don't have this skill so I don't know much.
Edit: By your above, I'm talking to Daganev.
Gregori2005-06-12 12:11:27
My two cents on the subject based on the amount of whining constantly coming from Glomdoring:
Serenwilde = the forest without mercy
Glomdoring = the forest curled up in the fetal position, crying for mommy and sucking its thumb.
Stop whining about every damn little thing. Flow is fine the way it is. You can flow just as easily as we can flow.
Flow is an escape, sometimes we have the means to escape with it sometimes we don't, but again you can flow too.
If anything they should make a Nexus ability that "blocks" flow for a while. Nerfing the skill though is just stupid.
Serenwilde = the forest without mercy
Glomdoring = the forest curled up in the fetal position, crying for mommy and sucking its thumb.
Stop whining about every damn little thing. Flow is fine the way it is. You can flow just as easily as we can flow.
Flow is an escape, sometimes we have the means to escape with it sometimes we don't, but again you can flow too.
If anything they should make a Nexus ability that "blocks" flow for a while. Nerfing the skill though is just stupid.
Shiri2005-06-12 12:13:49
QUOTE(Gregori @ Jun 12 2005, 01:11 PM)
My two cents on the subject based on the amount of whining constantly coming from Glomdoring:
Serenwilde = the forest without mercy
Glomdoring = the forest curled up in the fetal position, crying for mommy and sucking its thumb.
Stop whining about every damn little thing. Flow is fine the way it is. You can flow just as easily as we can flow.
Flow is an escape, sometimes we have the means to escape with it sometimes we don't, but again you can flow too.
If anything they should make a Nexus ability that "blocks" flow for a while. Nerfing the skill though is just stupid.
Serenwilde = the forest without mercy
Glomdoring = the forest curled up in the fetal position, crying for mommy and sucking its thumb.
Stop whining about every damn little thing. Flow is fine the way it is. You can flow just as easily as we can flow.
Flow is an escape, sometimes we have the means to escape with it sometimes we don't, but again you can flow too.
If anything they should make a Nexus ability that "blocks" flow for a while. Nerfing the skill though is just stupid.
136946
They have distortion. It just needs to extent to Etherglom. (And then get rid of the damn archway!)
Malicia2005-06-12 12:22:46
Yay Gregori
All they do is whine, ic and ooc. Then the SW suffers because of all of these new changes they hope to make. The archways are bad enough. It was amusing how the enemy would stumble blindly into Ethereal Serenwilde and die to guards when they'd run the wrong way. I miss that. Heh.
All they do is whine, ic and ooc. Then the SW suffers because of all of these new changes they hope to make. The archways are bad enough. It was amusing how the enemy would stumble blindly into Ethereal Serenwilde and die to guards when they'd run the wrong way. I miss that. Heh.
Unknown2005-06-12 14:53:06
QUOTE(Gregori @ Jun 12 2005, 08:11 AM)
My two cents on the subject based on the amount of whining constantly coming from Glomdoring:
Serenwilde = the forest without mercy
Glomdoring = the forest curled up in the fetal position, crying for mommy and sucking its thumb.
Stop whining about every damn little thing. Flow is fine the way it is. You can flow just as easily as we can flow.
Flow is an escape, sometimes we have the means to escape with it sometimes we don't, but again you can flow too.
If anything they should make a Nexus ability that "blocks" flow for a while. Nerfing the skill though is just stupid.
Serenwilde = the forest without mercy
Glomdoring = the forest curled up in the fetal position, crying for mommy and sucking its thumb.
Stop whining about every damn little thing. Flow is fine the way it is. You can flow just as easily as we can flow.
Flow is an escape, sometimes we have the means to escape with it sometimes we don't, but again you can flow too.
If anything they should make a Nexus ability that "blocks" flow for a while. Nerfing the skill though is just stupid.
136946
And your not whining right now?
Syrienne2005-06-12 18:13:17
Of course Serenwilde wants their cheesy tool to not change, they love exploiting whatever they can to the highest degree. Thats why no one ever includes the opinion of Serenwilde when it comes to balance because you guys are always fine with things no matter how stupid they are because you want to continue on abusing it. Being able to instant come in and out of enemy territory is horrendously lame and makes defense impossible, by time I get to Munsia and raze shes gone, nothing to stop that.
Unknown2005-06-12 18:17:06
Damn, what're you gonna fuss about next? "Zomgz I can't kill Amaru in one hit, nerf Amaru".
Xenthos2005-06-12 18:17:51
I totally agree with that sentiment at the end there.
Nerf Amaru, please.
Nerf Amaru, please.
Manjanaia2005-06-12 18:19:35
Yeah nerfzors.
Malicia2005-06-12 18:27:19
QUOTE(Branwyn)
Damn, what're you gonna fuss about next? "Zomgz I can't kill Amaru in one hit, nerf Amaru".
She's exactly right. Get a clue, Syrienne. Take notes. Whatever it takes. Stop complaining to have EVERY DAMN THING changed just because that stupid commune rose. We can deal with flow/wisp. YOU guys deal with it. Christ.
Jasper2005-06-12 18:32:49
QUOTE(Malicia @ Jun 12 2005, 06:27 PM)
She's exactly right. Get a clue, Syrienne. Take notes. Whatever it takes. Stop complaining to have EVERY DAMN THING changed just because that stupid commune rose. We can deal with flow/wisp. YOU guys deal with it. Christ.
137072
I think you mean, Syrienne deal with it. A lot of people already deal with the fact that you guys can flow and wisp, and don't really care. But then again, those people are not really fighters soo... nevermind me.
Gregori2005-06-12 18:37:16
QUOTE(Syrienne @ Jun 12 2005, 12:13 PM)
Of course Serenwilde wants their cheesy tool to not change, they love exploiting whatever they can to the highest degree. Thats why no one ever includes the opinion of Serenwilde when it comes to balance because you guys are always fine with things no matter how stupid they are because you want to continue on abusing it. Being able to instant come in and out of enemy territory is horrendously lame and makes defense impossible, by time I get to Munsia and raze shes gone, nothing to stop that.
137060
Interesting. I could have sworn you were the one everyone ignored when it comes to balancing. Must have got my threads confused where you are constantly being told to STFU.
On another note, if she is gone, there is nothing to defend. Defend != kill the bad guys. Defend = make them leave your territory. If they leave with flow, then mission accomplished.
Syrienne2005-06-12 18:48:31
The inability of anyone on this mud to look at things objectively never ceases to amaze.
Unknown2005-06-12 18:49:55
QUOTE(Syrienne @ Jun 12 2005, 12:48 PM)
The inability of anyone on this mud to look at things objectively never ceases to amaze.
137082
I'm sorry...I hate to answer this way...but
Vix2005-06-12 18:57:27
So Narsrim and Munsia raid with flow. Big deal. Just give Ethelon a good poking to raid with flow and problem solved since both sides have essentially the same abilities.
Daganev2005-06-12 19:31:39
I don't care who is doing the raiding? You don't see how lame it is?
I'm sorry that the players in Glomdoring don't have the maturity of a three year old who enjoy the "I win button" attached to every game they play.
And What about my ideas don't make IC sense? Every area allready hass something built into it where enemies can do one thing and non enemies can do another. Ever tried to summon and gotten stopped by the magics of (insert city here)
Sure glomdoring can stick 20 guards at every location in thier forest, but why would you want to play like that?
I'm sorry that the players in Glomdoring don't have the maturity of a three year old who enjoy the "I win button" attached to every game they play.
And What about my ideas don't make IC sense? Every area allready hass something built into it where enemies can do one thing and non enemies can do another. Ever tried to summon and gotten stopped by the magics of (insert city here)
Sure glomdoring can stick 20 guards at every location in thier forest, but why would you want to play like that?
Unknown2005-06-12 19:37:08
They're not going to see how lame it is until someone actually starts using it on them, which is months down the road. It's too bad the admin have such a poor grasp of sportsmanship as well.
Daganev2005-06-12 19:39:22
No, I don't think its going to be a few months down the road, its going to be close to never since only a few griefers find any enjoyment in flowing into places, annoying them, and flowing out.
Where the is the fun in that?
Where the is the fun in that?
Niara2005-06-12 19:55:36
Flow is powerful, yes and I think that it is fine the way it is now.
I am well aware that it makes raiding on ethereal pretty easy, but as it goes both ways I see no real problem. If you want to hang out on Ethereal at the moment you should only do so either with a team or where you have your guards. That might be rather sad but maybe one day things will calm down that much that you can roam at least ethreal serenwilde or ethereal glom without having to fear of getting attacked every 5 minutes.
But before some people start crying that it is all serenwilde's fault please just spare us. We all know that both sides are to be blamed, you just have to be honest to yourself.
I am well aware that it makes raiding on ethereal pretty easy, but as it goes both ways I see no real problem. If you want to hang out on Ethereal at the moment you should only do so either with a team or where you have your guards. That might be rather sad but maybe one day things will calm down that much that you can roam at least ethreal serenwilde or ethereal glom without having to fear of getting attacked every 5 minutes.
But before some people start crying that it is all serenwilde's fault please just spare us. We all know that both sides are to be blamed, you just have to be honest to yourself.