Erion2005-06-17 18:43:26
Edited because I'm a moron.
Sylphas2005-06-17 18:46:25
Wrong, the entrance can easily be made not an end. It's only an end if you complete the loop up through Fun little Spirals or whatever the room is on Seren side.
In that case though, there will always be an unmelded room within 2 or 3 rooms, where you can easily sprint to, avoiding wisp. Especially if you have a mono with you.
In that case though, there will always be an unmelded room within 2 or 3 rooms, where you can easily sprint to, avoiding wisp. Especially if you have a mono with you.
Gwylifar2005-06-17 18:48:54
QUOTE(Ethelon @ Jun 17 2005, 10:46 AM)
1) We have a FAR smaller fighting force right now than Serenwilde, not to mention Celest is always helping them now
140369
For the liturgy on why this point is entirely irrelevant, I direct you to the First Book Of Magnagora.
Erion2005-06-17 18:49:17
QUOTE(Sylphas @ Jun 17 2005, 02:46 PM)
Wrong, the entrance can easily be made not an end. It's only an end if you complete the loop up through Fun little Spirals or whatever the room is on Seren side.
In that case though, there will always be an unmelded room within 2 or 3 rooms, where you can easily sprint to, avoiding wisp. Especially if you have a mono with you.
In that case though, there will always be an unmelded room within 2 or 3 rooms, where you can easily sprint to, avoiding wisp. Especially if you have a mono with you.
140605
Ooh, right. I did forget about that, didn't I? Just make it an arch. Don't connect the ends. Meh. Sorry, Ethelon.
Ethelon2005-06-17 18:51:40
Edit: meh
Ethelon2005-06-17 18:53:02
QUOTE(Gwylifar @ Jun 17 2005, 02:48 PM)
For the liturgy on why this point is entirely irrelevant, I direct you to the First Book Of Magnagora.
140607
What is your point? Magnagora and their tactics are for them, not us. What we are putting up with is different
Erion2005-06-17 18:53:51
QUOTE(Ethelon @ Jun 17 2005, 02:53 PM)
What is your point? Magnagora and their tactics are for them, not us. What we are putting up with is different
140611
The First Book of Magnagora clearly states that balance should not be based upon who has more capable fighters.
Erion2005-06-17 18:55:29
QUOTE(Sylphas @ Jun 17 2005, 02:46 PM)
Wrong, the entrance can easily be made not an end. It's only an end if you complete the loop up through Fun little Spirals or whatever the room is on Seren side.
In that case though, there will always be an unmelded room within 2 or 3 rooms, where you can easily sprint to, avoiding wisp. Especially if you have a mono with you.
In that case though, there will always be an unmelded room within 2 or 3 rooms, where you can easily sprint to, avoiding wisp. Especially if you have a mono with you.
140605
Although, I'd like to point out the impracticalities involved with this, unless you took 20, 30 some druids and set up a ton of small demesnes of about 5-10 rooms in size, and worked them in rediculously twisty-turny patterns.
Ethelon2005-06-17 18:56:44
meh, seeing as how I don't use alts I don't think I'd know that... which I didn't. Is that something from Histories or ingame?
Daganev2005-06-17 18:57:00
Why not make Faethorn natrually Ethereal Forest? Then you have to force it into forest or tainted forest.
Really, I see no reason to give Serenwilde such an advantage in an area that is supposedly neutral and can swing either way.
Glomdoring allready has to win the champion fight twice, while Serenwilde just does it once and has a quest.
Really, I see no reason to give Serenwilde such an advantage in an area that is supposedly neutral and can swing either way.
Glomdoring allready has to win the champion fight twice, while Serenwilde just does it once and has a quest.
Unknown2005-06-17 18:59:48
QUOTE
Glomdoring allready has to win the champion fight twice, while Serenwilde just does it once and has a quest.
Incorrect.
Erion2005-06-17 19:00:03
QUOTE(Ethelon @ Jun 17 2005, 02:56 PM)
meh, seeing as how I don't use alts I don't think I'd know that... which I didn't. Is that something from Histories or ingame?
140614
It was something he made up on the spot. I'm just taking a guess at it, but the backhanded insult was pretty obvious, at least to me.
Daganev2005-06-17 19:01:50
What was incorrect about what I said?
Win fight one, Faethorn goes Neutral.
If serenwilde, do quest, if Glomdoring wait till next fight and win again.
Win fight one, Faethorn goes Neutral.
If serenwilde, do quest, if Glomdoring wait till next fight and win again.
Erion2005-06-17 19:02:53
QUOTE(daganev @ Jun 17 2005, 02:57 PM)
Why not make Faethorn natrually Ethereal Forest? Then you have to force it into forest or tainted forest.
Really, I see no reason to give Serenwilde such an advantage in an area that is supposedly neutral and can swing either way.
Glomdoring allready has to win the champion fight twice, while Serenwilde just does it once and has a quest.
Really, I see no reason to give Serenwilde such an advantage in an area that is supposedly neutral and can swing either way.
Glomdoring allready has to win the champion fight twice, while Serenwilde just does it once and has a quest.
140615
Sigh. We've been argueing this, and, to prove my point, I'll tell you what. I'll run through the Faethorn when no one is on it, and taint the ENTIRE thing. ALL of it. The it's naturally infested forest. I'll be out 87 power, but I don't give a damn. Then you've lost your bitching-point.
Of course, they'll just come through and purify, and you're back at square one - SO IT'S IRRELEVANT AS TO IT'S NATURAL STATE.
Daganev2005-06-17 19:07:17
Its Natural state is not irrelevant because not all people who have flow can demense, and all people who have wisp can not demense.
Since Demenses always decay, faethorn will revert to a state where a moondancer can wisp but a shadowdancer can not. Nor can the shadowdancer flow while the moondancer can.
Since Demenses always decay, faethorn will revert to a state where a moondancer can wisp but a shadowdancer can not. Nor can the shadowdancer flow while the moondancer can.
Erion2005-06-17 19:09:04
QUOTE(daganev @ Jun 17 2005, 03:07 PM)
Its Natural state is not irrelevant because not all people who have flow can demense, and all people who have wisp can not demense.
Since Demenses always decay, faethorn will revert to a state where a moondancer can wisp but a shadowdancer can not. Nor can the shadowdancer flow while the moondancer can.
Since Demenses always decay, faethorn will revert to a state where a moondancer can wisp but a shadowdancer can not. Nor can the shadowdancer flow while the moondancer can.
140628
It's natural state IS irrelevant - if it was naturally tainted and they forced it, you could not flow. So it's the EXACT SAME situation.
Unknown2005-06-17 19:09:30
QUOTE
What was incorrect about what I said?
You are not thinking of this as Faethorn starting as neutral. It did start as neutral. From the neutral point, Serenwilde and Glomdoring must win an equal amount of battles to bless Faethorn.
I am not going to give specifics away about the quest. One day you'll figure it out. Serenwilde had to.
Erion2005-06-17 19:09:50
QUOTE(daganev @ Jun 17 2005, 03:07 PM)
Its Natural state is not irrelevant because not all people who have flow can demense, and all people who have wisp can not demense.
Since Demenses always decay, faethorn will revert to a state where a moondancer can wisp but a shadowdancer can not. Nor can the shadowdancer flow while the moondancer can.
Since Demenses always decay, faethorn will revert to a state where a moondancer can wisp but a shadowdancer can not. Nor can the shadowdancer flow while the moondancer can.
140628
They made it sound like it was only melded. But really, the hartstone would keep up on it.
Gwylifar2005-06-17 19:09:54
Boy, it's scary when Erion is the one who can read me, especially when I'm not even being opaque. Does this mean we have to go to a movie or something?
Erion has it perfectly right. Approximately once every fifteen threads, someone from Mangagora declaims effusively that no game balance can or should be based on such things as who is winning, who has more people, who is better organized, etc. And they're right. (Where it gets dicey is when they insist every change made that isn't in their favor is the admin propping everyone else up to punish them for their success, which it seems to me is nonsense 99% of the time.)
That Glomdoring has fewer and less experienced people cannot be used at all as a factor in determining the mechanical balance of skills, quests. or anything of the like. Getting people and training them is your problem even when you're up against the 400-pound gorilla that is Serenwilde... just like it's our problem when we're up against the 800-pound gorilla that is Magnagora. It sounds heartless, but, if you didn't want to be the little guy on the block, the underdog, for a while... you shouldn't've joined the littlest guy in the game.
Erion has it perfectly right. Approximately once every fifteen threads, someone from Mangagora declaims effusively that no game balance can or should be based on such things as who is winning, who has more people, who is better organized, etc. And they're right. (Where it gets dicey is when they insist every change made that isn't in their favor is the admin propping everyone else up to punish them for their success, which it seems to me is nonsense 99% of the time.)
That Glomdoring has fewer and less experienced people cannot be used at all as a factor in determining the mechanical balance of skills, quests. or anything of the like. Getting people and training them is your problem even when you're up against the 400-pound gorilla that is Serenwilde... just like it's our problem when we're up against the 800-pound gorilla that is Magnagora. It sounds heartless, but, if you didn't want to be the little guy on the block, the underdog, for a while... you shouldn't've joined the littlest guy in the game.
Erion2005-06-17 19:11:21
QUOTE(Gwylifar @ Jun 17 2005, 03:09 PM)
Boy, it's scary when Erion is the one who can read me, especially when I'm not even being opaque. Does this mean we have to go to a movie or something?
Erion has it perfectly right. Approximately once every fifteen threads, someone from Mangagora declaims effusively that no game balance can or should be based on such things as who is winning, who has more people, who is better organized, etc. And they're right. (Where it gets dicey is when they insist every change made that isn't in their favor is the admin propping everyone else up to punish them for their success, which it seems to me is nonsense 99% of the time.)
That Glomdoring has fewer and less experienced people cannot be used at all as a factor in determining the mechanical balance of skills, quests. or anything of the like. Getting people and training them is your problem even when you're up against the 400-pound gorilla that is Serenwilde... just like it's our problem when we're up against the 800-pound gorilla that is Magnagora. It sounds heartless, but, if you didn't want to be the little guy on the block, the underdog, for a while... you shouldn't've joined the littlest guy in the game.
Erion has it perfectly right. Approximately once every fifteen threads, someone from Mangagora declaims effusively that no game balance can or should be based on such things as who is winning, who has more people, who is better organized, etc. And they're right. (Where it gets dicey is when they insist every change made that isn't in their favor is the admin propping everyone else up to punish them for their success, which it seems to me is nonsense 99% of the time.)
That Glomdoring has fewer and less experienced people cannot be used at all as a factor in determining the mechanical balance of skills, quests. or anything of the like. Getting people and training them is your problem even when you're up against the 400-pound gorilla that is Serenwilde... just like it's our problem when we're up against the 800-pound gorilla that is Magnagora. It sounds heartless, but, if you didn't want to be the little guy on the block, the underdog, for a while... you shouldn't've joined the littlest guy in the game.
140634
You're probably too old for my tastes anyway.