Gorokan2005-06-27 04:22:14
QUOTE(Kashim @ Jun 27 2005, 11:03 AM)
Maybe the limit on weapon's name length should be lowered?
145227
That definitely seems to be the case.
But I get the impression the designers of Lusternia have gone out of their way to make it harder to be system reliant. There's a LOT of randomness going on.
That's not a major problem. The awfully long weapon descriptions are just annoying in general.
a finely crafted rapier bearing images of the Serenwilde: That's 56 characters long. That's longer than they let you have your warcry.
A standard line is only 80 chars.
Murphy2005-06-27 05:14:31
next time i create a warrior character i'm going to make my name like Murphlachmarionenwe just to be difficult! And get my weapons customised to have the lord prayer in their short description, take that you system mongers!
Gorokan2005-06-27 07:15:18
Heh, I'll look out for that.
It's just stupid that there are people who's combos are 6-8 lines long, not including prompt and possibilty of a poison affliction line.
It's just stupid that there are people who's combos are 6-8 lines long, not including prompt and possibilty of a poison affliction line.
Gwylifar2005-06-27 13:26:27
I wish they'd just let us set pagewidth as well as pagelength, so all these concerns would wither and vanish.
Unknown2005-06-27 15:38:51
don't they have that in Achaea by now?
Saikado2005-06-27 15:45:55
O.o would any of theses triggers be of use to someone who uses the java client?
Gorokan2005-06-28 00:36:14
QUOTE(Saikado @ Jun 27 2005, 11:45 PM)
O.o would any of theses triggers be of use to someone who uses the java client?
145490
Unfortunately not. The java client is extremely limited in what you can do and it's pattern matching abilities.
Shiri2005-06-28 01:37:24
It's best not to use autoparry with JAVA, I can tell you that from personal experience.