Additional lessons

by Unknown

Back to Ideas.

Cwin2005-06-28 13:11:34
The system already makes it so that the lowest are bought first. Those high priced credits NEVER get bought because of it. A person can price a credit for 7000 if they want: everyone will just laugh and buy the 5000 ones instead (in fact, even if they want the 7000, they'll still buy the 5000 first by coding).

I like Daganev's idea though: give enough credits to make someone an ok fighter or a pretty darn good merchant (I'm thinking 600 credits absolute possibility, with 300 gotten through leveling to 80 and the rest gotten through something MUCH harder: 2 trans people few pure IG lessons should be HARD to come by). The mass of other skills and artifacts and the like will become more attractive then.

Of course it'll raise the credit prices in the end, since we'll be stronger and, thus, able to earn more money, but you won't feel crippled if you don't buy them (well, until that 10 artifact wonder wants you dead but oh well.. call it advertizing)